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The aim of visualization is to support people in dealing with large and complex information structures, to make these structures more comprehensible, facilitate exploration, and enable knowledge discovery. However, users often have problems…
Mathematical morphology provides a nonlinear framework for image and spatial data processing and analysis. Although there have been many successful applications of mathematical morphology to vector-valued images, such as color and…
As a decentralized training approach, federated learning enables multiple organizations to jointly train a model without exposing their private data. This work investigates vertical federated learning (VFL) to address scenarios where…
Machine Learning (ML) is becoming more prevalent in the systems we use daily. Yet designers of these systems are under-equipped to design with these technologies. Recently, interactive visualizations have been used to present ML concepts to…
The output of an automated theorem prover is usually presented by using a text format, they are often too heavy to be understood. In model checking setting, it would be helpful if one can observe the structure of models and the verification…
Tactile sensing plays a key role in robotic manipulation, particularly in tasks like surface inspection. Successful execution requires maintaining contact while accurately tracking object contours. In this work, we propose a Vision-Based…
Scalable Vector Graphics (SVG) are central to modern web design, and the demand to animate them continues to grow as web environments become increasingly dynamic. Yet automating the animation of vector graphics remains challenging for…
Modern methods in dimensionality reduction are dominated by nonlinear attraction-repulsion force-based methods (this includes t-SNE, UMAP, ForceAtlas2, LargeVis, and many more). The purpose of this paper is to demonstrate that all such…
Virtual content creation and interaction play an important role in modern 3D applications such as AR and VR. Recovering detailed 3D models from real scenes can significantly expand the scope of its applications and has been studied for…
Nowadays, there are many diffusion and autoregressive models that show impressive results for generating images from text and other input domains. However, these methods are not intended for ultra-high-resolution image synthesis. Vector…
Instantaneous features of three-dimensional velocity fields are most directly visualized via streamsurfaces. It is generally unclear, however, which streamsurfaces one should pick for this purpose, given that infinitely many such surfaces…
Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…
Image rasterization is a mature technique in computer graphics, while image vectorization, the reverse path of rasterization, remains a major challenge. Recent advanced deep learning-based models achieve vectorization and semantic…
Foundation models for vision and language are the basis of AI applications across numerous sectors of society. The success of these models stems from their ability to mimic human capabilities, namely visual perception in vision models, and…
The increasing ubiquity of smartphones and resurgence of VR/AR techniques, it is expected that our everyday environment may soon be decorating with objects connecting with virtual elements. Alerting to the presence of these objects is…
The topological classification of gradient like Morse-Smale vector fields and diffeomorphisms on 3-manifolds was obtained.
The aim of this paper is twofold. Firstly, we give easy-to-handle criteria to determine whether a given family of subsets of a vector space is a neighbourhood basis of the origin for a complete vector topology. Then, we apply these criteria…
The use of topology for visualisation applications has become increasingly popular due to its ability to summarise data at a high level. Criticalities in scalar field data are used by visualisation methods such as the Reeb graph and contour…
System-level design, once the province of board designers, has now become a central concern for chip designers. Because chip design is a less forgiving design medium -- design cycles are longer and mistakes are harder to correct --…
The design requirement for flight visual simulation system is studied and the overall structure and development process are proposed in this paper. Through the construction of 3D scene model library and aircraft model, the rendering and…