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We introduce the {\em polygon cloud}, also known as a polygon set or {\em soup}, as a compressible representation of 3D geometry (including its attributes, such as color texture) intermediate between polygonal meshes and point clouds.…

Graphics · Computer Science 2017-03-09 Philip A. Chou , Eduardo Pavez , Ricardo L. de Queiroz , Antonio Ortega

Due to the limited computational capabilities of edge devices, deep learning inference can be quite expensive. One remedy is to compress and transmit point cloud data over the network for server-side processing. Unfortunately, this approach…

Computer Vision and Pattern Recognition · Computer Science 2024-02-26 Mateen Ulhaq , Ivan V. Bajić

This work studies distributed compression for the uplink of a cloud radio access network where multiple multi-antenna base stations (BSs) are connected to a central unit, also referred to as cloud decoder, via capacity-constrained backhaul…

Information Theory · Computer Science 2012-06-19 Seok-Hwan Park , Osvaldo Simeone , Onur Sahin , Shlomo Shamai

Point cloud completion aims to recover the complete 3D shape of an object from partial observations. While approaches relying on synthetic shape priors achieved promising results in this domain, their applicability and generalizability to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

Estimation of surface curvature from range data is important for a range of tasks in computer vision and robotics, object segmentation, object recognition and robotic grasping estimation. This work presents a fast method of robustly…

Computer Vision and Pattern Recognition · Computer Science 2017-07-17 Andrew Spek , Wai Ho Li , Tom Drummond

Surface parametrization is a crucial part in various fields, having applications in computer graphic, medical imaging, scientific computing and computational engineering. The majority of surface parametrization approaches are performed on…

Computational Geometry · Computer Science 2025-04-09 Ka Ho Lai , Lok Ming Lui

In this paper, we propose a normal estimation method for unstructured 3D point clouds. In this method, a feature constraint mechanism called Local Plane Features Constraint (LPFC) is used and then a multi-scale selection strategy is…

Graphics · Computer Science 2019-10-22 Jun Zhou , Hua Huang , Bin Liu , Xiuping Liu

3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Tao Hu , Geng Lin , Zhizhong Han , Matthias Zwicker

The 3D modelling of indoor environments and the generation of process simulations play an important role in factory and assembly planning. In brownfield planning cases existing data are often outdated and incomplete especially for older…

Machine Learning · Statistics 2021-02-05 Christina Petschnigg , Markus Spitzner , Lucas Weitzendorf , Jürgen Pilz

In this paper, we propose a simple yet effective method to represent point clouds as sets of samples drawn from a cloud-specific probability distribution. This interpretation matches intrinsic characteristics of point clouds: the number of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Michał Stypułkowski , Kacper Kania , Maciej Zamorski , Maciej Zięba , Tomasz Trzciński , Jan Chorowski

This paper addresses the problem of generating uniform dense point clouds to describe the underlying geometric structures from given sparse point clouds. Due to the irregular and unordered nature, point cloud densification as a generative…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Yue Qian , Junhui Hou , Sam Kwong , Ying He

The generation of production-ready quad-dominant meshes is a cornerstone of modern 3D content creation. Generating anisotropic quad-dominant meshes from point clouds is challenging, as existing methods are typically limited to producing…

Embedded boundary methods alleviate many computational challenges, including those associated with meshing complex geometries and solving problems with evolving domains and interfaces. Developing model reduction methods for computational…

Computational Physics · Physics 2014-07-09 Maciej Balajewicz , Charbel Farhat

In the recent years, the research community has witnessed growing use of 3D point cloud data for the high applicability in various real-world applications. By means of 3D point cloud, this modality enables to consider the actual size and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Daichi Otsuka , Shinichi Mae , Ryosuke Yamada , Hirokatsu Kataoka

3D point cloud (PC) -- a collection of discrete geometric samples of a physical object's surface -- is typically large in size, which entails expensive subsequent operations like viewpoint image rendering and object recognition. Leveraging…

Signal Processing · Electrical Eng. & Systems 2021-03-11 Chinthaka Dinesh , Gene Cheung , Ivan Bajic

We present a comprehensive survey and benchmark of both traditional and learning-based methods for surface reconstruction from point clouds. This task is particularly challenging for real-world acquisitions due to factors such as noise,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Raphael Sulzer , Renaud Marlet , Bruno Vallet , Loic Landrieu

3D Gaussian Splatting has demonstrated superior performance in rendering efficiency and quality, yet the generation of 3D Gaussians still remains a challenge without proper geometric priors. Existing methods have explored predicting point…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Kanle Shi , Shenkun Xu , Yi Fang , Yu-Shen Liu

As 3D point clouds become a cornerstone of modern technology, the need for sophisticated generative models and reliable evaluation metrics has grown exponentially. In this work, we first expose that some commonly used metrics for evaluating…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Matteo Bastico , David Ryckelynck , Laurent Corté , Yannick Tillier , Etienne Decencière

Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into…

Computer Vision and Pattern Recognition · Computer Science 2021-10-20 Qianli Ma , Jinlong Yang , Siyu Tang , Michael J. Black

We propose a local-to-global representation learning algorithm for 3D point cloud data, which is appropriate to handle various geometric transformations, especially rotation, without explicit data augmentation with respect to the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Seohyun Kim , Jaeyoo Park , Bohyung Han