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Model-based eye tracking has been a dominant approach for eye gaze tracking because of its ability to generalize to different subjects, without the need of any training data and eye gaze annotations. Model-based eye tracking, however, is…
The robustness of gaze and head pose estimation models is highly dependent on the amount of labeled data. Recently, generative modeling has shown excellent results in generating photo-realistic images, which can alleviate the need for…
In this paper we propose a supervised initialization scheme for cascaded face alignment based on explicit head pose estimation. We first investigate the failure cases of most state of the art face alignment approaches and observe that these…
This work introduces a novel deep-learning approach for estimating age from a single facial image by refining an initial age estimate. The refinement leverages a reference face database of individuals with similar ages and appearances. We…
We propose a novel neural pipeline, MSGazeNet, that learns gaze representations by taking advantage of the eye anatomy information through a multistream framework. Our proposed solution comprises two components, first a network for…
Common computational methods for automated eye movement detection - i.e. the task of detecting different types of eye movement in a continuous stream of gaze data - are limited in that they either involve thresholding on hand-crafted signal…
By borrowing the wisdom of human in gaze following, we propose a two-stage solution for gaze point prediction of the target persons in a scene. Specifically, in the first stage, both head image and its position are fed into a gaze direction…
This paper addresses the gaze target detection problem in single images captured from the third-person perspective. We present a multimodal deep architecture to infer where a person in a scene is looking. This spatial model is trained on…
Eye gaze estimation and simultaneous semantic understanding of a user through eye images is a crucial component in Virtual and Mixed Reality; enabling energy efficient rendering, multi-focal displays and effective interaction with 3D…
Boundary-based instance segmentation has drawn much attention since of its attractive efficiency. However, existing methods suffer from the difficulty in long-distance regression. In this paper, we propose a coarse-to-fine module to address…
This paper presents a method for gaze estimation according to face images. We train several gaze estimators adopting four different network architectures, including an architecture designed for gaze estimation (i.e.,iTracker-MHSA) and three…
Computer vision is difficult, partly because the desired mathematical function connecting input and output data is often complex, fuzzy and thus hard to learn. Coarse-to-fine (C2F) learning is a promising direction, but it remains unclear…
Dramatic appearance variation due to pose constitutes a great challenge in fine-grained recognition, one which recent methods using attention mechanisms or second-order statistics fail to adequately address. Modern CNNs typically lack an…
Many computer vision tasks rely on labeled data. Rapid progress in generative modeling has led to the ability to synthesize photorealistic images. However, controlling specific aspects of the generation process such that the data can be…
In recent years, the accuracy of gaze estimation techniques has gradually improved, but existing methods often rely on large datasets or large models to improve performance, which leads to high demands on computational resources. In terms…
Gaze redirection methods aim to generate realistic human face images with controllable eye movement. However, recent methods often struggle with 3D consistency, efficiency, or quality, limiting their practical applications. In this work, we…
In this paper, we propose a method, called GridFace, to reduce facial geometric variations and improve the recognition performance. Our method rectifies the face by local homography transformations, which are estimated by a face…
Following the gaze of people inside videos is an important signal for understanding people and their actions. In this paper, we present an approach for following gaze across views by predicting where a particular person is looking…
This paper presents the selective use of eye-gaze information in learning human actions in Atari games. Vast evidence suggests that our eye movement convey a wealth of information about the direction of our attention and mental states and…
The variation of pose, illumination and expression makes face recognition still a challenging problem. As a pre-processing in holistic approaches, faces are usually aligned by eyes. The proposed method tries to perform a pixel alignment…