Related papers: SDFDiff: Differentiable Rendering of Signed Distan…
This paper presents preliminary work on a novel connection between certified robustness in machine learning and the modeling of 3D objects. We highlight an intriguing link between the Maximal Certified Radius (MCR) of a classifier…
We consider the challenging problem of learning Signed Distance Functions (SDF) from sparse and noisy 3D point clouds. In contrast to recent methods that depend on smoothness priors, our method, rooted in a distributionally robust…
In recent years, the neural implicit surface has emerged as a powerful representation for multi-view surface reconstruction due to its simplicity and state-of-the-art performance. However, reconstructing smooth and detailed surfaces in…
Surface reconstruction for point clouds is an important task in 3D computer vision. Most of the latest methods resolve this problem by learning signed distance functions from point clouds, which are limited to reconstructing closed…
Dense real-time tracking and mapping from RGB-D images is an important tool for many robotic applications, such as navigation or grasping. The recently presented Directional Truncated Signed Distance Function (DTSDF) is an augmentation of…
Signed Distance Fields (SDFs) are a fundamental representation in robot motion planning. Their configuration-space counterpart, the Configuration Space Distance Field (CDF), directly encodes distances in joint space, offering a unified…
Neural Radiance Fields (NeRF) coupled with GANs represent a promising direction in the area of 3D reconstruction from a single view, owing to their ability to efficiently model arbitrary topologies. Recent work in this area, however, has…
Reconstructing complex structures from planar cross-sections is a challenging problem, with wide-reaching applications in medical imaging, manufacturing, and topography. Out-of-the-box point cloud reconstruction methods can often fail due…
Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to…
We present SHIFT3D, a differentiable pipeline for generating 3D shapes that are structurally plausible yet challenging to 3D object detectors. In safety-critical applications like autonomous driving, discovering such novel challenging…
We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…
We describe in this short note a technique to convert an implicit surface into a Signed Distance Function (SDF) while exactly preserving the zero level-set of the implicit. The proposed approach relies on embedding the input implicit in the…
Accurate and efficient 3D mapping of large-scale outdoor environments from LiDAR measurements is a fundamental challenge in robotics, particularly towards ensuring smooth and artifact-free surface reconstructions. Although the…
Robotic bin packing is very challenging, especially when considering practical needs such as object variety and packing compactness. This paper presents SDF-Pack, a new approach based on signed distance field (SDF) to model the geometric…
We present SuperNormal, a fast, high-fidelity approach to multi-view 3D reconstruction using surface normal maps. With a few minutes, SuperNormal produces detailed surfaces on par with 3D scanners. We harness volume rendering to optimize a…
Neural surfaces learning has shown impressive performance in multi-view surface reconstruction. However, most existing methods use large multilayer perceptrons (MLPs) to train their models from scratch, resulting in hours of training for a…
When learning to sketch, beginners start with simple and flexible shapes, and then gradually strive for more complex and accurate ones in the subsequent training sessions. In this paper, we design a "shape curriculum" for learning…
Robust scene representation is essential for autonomous systems to safely operate in challenging low-visibility environments. Radar has a clear advantage over cameras and lidars in these conditions due to its resilience to environmental…
Recent advances in differentiable rendering, which allow calculating the gradients of 2D pixel values with respect to 3D object models, can be applied to estimation of the model parameters by gradient-based optimization with only 2D…
We present an end-to-end 3D reconstruction method for a scene by directly regressing a truncated signed distance function (TSDF) from a set of posed RGB images. Traditional approaches to 3D reconstruction rely on an intermediate…