Related papers: Semicooperation under curved strategy spacetime
As wireless communication becomes an ever-more evolving and pervasive part of the existing world, system capacity and Quality of Service (QoS) provisioning are becoming more critically evident. In order to improve system capacity and QoS,…
This paper models a two-agent economy with production and appropriation as a noncooperative dynamic game, and determines its closed-form Markovian Nash equilibrium. The analysis highlights the para-metric conditions that tip the economy…
This paper aims to reduce the communication and computation costs of the Nash equilibrium seeking strategy for the $N$-coalition noncooperative games proposed in [1]. The objective is achieved in two manners: 1. An interference graph is…
Cooperation and competition coexist and coevolve in natural and social systems. Cooperation generates resources, which in turn, drive non-cooperative competition to secure individual shares. How this complex interplay between cooperation…
In this communication, a simple mechanism in the optional public goods game is experimentally investigated using two experimental settings; and first time, the cyclic strategy pattern in full state space is demonstrated by means of…
Effective coordination of agents actions in partially-observable domains is a major challenge of multi-agent systems research. To address this, many researchers have developed techniques that allow the agents to make decisions based on…
Based on recently derived exact stochastic Liouville-von Neumann equations, several strategies for the efficient simulation of open quantum systems are developed and tested on the spin-boson model. The accuracy and efficiency of these…
In spatial games players typically alter their strategy by imitating the most successful or one randomly selected neighbor. Since a single neighbor is taken as reference, the information stemming from other neighbors is neglected, which…
In this paper we describe a proposal for information organization for computer supported cooperative work, while working with spatial information. It is focused on emergency response plan construction, and the requirements extracted from…
In a graphical game agents play with their neighbors on a graph to achieve an appropriate state of equilibrium. Here relevant problems are characterizing the equilibrium set and discovering efficient algorithms to find such an equilibrium…
According to the evolutionary game theory principle, a strategy representing a higher payoff can spread among competitors. But there are cases when a player consistently overestimates or underestimates her own payoff, which undermines…
Unlicensed secondary users (SUs) in cognitive radio networks are subject to an inherent tradeoff between spectrum sensing and spectrum access. Although each SU has an incentive to sense the primary user (PU) channels for locating spectrum…
We consider in a market model the cooperative emergence of value due to a positive feedback between perception of needs and demand. Here we consider also a negative feedback from production of the traded products, and find that this…
Extensive cooperation among unrelated individuals is unique to humans, who often sacrifice personal benefits for the common good and work together to achieve what they are unable to execute alone. The evolutionary success of our species is…
Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…
A model with a scalar type eight-fermion interaction is investigated in curved spacetime. The ground state of the model can be obtained by observing the effective potential. Applying the Riemann normal coordinate expansion, we calculate an…
In order to understand the role of space in ecological communities where each species produces a certain type of resource and has varying abilities to exploit the resources produced by its own species and by the other species, we carry out…
According to the fundamental principle of evolutionary game theory, the more successful strategy in a population should spread. Hence, during a strategy imitation process a player compares its payoff value to the payoff value held by a…
Game-theoretic analyses of distributed and peer-to-peer systems typically use the Nash equilibrium solution concept, but this explicitly excludes the possibility of strategic behavior involving more than one agent. We examine the effects of…
Designing protocols enhancing cooperation for multi-agent systems remains a grand challenge. Cheap talk, defined as costless, non-binding communication before formal action, serves as a pivotal solution. However, existing theoretical…