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We explore static noise in a discrete quantum random walk over a homogeneous cyclic graph, focusing on spectral and dynamical properties. Using a three-parameter unitary coin, we control the spectral structure of the noiseless step operator…

Quantum Physics · Physics 2025-08-22 G. Juarez Rangel , B. M. Rodríguez-Lara

We study the existence of mixed-strategy equilibria in concurrent games played on graphs. While existence is guaranteed with safety objectives for each player, Nash equilibria need not exist when players are given arbitrary terminal-reward…

Computer Science and Game Theory · Computer Science 2016-09-15 Patricia Bouyer , Nicolas Markey , Daniel Stan

Multistage robust optimization problems can be interpreted as two-person zero-sum games between two players. We exploit this game-like nature and utilize a game tree search in order to solve quantified integer programs (QIPs). In this…

Optimization and Control · Mathematics 2021-06-25 Michael Hartisch

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

Information Theory · Computer Science 2007-07-16 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

We study the query complexity of approximate notions of Nash equilibrium in games with a large number of players $n$. Our main result states that for $n$-player binary-action games and for constant $\varepsilon$, the query complexity of an…

Computer Science and Game Theory · Computer Science 2014-07-21 Yakov Babichenko

Towards characterizing the optimization landscape of games, this paper analyzes the stability of gradient-based dynamics near fixed points of two-player continuous games. We introduce the quadratic numerical range as a method to…

Computer Science and Game Theory · Computer Science 2021-01-15 Benjamin J. Chasnov , Daniel Calderone , Behçet Açıkmeşe , Samuel A. Burden , Lillian J. Ratliff

Quantum information processing faces a significant hurdle: noise. Different noise sources induce varying errors in quantum operations depending on the underlying dynamics. To gain a deeper understanding of these error mechanisms, we…

Quantum Physics · Physics 2025-05-02 Yong-Ju Hai , Junning Li , Junkai Zeng , Xiu-Hao Deng

We study the foundations of empirical equilibrium, a refinement of Nash equilibrium that is based on a non-parametric characterization of empirical distributions of behavior in games (Velez and Brown,2020b arXiv:1907.12408). The refinement…

Econometrics · Economics 2020-07-14 Rodrigo A. Velez , Alexander L. Brown

We show a simple method for constructing an infinite family of graph formation games with link bias so that the resulting games admits, as a \textit{pairwise stable} solution, a graph with an arbitrarily specified degree distribution.…

Optimization and Control · Mathematics 2011-06-21 Shaun Lichter , Christopher Griffin , Terry Friesz

In this paper we study the problem of exact recovery of the pure-strategy Nash equilibria (PSNE) set of a graphical game from noisy observations of joint actions of the players alone. We consider sparse linear influence games --- a…

Computer Science and Game Theory · Computer Science 2019-05-28 Asish Ghoshal , Jean Honorio

Quantum effects are known to provide an advantage in particle transfer across networks. In order to achieve this advantage, requirements on both a graph type and a quantum system coherence must be found. Here we show that the process of…

Quantum Physics · Physics 2020-02-19 Alexey A. Melnikov , Leonid E. Fedichkin , Ray-Kuang Lee , Alexander Alodjants

The Kelly or proportional allocation mechanism is a simple and efficient auction-based scheme that distributes an infinitely divisible resource proportionally to the agents bids. When agents are aware of the allocation rule, their…

Computer Science and Game Theory · Computer Science 2026-03-27 Younes Ben Mazziane , Cleque-Marlain Mboulou Moutoubi , Eitan Altman , Francesco De Pellegrini

We study binary coordination games over graphs under log-linear learning when neighbor actions are conveyed through explicit noisy communication links. Each edge is modeled as either a binary symmetric channel (BSC) or a binary erasure…

Systems and Control · Electrical Eng. & Systems 2026-01-29 Emrah Akyol , Marcos Vasconcelos

We study the role of local effects and finite size effects in reaching coordination and in equilibrium selection in different types of two-player coordination games. We investigate three update rules -- the replicator dynamics (RD), the…

Physics and Society · Physics 2022-12-20 Tomasz Raducha , Maxi San Miguel

Game theory is playing more and more important roles in understanding complex systems and in investigating intelligent machines with various uncertainties. As a starting point, we consider the classical two-player zero-sum linear-quadratic…

Optimization and Control · Mathematics 2022-04-20 Nian Liu , Lei Guo

We consider a class of two-player dynamic stochastic nonzero-sum games where the state transition and observation equations are linear, and the primitive random variables are Gaussian. Each controller acquires possibly different dynamic…

Systems and Control · Computer Science 2014-01-21 Abhishek Gupta , Ashutosh Nayyar , Cedric Langbort , Tamer Basar

We propose a scheme to distribute graph states over quantum networks in the presence of noise in the channels and in the operations. The protocol can be implemented efficiently for large graph sates of arbitrary (complex) topology. We…

Quantum Physics · Physics 2012-12-12 Martí Cuquet , John Calsamiglia

In a scenario where data-storage qubits are kept in isolation as far as possible, with minimal measurements and controls, noise mitigation can still be done using additional noise probes, with corrections applied only when needed. Motivated…

Quantum Physics · Physics 2023-03-08 Behnam Tonekaboni , Areeya Chantasri , Hongting Song , Yanan Liu , Howard M. Wiseman

Game theory has emerged as a powerful framework for modeling a large range of multi-agent scenarios. Many algorithmic solutions require discrete, finite games with payoffs that have a closed-form specification. In contrast, many real-world…

Computer Science and Game Theory · Computer Science 2018-06-13 Abdullah Al-Dujaili , Erik Hemberg , Una-May O'Reilly

We introduce a two-player nonlocal game, called the $(G,H)$-isomorphism game, where classical players can win with certainty if and only if the graphs $G$ and $H$ are isomorphic. We then define the notions of quantum and non-signalling…