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Systems for synthesizer sound matching, which automatically set the parameters of a synthesizer to emulate an input sound, have the potential to make the process of synthesizer programming faster and easier for novice and experienced…
This article introduces a new parametric synthesis method for sound textures based on existing works in visual and sound texture synthesis. Starting from a base sound signal, an optimization process is performed until the cross-correlations…
Methods for modeling and controlling prosody with acoustic features have been proposed for neural text-to-speech (TTS) models. Prosodic speech can be generated by conditioning acoustic features. However, synthesized speech with a large…
Code completion is a prominent application of Large Language Models (LLMs) in software engineering. Due to the near real-time response requirements of this task, base models with small to medium-sized parameters are typically employed,…
In this paper, we present a novel audio synthesizer, CAESynth, based on a conditional autoencoder. CAESynth synthesizes timbre in real-time by interpolating the reference sounds in their shared latent feature space, while controlling a…
High-quality instruction-tuning data is crucial for developing Large Language Models (LLMs) that can effectively navigate real-world tasks and follow human instructions. While synthetic data generation offers a scalable approach for…
Synthetic data has the potential to improve the performance, training efficiency, and privacy of real training examples. Nevertheless, existing approaches for synthetic text generation are mostly heuristics and cannot generate…
Code-mixing (CM), where speakers blend languages within a single expression, is prevalent in multilingual societies but poses challenges for natural language processing due to its complexity and limited data. We propose using a large…
A key consideration when training an LLM is whether the target language is more or less resourced, for example English compared to Welsh, or Python compared to Excel. Typical training data for programming languages consists of real program…
Data-driven approaches hold promise for audio captioning. However, the development of audio captioning methods can be biased due to the limited availability and quality of text-audio data. This paper proposes a SynthAC framework, which…
Large Language Models (LLMs) have demonstrated remarkable capabilities in natural language processing (NLP) and multimodal learning, with successful applications in text generation and speech synthesis, enabling a deeper understanding and…
Synthetic data is a standard component in training large language models, yet systematic comparisons across design dimensions, including rephrasing strategy, generator model, and source data, remain absent. We conduct extensive controlled…
In this paper, we propose three methods for generating synthetic samples to train and evaluate multimodal large language models capable of processing both text and speech inputs. Addressing the scarcity of samples containing both…
Deep metric learning aims to learn embeddings that contain semantic similarity information among data points. To learn better embeddings, methods to generate synthetic hard samples have been proposed. Existing methods of synthetic hard…
We present VoiceRestore, a novel approach to restoring the quality of speech recordings using flow-matching Transformers trained in a self-supervised manner on synthetic data. Our method tackles a wide range of degradations frequently found…
Recent advances in foundation models have enabled audio-generative models that produce high-fidelity sounds associated with music, events, and human actions. Despite the success achieved in modern audio-generative models, the conventional…
In this paper, we propose a method of speaker adaption with intuitive prosodic features for statistical parametric speech synthesis. The intuitive prosodic features employed in this method include pitch, pitch range, speech rate and energy…
Synthetic verification techniques such as generating test cases and reward modelling are common ways to enhance the coding capabilities of large language models (LLM) beyond predefined tests. Additionally, code verification has recently…
A Recurrent Neural Network (RNN) for audio synthesis is trained by augmenting the audio input with information about signal characteristics such as pitch, amplitude, and instrument. The result after training is an audio synthesizer that is…
In this paper, we propose a model to perform style transfer of speech to singing voice. Contrary to the previous signal processing-based methods, which require high-quality singing templates or phoneme synchronization, we explore a…