English
Related papers

Related papers: Exploring AI Futures Through Role Play

200 papers

Current ethical debates on the use of artificial intelligence (AI) in health care treat AI as a product of technology in three ways: First, by assessing risks and potential benefits of currently developed AI-enabled products with ethical…

Multiagent Systems · Computer Science 2023-05-02 Silke Schicktanz , Johannes Welsch , Mark Schweda , Andreas Hein , Jochem W. Rieger , Thomas Kirste

While we have witnessed a rapid growth of ethics documents meant to guide AI development, the promotion of AI ethics has nonetheless proceeded with little input from AI practitioners themselves. Given the proliferation of AI for Social Good…

Computers and Society · Computer Science 2021-01-07 Mark Findlay , Josephine Seah

The biased interaction game described the operation of systems rooted in boundedly rational interactions under conditions of scarcity. The game explored the influence of bias and demonstrated how hierarchy and inequality are emergent system…

Computer Science and Game Theory · Computer Science 2026-03-10 Phil Mercy , Martin Neil

AI agents that take actions in their environment autonomously over extended time horizons require robust governance interventions to curb their potentially consequential risks. Prior proposals for governing AI agents primarily target…

Computers and Society · Computer Science 2025-12-02 K. J. Kevin Feng , Tae Soo Kim , Rock Yuren Pang , Faria Huq , Tal August , Amy X. Zhang

Artificial Intelligence (AI) is one of the most transformative technologies of the 21st century. The extent and scope of future AI capabilities remain a key uncertainty, with widespread disagreement on timelines and potential impacts. As…

Artificial Intelligence · Computer Science 2023-11-27 Kyle A. Kilian , Christopher J. Ventura , Mark M. Bailey

This review began with the modest goal of drafting a brief commentary on how the social work profession engages with and is impacted by artificial intelligence (AI). However, it quickly became apparent that a deeper exploration was required…

Computers and Society · Computer Science 2024-11-13 Matt Victor Dalziel , Krystal Schaffer , Neil Martin

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

Computers and Society · Computer Science 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

As AI becomes increasingly embedded in daily life, it has been shown to fail critically, cause harm, and spark public controversy, prompting affected communities, workers, and public-interest groups to contest it. Yet how these…

Human-Computer Interaction · Computer Science 2026-05-12 Yulu Pi , Lucas Lichner , Jae Woo Lee , Sijia Xiao , Renwen Zhang , Jatinder Singh

In the rapidly evolving educational landscape, the integration of technology has shifted from an enhancement to a cornerstone of educational strategy worldwide. This transition is propelled by advancements in digital technology, especially…

Computers and Society · Computer Science 2025-10-15 Ananth Hariharan

This paper contributes a new way to evaluate AI. Much as one might evaluate a machine in terms of its performance at chess, this approach involves evaluating a machine in terms of its performance at a game called "MAD Chairs". At the time…

Computers and Society · Computer Science 2025-09-08 Chris Santos-Lang

Current AI evaluation methods, which rely on static, model-only tests, fail to account for harms that emerge through sustained human-AI interaction. As AI systems proliferate and are increasingly integrated into real-world applications,…

Computers and Society · Computer Science 2025-07-31 Lujain Ibrahim , Saffron Huang , Umang Bhatt , Lama Ahmad , Markus Anderljung

Generative AI (genAI) is increasingly being integrated into children's everyday lives, not only through screens but also through so-called "screen-free" AI toys. These toys can simulate emotions, personalize responses, and recall prior…

Human-Computer Interaction · Computer Science 2026-04-06 Aayushi Dangol , Meghna Gupta , Daeun Yoo , Robert Wolfe , Jason Yip , Franziska Roesner , Julie A. Kientz

With the maturing of AI and multiagent systems research, we have a tremendous opportunity to direct these advances towards addressing complex societal problems. In pursuit of this goal of AI for Social Impact, we as AI researchers must go…

Computers and Society · Computer Science 2022-06-14 Andrew Perrault , Fei Fang , Arunesh Sinha , Milind Tambe

Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence, especially with a focus on expert-level or even super-human play. But real life also pushes human intelligence along a…

Solving hard-exploration environments in an important challenge in Reinforcement Learning. Several approaches have been proposed and studied, such as Intrinsic Motivation, co-evolution of agents and tasks, and multi-agent competition. In…

Machine Learning · Computer Science 2023-01-20 Andrea Fanti

From the early days of computing, games have been important testbeds for studying how well machines can do sophisticated decision making. In recent years, machine learning has made dramatic advances with artificial agents reaching…

The development of AI agents based on large, open-domain language models (LLMs) has paved the way for the development of general-purpose AI assistants that can support human in tasks such as writing, coding, graphic design, and scientific…

Artificial Intelligence · Computer Science 2025-06-03 Mustafa Mert Çelikok , Saptarashmi Bandyopadhyay , Robert Loftin

Rapid advances in artificial intelligence (AI) are reshaping how students imagine, explore, and prepare for STEM careers across K-16 education. As AI systems increasingly influence feedback, advising, and access to information about…

Computers and Society · Computer Science 2026-03-04 Sugana Chawla , Si Chen , Julia Qian , Gina Svarovsky , Alison Cheng , Rick Johnson , Nitesh V. Chawla , Ronald Metoyer

Knowing the reflection of game theory and ethics, we develop a mathematical representation to bridge the gap between the concepts in moral philosophy (e.g., Kantian and Utilitarian) and AI ethics industry technology standard (e.g., IEEE…

Artificial Intelligence · Computer Science 2017-11-17 Yijia Wang , Yan Wan , Zhijian Wang

As the application of AI continues to expand, students in technology programs are poised to be both producers and users of the technologies. They are also positioned to engage with AI applications within and outside the classroom. While…

Human-Computer Interaction · Computer Science 2025-07-11 Ashish Hingle , Aditya Johri