Related papers: Self-Attention Network for Skeleton-based Human Ac…
Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…
In recent years, remarkable results have been achieved in self-supervised action recognition using skeleton sequences with contrastive learning. It has been observed that the semantic distinction of human action features is often…
This paper extends the Spatial-Temporal Graph Convolutional Network (ST-GCN) for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal…
Human actions captured in video sequences are three-dimensional signals characterizing visual appearance and motion dynamics. To learn action patterns, existing methods adopt Convolutional and/or Recurrent Neural Networks (CNNs and RNNs).…
In the task of emotion recognition from videos, a key improvement has been to focus on emotions over time rather than a single frame. There are many architectures to address this task such as GRUs, LSTMs, Self-Attention, Transformers, and…
In recent years, 2D Convolutional Networks-based video action recognition has encouragingly gained wide popularity; However, constrained by the lack of long-range non-linear temporal relation modeling and reverse motion information…
Deep convolutional networks have achieved great success for image recognition. However, for action recognition in videos, their advantage over traditional methods is not so evident. We present a general and flexible video-level framework…
Action recognition has seen a dramatic performance improvement in the last few years. Most of the current state-of-the-art literature either aims at improving performance through changes to the backbone CNN network, or they explore…
Action prediction is to recognize the class label of an ongoing activity when only a part of it is observed. In this paper, we focus on online action prediction in streaming 3D skeleton sequences. A dilated convolutional network is…
Recent studies have shown that a hybrid of self-attention networks (SANs) and recurrent neural networks (RNNs) outperforms both individual architectures, while not much is known about why the hybrid models work. With the belief that…
Traffic forecasting is one canonical example of spatial-temporal learning task in Intelligent Traffic System. Existing approaches capture spatial dependency with a pre-determined matrix in graph convolution neural operators. However, the…
With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective,…
Image restoration is a long-standing task that seeks to recover the latent sharp image from its deteriorated counterpart. Due to the robust capacity of self-attention to capture long-range dependencies, transformer-based methods or some…
In this paper, we propose a coupled spatial-temporal attention (CSTA) model for skeleton-based action recognition, which aims to figure out the most discriminative joints and frames in spatial and temporal domains simultaneously.…
Convolutional Neural Networks (CNNs) model long-range dependencies by deeply stacking convolution operations with small window sizes, which makes the optimizations difficult. This paper presents region-based non-local (RNL) operations as a…
How humans understand and recognize the actions of others is a complex neuroscientific problem that involves a combination of cognitive mechanisms and neural networks. Research has shown that humans have brain areas that recognize actions…
Skeleton-based action recognition (SAR) in videos is an important but challenging task in computer vision. The recent state-of-the-art (SOTA) models for SAR are primarily based on graph convolutional neural networks (GCNs), which are…
In this work, we propose several attention formulations for multivariate sequence data. We build on top of the recently introduced 2D-Attention and reformulate the attention learning methodology by quantifying the relevance of…
Recurrent Neural Networks (RNNs) have been widely used in natural language processing and computer vision. Among them, the Hierarchical Multi-scale RNN (HM-RNN), a kind of multi-scale hierarchical RNN proposed recently, can learn the…