Related papers: The Nearest Unvisited Vertex Walk on Random Graphs
This research considers Bayesian decision-analytic approaches toward the traversal of an uncertain graph. Namely, a traveler progresses over a graph in which rewards are gained upon a node's first visit and costs are incurred for every edge…
Continuous-time quantum walks are natural tools for spatial search, where one searches for a marked vertex in a graph. Sometimes, the structure of the graph causes the walker to get trapped, such that the probability of finding the marked…
We study continuous time quantum walk on a random comb graph with infinite teeth. Due to localization effects along the spine, the walk cannot go to infinity in the spine direction, while it can escape to infinity along the teeth of the…
A rotor configuration on a graph contains in every vertex an infinite ordered sequence of rotors, each is pointing to a neighbor of the vertex. After sampling a configuration according to some probability measure, a rotor walk is a…
We initiate the study of the parameterized complexity of the {\sc Collective Graph Exploration} ({\sc CGE}) problem. In {\sc CGE}, the input consists of an undirected connected graph $G$ and a collection of $k$ robots, initially placed at…
This elementary treatment first summarizes extreme values of a Bernoulli random walk on the one-dimensional integer lattice over a finite discrete time interval. Both the symmetric (unbiased) and asymmetric (biased) cases are discussed.…
Dynamic graphs have emerged as an appropriate model to capture the changing nature of many modern networks, such as peer-to-peer overlays and mobile ad hoc networks. Most of the recent research on dynamic networks has only addressed the…
We consider a class of multi-particle reinforced interacting random walks. In this model, there are some (finite or infinite) particles performing random walks on a given (finite or infinite) connected graph, so that each particle has…
In this paper, the dynamics of heuristic algorithms for constructing small vertex covers (or independent sets) of finite-connectivity random graphs is analysed. In every algorithmic step, a vertex is chosen with respect to its vertex…
By a theorem of Volkov (2001) we know that on most graphs with positive probability the linearly vertex-reinforced random walk (VRRW) stays within a finite "trapping" subgraph at all large times. The question of whether this tail behavior…
The cover time is defined as the time needed for a random walker to visit every site of a confined domain. Here, we focus on persistent random walks, which provide a minimal model of random walks with short range memory. We derive the exact…
We propose a model of random walks on weighted graphs where the weights are interval valued, and connect it to reversible imprecise Markov chains. While the theory of imprecise Markov chains is now well established, this is a first attempt…
We prove sharp bounds on the probability that the simple random walk on a vertex-transitive graph escapes the ball of radius $r$ before returning to its starting point. In particular, this shows that if the ball of radius $r$ has size…
We analyze the covertime of a biased random walk on the random graph $G_{n,p}$. The walk is biased towards visiting vertices of low degree and this makes the covertime less than in the unbiased case
We study the discrete-time quantum walk-based search for a marked vertex on a graph. By considering various structures in which not all vertices are equivalent, we investigate the relationship between the successful search probability and…
The graph obtained from the integer grid Z x Z by the removal of all horizontal edges that do not belong to the x-axis is called a comb. In a random walk on a graph, whenever a walker is at a vertex v, in the next step it will visit one of…
We solve an open problem by constructing quantum walks that not only detect but also find marked vertices in a graph. In the case when the marked set $M$ consists of a single vertex, the number of steps of the quantum walk is quadratically…
Coalescing random walks is a fundamental stochastic process, where a set of particles perform independent discrete-time random walks on an undirected graph. Whenever two or more particles meet at a given node, they merge and continue as a…
Researchers have designed many algorithms to measure the distances between graph nodes, such as average hitting times of random walks, cosine distances from DeepWalk, personalized PageRank, etc. Successful although these algorithms are,…
We consider a discrete time simple symmetric random walk on Z^d, d>=1, where the path of the walk is perturbed by inserting deterministic jumps. We show that for any time n and any deterministic jumps that we insert, the expected number of…