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Related papers: Exploring AI Futures Through Role Play

200 papers

The potential for negative impacts of AI has rapidly become more pervasive around the world, and this has intensified a need for responsible AI governance. While many regulatory bodies endorse risk-based approaches and a multitude of risk…

Computers and Society · Computer Science 2025-02-24 Julia Barnett , Kimon Kieslich , Natali Helberger , Nicholas Diakopoulos

Conventional AI evaluation approaches concentrated within the AI stack exhibit systemic limitations for exploring, navigating and resolving the human and societal factors that play out in real world deployment such as in education, finance,…

Artificial intelligence (AI) is rapidly being integrated into educational contexts, promising personalized support and increased efficiency. However, growing evidence suggests that the uncritical adoption of AI may produce unintended harms…

Human-Computer Interaction · Computer Science 2026-02-05 Lucile Favero , Juan Antonio Pérez-Ortiz , Tanja Käser , Nuria Oliver

As AI systems shape individual and societal decisions, fostering critical AI literacy is essential. Traditional approaches, such as blog articles, static lessons, and social media discussions, often fail to support deep conceptual…

Human-Computer Interaction · Computer Science 2025-07-30 Yiling Zhao , Audrey Michal , Nithum Thain , Hari Subramonyam

In this paper we survey the motivations behind contemporary game AI research by analysing individual publications, the researchers themselves, and the institutions that influence them. In doing so, we identify some negative effects on our…

Computers and Society · Computer Science 2022-06-08 Michael Cook

As a general purpose technology without a concrete pre-defined purpose, personal chatbots can be used for a whole range of objectives, depending on the personal needs, contexts, and tasks of an individual, and so potentially impact a…

Computers and Society · Computer Science 2024-05-01 Kimon Kieslich , Natali Helberger , Nicholas Diakopoulos

Video games are one of the richest and most popular forms of human-computer interaction and, hence, their role is critical for our understanding of human behaviour and affect at a large scale. As artificial intelligence (AI) tools are…

Human-Computer Interaction · Computer Science 2023-05-15 David Melhart , Julian Togelius , Benedikte Mikkelsen , Christoffer Holmgård , Georgios N. Yannakakis

When humans interact with robots influence is inevitable. Consider an autonomous car driving near a human: the speed and steering of the autonomous car will affect how the human drives. Prior works have developed frameworks that enable…

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

In recent years, the fields of artificial intelligence and web-based programming have seen tremendous advancements, enabling developers to create dynamic and interactive websites and applications. At the forefront of these advancements,…

Human-Computer Interaction · Computer Science 2023-08-24 Benjamin Kenwright

Children are the builders of the future and crucial to how the technologies around us develop. They are not voters but are participants in how the public spaces in a city are used. Through a workshop designed around kids of age 9-12, we…

Human-Computer Interaction · Computer Science 2026-02-23 Supratim Pait , Sumita Sharma , Ashley Frith , Michael Nitsche , Noura Howell

This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML researchers can generate large, in-the-wild datasets of human…

Artificial Intelligence · Computer Science 2021-05-10 Kostas Karpouzis , George Tsatiris

This paper elaborates on the concept of moral exercises as a means to help AI actors cultivate virtues that enable effective human oversight of AI systems. We explore the conceptual framework and significance of moral exercises, situating…

Computers and Society · Computer Science 2025-05-23 Silvia Crafa , Teresa Scantamburlo

Game-theoretic interactions with AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to simulate an AI agent (for example because its source code is known), which…

Computer Science and Game Theory · Computer Science 2024-03-21 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

Wargames are simulations of conflicts in which participants' decisions influence future events. While casual wargaming can be used for entertainment or socialization, serious wargaming is used by experts to explore strategic implications of…

Artificial Intelligence · Computer Science 2025-10-24 Glenn Matlin , Parv Mahajan , Isaac Song , Yixiong Hao , Ryan Bard , Stu Topp , Evan Montoya , M. Rehan Parwani , Soham Shetty , Mark Riedl

Recent developments in artificial intelligence (AI) have permeated through an array of different immersive environments, including virtual, augmented, and mixed realities. AI brings a wealth of potential that centers on its ability to…

Human-Computer Interaction · Computer Science 2024-05-10 Wangfan Li , Rohit Mallick , Carlos Toxtli-Hernandez , Christopher Flathmann , Nathan J. McNeese

The accelerated development, deployment and adoption of artificial intelligence systems has been fuelled by the increasing involvement of big tech. This has been accompanied by increasing ethical concerns and intensified societal and…

Computers and Society · Computer Science 2025-12-04 Alex Hernandez-Garcia , Alexandra Volokhova , Ezekiel Williams , Dounia Shaaban Kabakibo

This paper explores artificial intelligence's potential societal and economic impacts (AI) through generating scenarios that assess how AI may influence various sectors. We categorize and analyze key factors affecting AI's integration and…

Computers and Society · Computer Science 2025-04-04 Carlos J. Costa , Joao Tiago Aparicio

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

The aim of this workshop was to enable critical discussion on AI futures using fictional news articles and discussion groups. By collaboratively imagining and presenting future scenarios in a journalistic news article format, participants…

Human-Computer Interaction · Computer Science 2024-09-11 Martin Lindstam , Elin Sporrong , Camilo Sanchez , Petra Jääskeläinen