Related papers: Histogram Layers for Texture Analysis
The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…
Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…
In this paper, we propose to exploit the rich hierarchical features of deep convolutional neural networks to improve the accuracy and robustness of visual tracking. Deep neural networks trained on object recognition datasets consist of…
We introduce a novel approach to generate diverse high fidelity texture maps for 3D human meshes in a semi-supervised setup. Given a segmentation mask defining the layout of the semantic regions in the texture map, our network generates…
Self-similarity is the essence of fractal images and, as such, characterizes natural stochastic textures. This paper is concerned with the property of self-similarity in the statistical sense in the case of fully-textured images that…
Existing semantic segmentation works mainly focus on learning the contextual information in high-level semantic features with CNNs. In order to maintain a precise boundary, low-level texture features are directly skip-connected into the…
Microscopic examination of tissues or histopathology is one of the diagnostic procedures for detecting colorectal cancer. The pathologist involved in such an examination usually identifies tissue type based on texture analysis, especially…
This paper introduces a simple but highly efficient ensemble for robust texture classification, which can effectively deal with translation, scale and changes of significant viewpoint problems. The proposed method first inherits the spirit…
Many material response functions depend strongly on microstructure, such as inhomogeneities in phase or orientation. Homogenization presents the task of predicting the mean response of a sample of the microstructure to external loading for…
This work proposes a novel method based on a pseudo-parabolic diffusion process to be employed for texture recognition. The proposed operator is applied over a range of time scales giving rise to a family of images transformed by nonlinear…
The graph partitioning problem has many applications in scientific computing such as computer aided design, data mining, image compression and other applications with sparse-matrix vector multiplications as a kernel operation. In many cases…
2D texture maps and 3D voxel arrays are widely used to add rich detail to the surfaces and volumes of rendered scenes, and filtered texture lookups are integral to producing high-quality imagery. We show that filtering textures after…
The rapid growth of image data has led to the development of advanced image processing and computer vision techniques, which are crucial in various applications such as image classification, image segmentation, and pattern recognition.…
A number of recent approaches have used deep convolutional neural networks (CNNs) to build texture representations. Nevertheless, it is still unclear how these models represent texture and invariances to categorical variations. This work…
Recently, various deep-neural-network (DNN)-based approaches have been proposed for single-image super-resolution (SISR). Despite their promising results on major structure regions such as edges and lines, they still suffer from limited…
This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…
Modern video codecs including the newly developed AOMedia Video 1 (AV1) utilize hybrid coding techniques to remove spatial and temporal redundancy. However, efficient exploitation of statistical dependencies measured by a mean squared error…
Finding the dense regions of a graph and relations among them is a fundamental problem in network analysis. Core and truss decompositions reveal dense subgraphs with hierarchical relations. The incremental nature of algorithms for computing…
We develop a supervised-learning-based approach for monitoring and diagnosing texture-related defects in manufactured products characterized by stochastic textured surfaces that satisfy the locality and stationarity properties of Markov…
We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and system level innovations. Our appearance model utilizes…