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In Linear Logic ($\mathsf{LL}$), the exponential modality $!$ brings forth a distinction between non-linear proofs and linear proofs, where linear means using an argument exactly once. Differential Linear Logic ($\mathsf{DiLL}$) is an…

Logic in Computer Science · Computer Science 2024-02-14 Jean-Simon Pacaud Lemay , Jean-Baptiste Vienney

Computability logic (see http://www.csc.villanova.edu/~japaridz/CL/) is a long-term project for redeveloping logic on the basis of a constructive game semantics, with games seen as abstract models of interactive computational problems.…

Logic in Computer Science · Computer Science 2017-01-11 Giorgi Japaridze

The integration of reasoning, learning, and decision-making is key to build more general artificial intelligence systems. As a step in this direction, we propose a novel neural-logic architecture, called differentiable logic machine (DLM),…

Artificial Intelligence · Computer Science 2023-07-07 Matthieu Zimmer , Xuening Feng , Claire Glanois , Zhaohui Jiang , Jianyi Zhang , Paul Weng , Dong Li , Jianye Hao , Wulong Liu

Part of the theory of logic programming and nonmonotonic reasoning concerns the study of fixed-point semantics for these paradigms. Several different semantics have been proposed during the last two decades, and some have been more…

Artificial Intelligence · Computer Science 2007-05-23 Pascal Hitzler , Matthias Wendt

Differential game logic (dGL) is a logic for specifying and verifying properties of hybrid games, i.e. games that combine discrete, continuous, and adversarial dynamics. Unlike hybrid systems, hybrid games allow choices in the system…

Logic in Computer Science · Computer Science 2015-11-20 André Platzer

Computability logic (CL) is a systematic formal theory of computational tasks and resources, which, in a sense, can be seen as a semantics-based alternative to (the syntactically introduced) linear logic. With its expressive and flexible…

Logic in Computer Science · Computer Science 2010-03-26 Giorgi Japaridze

Continual learning~(CL) is a field concerned with learning a series of inter-related task with the tasks typically defined in the sense of either regression or classification. In recent years, CL has been studied extensively when these…

Machine Learning · Computer Science 2023-11-07 Krishnan Raghavan , Prasanna Balaprakash

Although large language models (LLMs) have shown exceptional capabilities across a wide range of tasks, reliable evaluation remains a critical challenge due to data contamination, opaque operation, and subjective preferences. To address…

Artificial Intelligence · Computer Science 2026-04-15 Qianhong Guo , Wei Xie , Xiaofang Cai , Enze Wang , Shuoyoucheng Ma , Xiaobing Sun , Tian Xia , Kai Chen , Xiaofeng Wang , Baosheng Wang

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

We introduce an inductive logic programming approach that combines classical divide-and-conquer search with modern constraint-driven search. Our anytime approach can learn optimal, recursive, and large programs and supports predicate…

Artificial Intelligence · Computer Science 2021-12-08 Andrew Cropper

We present syntactic characterisations for the union closed fragments of existential second-order logic and of logics with team semantics. Since union closure is a semantical and undecidable property, the normal form we introduce enables…

Logic in Computer Science · Computer Science 2023-06-22 Matthias Hoelzel , Richard Wilke

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

This paper defines a new proof- and category-theoretic framework for classical linear logic that separates reasoning into one linear regime and two persistent regimes corresponding to ! and ?. The resulting linear/producer/consumer (LPC)…

Logic in Computer Science · Computer Science 2015-02-18 Jennifer Paykin , Steve Zdancewic

With the increasing capabilities of Large Language Models (LLMs), parallel reasoning has emerged as a new inference paradigm that enhances reasoning robustness by concurrently exploring multiple lines of thought before converging on a final…

Computation and Language · Computer Science 2025-10-15 Ziqi Wang , Boye Niu , Zipeng Gao , Zhi Zheng , Tong Xu , Linghui Meng , Zhongli Li , Jing Liu , Yilong Chen , Chen Zhu , Hua Wu , Haifeng Wang , Enhong Chen

Game semantics extends the Curry-Howard isomorphism to a three-way correspondence: proofs, programs, strategies. But the universe of strategies goes beyond intuitionistic logics and lambda calculus, to capture stateful programs. In this…

Logic in Computer Science · Computer Science 2013-07-09 Martin Churchill , Jim Laird , Guy McCusker

Connections between the sequentiality/concurrency distinction and the semantics of proofs are investigated, with particular reference to games and Linear Logic.

Logic in Computer Science · Computer Science 2011-12-01 Samson Abramsky

Linear Logic was introduced by Girard as a resource-sensitive refinement of classical logic. It turned out that full propositional Linear Logic is undecidable (Lincoln, Mitchell, Scedrov, and Shankar) and, hence, it is more expressive than…

Logic in Computer Science · Computer Science 2017-09-12 Max Kanovich

Sandqvist gave a proof-theoretic semantics (P-tS) for classical logic (CL) that explicates the meaning of the connectives without assuming bivalance. Later, he gave a semantics for intuitionistic propositional logic (IPL). While soundness…

Logic · Mathematics 2025-07-18 Alexander V. Gheorghiu

First-order game logic GL and the first-order modal mu-calculus Lmu are proved to be equiexpressive and equivalent, thereby fully aligning their expressive and deductive power. That is, there is a semantics-preserving translation from GL to…

Logic in Computer Science · Computer Science 2025-04-07 Noah Abou El Wafa , André Platzer

Model checking linear-time properties expressed in first-order logic has non-elementary complexity, and thus various restricted logical languages are employed. In this paper we consider two such restricted specification logics, linear…

Logic in Computer Science · Computer Science 2019-03-14 Michael Benedikt , Rastislav Lenhardt , James Worrell