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The reasoning capabilities of embodied agents introduce a critical, under-explored inferential privacy challenge, where the risk of an agent generate sensitive conclusions from ambient data. This capability creates a fundamental tension…

Human-Computer Interaction · Computer Science 2025-09-24 Shuning Zhang , Hong Jia , Simin Li , Ting Dang , Yongquan `Owen' Hu , Xin Yi , Hewu Li

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization - the ability to perform well in related but unseen scenarios - is an essential…

Machine Learning · Computer Science 2024-04-09 Derek Yadgaroff , Alessandro Sestini , Konrad Tollmar , Ayca Ozcelikkale , Linus Gisslén

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Humans and other animals learn to extract general concepts from sensory experience without extensive teaching. This ability is thought to be facilitated by offline states like sleep where previous experiences are systemically replayed.…

Neurons and Cognition · Quantitative Biology 2022-02-21 Nicolas Deperrois , Mihai A. Petrovici , Walter Senn , Jakob Jordan

Although exploratory behaviors are ubiquitous in the animal kingdom, their computational underpinnings are still largely unknown. Behavioral Psychology has identified learning as a primary drive underlying many exploratory behaviors.…

Machine Learning · Computer Science 2011-12-14 Daniel Y. Little , Friedrich T. Sommer

We introduce here the concept of Artificial General Creatures (AGC) which encompasses "robotic or virtual agents with a wide enough range of capabilities to ensure their continued survival". With this in mind, we propose a research line…

Neural and Evolutionary Computing · Computer Science 2024-08-01 Kevin Godin-Dubois , Olivier Weissl , Karine Miras , Anna V. Kononova

Continual learning is often motivated by the idea, known as the big world hypothesis, that "the world is bigger" than the agent. Recent problem formulations capture this idea by explicitly constraining an agent relative to the environment.…

Artificial Intelligence · Computer Science 2025-12-30 Alex Lewandowski , Adtiya A. Ramesh , Edan Meyer , Dale Schuurmans , Marlos C. Machado

To build agents that can collaborate effectively with others, recent research has trained artificial agents to communicate with each other in Lewis-style referential games. However, this often leads to successful but uninterpretable…

Computation and Language · Computer Science 2022-01-11 Jesse Mu , Noah Goodman

This paper introduces the concept of coexistence for embodied artificial agents and argues that it is a prerequisite for long-term, in-the-wild interaction with humans. Contemporary embodied artificial agents excel in static, predefined…

Machine Learning · Computer Science 2025-06-03 Hannah Kuehn , Joseph La Delfa , Miguel Vasco , Danica Kragic , Iolanda Leite

A key challenge in the study of multiagent cooperation is the need for individual agents not only to cooperate effectively, but to decide with whom to cooperate. This is particularly critical in situations when other agents have hidden,…

In real-world scenarios, it is desirable for embodied agents to have the ability to leverage human language to gain explicit or implicit knowledge for learning tasks. Despite recent progress, most previous approaches adopt simple low-level…

Computation and Language · Computer Science 2024-11-01 Jiajun Xi , Yinong He , Jianing Yang , Yinpei Dai , Joyce Chai

Embodied Artificial Intelligence (AI) is an intelligent system formed by agents and their environment through active perception, embodied cognition, and action interaction. Existing embodied AI remains confined to human-crafted setting, in…

Emerging Technologies · Computer Science 2026-02-05 Tongtong Feng , Xin Wang , Wenwu Zhu

Human actions are based on the mental perception of the environment. Even when all the aspects of an environment are not visible, humans have an internal mental model that can generalize the partially visible scenes to fully constructed and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Usama Younus , Vinoj Jayasundara , Shivam Mishra , Suleyman Aslan

As robotics continues to advance, the need for adaptive and continuously-learning embodied agents increases, particularly in the realm of assistance robotics. Quick adaptability and long-term information retention are essential to operate…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Paolo Cudrano , Xiaoyu Luo , Matteo Matteucci

Effectively capturing the joint distribution of all agents in a scene is relevant for predicting the true evolution of the scene and in turn providing more accurate information to the decision processes of autonomous vehicles. While new…

Robotics · Computer Science 2026-01-28 Anna Mészáros , Javier Alonso-Mora , Jens Kober

Recent breakthroughs in AI have shown the remarkable power of deep learning and deep reinforcement learning. These developments, however, have been tied to specific tasks, and progress in out-of-distribution generalization has been limited.…

Artificial Intelligence · Computer Science 2021-11-30 Hector Geffner

Representations are internal models of the environment that can provide guidance to a behaving agent, even in the absence of sensory information. It is not clear how representations are developed and whether or not they are necessary or…

Neurons and Cognition · Quantitative Biology 2013-08-07 Lars Marstaller , Arend Hintze , Christoph Adami

In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We define a universe of tasks within an environment domain and…

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu