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Related papers: GrabAR: Occlusion-aware Grabbing Virtual Objects i…

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For augmented reality (AR), it is important that virtual assets appear to `sit among' real world objects. The virtual element should variously occlude and be occluded by real matter, based on a plausible depth ordering. This occlusion…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Jamie Watson , Mohamed Sayed , Zawar Qureshi , Gabriel J. Brostow , Sara Vicente , Oisin Mac Aodha , Michael Firman

Real-time occlusion handling is a major problem in outdoor mixed reality system because it requires great computational cost mainly due to the complexity of the scene. Using only segmentation, it is difficult to accurately render a virtual…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Menandro Roxas , Tomoki Hori , Taiki Fukiage , Yasuhide Okamoto , Takeshi Oishi

Flexible industrial production systems will play a central role in the future of manufacturing due to higher product individualization and customization. A key component in such systems is the robotic grasping of known or unknown objects in…

Robotics · Computer Science 2025-03-18 Alexander Koebler , Ralf Gross , Florian Buettner , Ingo Thon

Many manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for…

Robotics · Computer Science 2021-12-20 Bowen Wen , Chaitanya Mitash , Sruthi Soorian , Andrew Kimmel , Avishai Sintov , Kostas E. Bekris

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

The significant power of deep learning networks has led to enormous development in object detection. Over the last few years, object detector frameworks have achieved tremendous success in both accuracy and efficiency. However, their…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Kaziwa Saleh , Sándor Szénási , Zoltán Vámossy

In real life, grasping is one of the fundamental and effective forms of interaction when manipulating objects. This holds true in the physical and virtual world; however, unlike the physical world, virtual reality (VR) is grasped in a…

Human-Computer Interaction · Computer Science 2024-11-12 Mingzhao Zhou , Nadine Aburumman

Humans excel at grasping objects and manipulating them. Capturing human grasps is important for understanding grasping behavior and reconstructing it realistically in Virtual Reality (VR). However, grasp capture - capturing the pose of a…

Computer Vision and Pattern Recognition · Computer Science 2019-07-18 Samarth Brahmbhatt , Charles C. Kemp , James Hays

This paper addresses the challenge of perceiving complete object shapes through visual perception. While prior studies have demonstrated encouraging outcomes in segmenting the visible parts of objects within a scene, amodal segmentation, in…

Robotics · Computer Science 2024-08-07 Jinyu Zhang , Yongchong Gu , Jianxiong Gao , Haitao Lin , Qiang Sun , Xinwei Sun , Xiangyang Xue , Yanwei Fu

To aid humans in everyday tasks, robots need to know which objects exist in the scene, where they are, and how to grasp and manipulate them in different situations. Therefore, object recognition and grasping are two key functionalities for…

Robotics · Computer Science 2022-12-07 Hamidreza Kasaei , Sha Luo , Remo Sasso , Mohammadreza Kasaei

Grasping constitutes a critical challenge for visually impaired people. To address this problem, we developed a tactile bracelet that assists in grasping by guiding the user's hand to a target object using vibration commands. Here we…

Human-Computer Interaction · Computer Science 2025-04-24 Marcin Furtak , Florian Pätzold , Tim Kietzmann , Silke M. Kärcher , Peter König

Grasping is a fundamental skill for interacting with the environment. However, this ability can be difficult for some (e.g. due to disability). Wearable robotic solutions can enhance or restore hand function, and recent advances have…

Robotics · Computer Science 2025-04-07 Chen Hu , Timothy Neate , Shan Luo , Letizia Gionfrida

We present the design, implementation, and evaluation of RF-Grasp, a robotic system that can grasp fully-occluded objects in unknown and unstructured environments. Unlike prior systems that are constrained by the line-of-sight perception of…

Robotics · Computer Science 2021-05-04 Tara Boroushaki , Junshan Leng , Ian Clester , Alberto Rodriguez , Fadel Adib

To fully understand the 3D context of a single image, a visual system must be able to segment both the visible and occluded regions of objects, while discerning their occlusion order. Ideally, the system should be able to handle any object…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Jiayang Ao , Qiuhong Ke , Krista A. Ehinger

Transparent objects are common in daily life, while their optical properties pose challenges for RGB-D cameras to capture accurate depth information. This issue is further amplified when these objects are hand-held, as hand occlusions…

Robotics · Computer Science 2024-09-17 Ran Yu , Haixin Yu , Shoujie Li , Huang Yan , Ziwu Song , Wenbo Ding

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

The ability to segment unknown objects in cluttered scenes has a profound impact on robot grasping. The rise of deep learning has greatly transformed the pipeline of robotic grasping from model-based approach to data-driven stream, which…

Robotics · Computer Science 2021-08-10 Yiting Chen , Chenguang Yang , Miao Li

The accurate detection and grasping of transparent objects are challenging but of significance to robots. Here, a visual-tactile fusion framework for transparent object grasping under complex backgrounds and variant light conditions is…

Robotics · Computer Science 2024-06-11 Shoujie Li , Haixin Yu , Wenbo Ding , Houde Liu , Linqi Ye , Chongkun Xia , Xueqian Wang , Xiao-Ping Zhang

Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt
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