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Our languages are in constant flux driven by external factors such as cultural, societal and technological changes, as well as by only partially understood internal motivations. Words acquire new meanings and lose old senses, new words are…

Computation and Language · Computer Science 2019-03-14 Nina Tahmasebi , Lars Borin , Adam Jatowt

Statistics pedagogy values using a variety of examples. Thanks to text resources on the Web, and since statistical packages have the ability to analyze string data, it is now easy to use language-based examples in a statistics class. Three…

Computation and Language · Computer Science 2014-10-09 Roger Bilisoly

Research in multi-agent cooperation has shown that artificial agents are able to learn to play a simple referential game while developing a shared lexicon. This lexicon is not easy to analyze, as it does not show many properties of a…

Computation and Language · Computer Science 2019-11-06 Roberto Dessì , Diane Bouchacourt , Davide Crepaldi , Marco Baroni

Communicating in natural language is a powerful tool in multi-agent settings, as it enables independent agents to share information in partially observable settings and allows zero-shot coordination with humans. However, most prior works…

Artificial Intelligence · Computer Science 2025-02-11 Bidipta Sarkar , Warren Xia , C. Karen Liu , Dorsa Sadigh

In this paper, we consider the syntactic properties of languages emerged in referential games, using unsupervised grammar induction (UGI) techniques originally designed to analyse natural language. We show that the considered UGI techniques…

Computation and Language · Computer Science 2020-10-12 Oskar van der Wal , Silvan de Boer , Elia Bruni , Dieuwke Hupkes

We demonstrate that a wide array of machine learning algorithms are specific instances of one single paradigm: reciprocal learning. These instances range from active learning over multi-armed bandits to self-training. We show that all these…

Machine Learning · Statistics 2024-11-05 Julian Rodemann , Christoph Jansen , Georg Schollmeyer

Classical Bayesian persuasion studies how a sender influences receivers through carefully designed signaling policies within a single strategic interaction. In many real-world environments, such interactions are repeated across multiple…

Computer Science and Game Theory · Computer Science 2026-03-24 Ata Poyraz Turna , Asrin Efe Yorulmaz , Tamer Başar

Existing dialog systems are all monolingual, where features shared among different languages are rarely explored. In this paper, we introduce a novel multilingual dialogue system. Specifically, we augment the sequence to sequence framework…

Computation and Language · Computer Science 2019-10-08 Chen Chen , Lisong Qiu , Zhenxin Fu , Dongyan Zhao , Junfei Liu , Rui Yan

Dialogue systems are frequently updated to accommodate new services, but naively updating them by continually training with data for new services in diminishing performance on previously learnt services. Motivated by the insight that…

Computation and Language · Computer Science 2025-09-30 Hyundong Cho , Andrea Madotto , Zhaojiang Lin , Khyathi Raghavi Chandu , Satwik Kottur , Jing Xu , Jonathan May , Chinnadhurai Sankar

Emergent language research has made significant progress in recent years, but still largely fails to explore how communication emerges in more complex and situated multi-agent systems. Existing setups often employ a reference game, which…

Artificial Intelligence · Computer Science 2024-10-18 Cornelius Wolff , Julius Mayer , Elia Bruni , Xenia Ohmer

It is generally believed that, when a linguistic item acquires a new meaning, its overall frequency of use in the language rises with time with an S-shaped growth curve. Yet, this claim has only been supported by a limited number of case…

Physics and Society · Physics 2017-12-04 Quentin Feltgen , Benjamin Fagard , Jean-Pierre Nadal

Natural languages are powerful tools wielded by human beings to communicate information and co-operate towards common goals. Their values lie in some main properties like compositionality, hierarchy and recurrent syntax, which computational…

Computation and Language · Computer Science 2020-12-18 Kevin Denamganaï , James Alfred Walker

Complex, multi-task problems have proven to be difficult to solve efficiently in a sparse-reward reinforcement learning setting. In order to be sample efficient, multi-task learning requires reuse and sharing of low-level policies. To…

Machine Learning · Computer Science 2021-09-28 Valerie Chen , Abhinav Gupta , Kenneth Marino

Ashery et al. recently argue that large language models (LLMs), when paired to play a classic "naming game," spontaneously develop linguistic conventions reminiscent of human social norms. Here, we show that their results are better…

Computation and Language · Computer Science 2025-06-02 Christopher Barrie , Petter Törnberg

The processes leading to change in languages are manifold. In order to reduce ambiguity in the transmission of information, agreement on a set of conventions for recurring problems is favored. In addition to that, speakers tend to use…

Physics and Society · Physics 2015-06-17 Cristina-Maria Pop , Erwin Frey

In the modern knowledge economy, success demands sustained focus and high cognitive performance. Research suggests that human cognition is linked to a finite resource, and upon its depletion, cognitive functions such as self-control and…

Computers and Society · Computer Science 2018-09-11 Nathan O. Hodas , Jacob Hunter , Stephen J. Young , Kristina Lerman

Today's probabilistic language generators fall short when it comes to producing coherent and fluent text despite the fact that the underlying models perform well under standard metrics, e.g., perplexity. This discrepancy has puzzled the…

Computation and Language · Computer Science 2025-06-06 Clara Meister , Tiago Pimentel , Gian Wiher , Ryan Cotterell

Referential games offer a grounded learning environment for neural agents which accounts for the fact that language is functionally used to communicate. However, they do not take into account a second constraint considered to be fundamental…

Computation and Language · Computer Science 2021-02-02 Gautier Dagan , Dieuwke Hupkes , Elia Bruni

Consider the finite state graph that results from a simple, discrete, dynamical system in which an agent moves in a rectangular grid picking up and dropping packages. Can the state variables of the problem, namely, the agent location and…

Artificial Intelligence · Computer Science 2022-07-13 Blai Bonet , Hector Geffner

A key property of linguistic conventions is that they hold over an entire community of speakers, allowing us to communicate efficiently even with people we have never met before. At the same time, much of our language use is…

Computation and Language · Computer Science 2020-06-02 Robert D. Hawkins , Noah D. Goodman , Adele E. Goldberg , Thomas L. Griffiths
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