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This paper proposes a centralized decision making framework at the macro base station (MBS) for device to device (D2D) communication underlaying a two-tier cellular network. We consider a D2D pair in the presence of an MBS and a femto…

Information Theory · Computer Science 2016-11-15 Yifei Huang , Ali A. Nasir , Salman Durrani , Xiangyun Zhou

This paper investigates the use of WiFi and mobile device-to-device networks, with vehicular ad hoc networks being a typical example, as a complementary means to offload and reduce the traffic load of cellular networks. A novel cooperative…

Networking and Internet Architecture · Computer Science 2017-01-05 Guoqiang Mao , Xiaofeng Tao

Device-to-device (D2D) communication has become one important part of the 5G cellular networks particularly due to the booming of proximity-based applications, e.g. D2D relays. However, the D2D relays may create strong interference to…

Networking and Internet Architecture · Computer Science 2017-06-14 Zhaowei Zhu , Shengda Jin , Yu Zeng , Honglin Hu , Xiliang Luo

This paper studies the gains, in terms of served requests, attainable through out-of-band device-to-device (D2D) video exchanges in large cellular networks. A stochastic framework, in which users are clustered to exchange videos, is…

Information Theory · Computer Science 2016-11-17 Andrés Altieri , Pablo Piantanida , Leonardo Rey Vega , Cecilia G. Galarza

User-generated content can be distributed at a low cost using peer-to-peer (P2P) networks, but the free-rider problem hinders the utilization of P2P networks. In order to achieve an efficient use of P2P networks, we investigate fundamental…

Networking and Internet Architecture · Computer Science 2010-08-03 Jaeok Park , Mihaela van der Schaar

Device-to-Device (D2D) communication is a technology component for LTE-A. The existing researches allow D2D as an underlay to the cellular network to increase the spectral efficiency. In this book, D2D communication underlaying cellular…

Computer Science and Game Theory · Computer Science 2013-11-06 Chen Xu , Lingyang Song , Zhu Han

Federated learning is a setting where agents, each with access to their own data source, combine models from local data to create a global model. If agents are drawing their data from different distributions, though, federated learning…

Computer Science and Game Theory · Computer Science 2020-12-18 Kate Donahue , Jon Kleinberg

In this paper, we introduce a game theoretic framework for studying the problem of minimizing the delay of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…

Information Theory · Computer Science 2014-04-15 Ahmed Douik , Sameh Sorour , Hamidou Tembine , Tareq Y. Al-Naffouri , Mohamed-Slim Alouini

Device-to-device (D2D) communication in cellular networks allows direct transmission between two cellular devices with local communication needs. Due to the increasing number of autonomous heterogeneous devices in future mobile networks, an…

Networking and Internet Architecture · Computer Science 2016-11-15 Monowar Hasan , Ekram Hossain , Dong In Kim

Sharing economy is a transformative socio-economic phenomenon built around the idea of sharing underused resources and services, e.g. transportation and housing, thereby reducing costs and extracting value. Anticipating continued reduction…

Systems and Control · Computer Science 2018-07-24 Pratyush Chakraborty , Enrique Baeyens , Kameshwar Poolla , Pramod P. Khargonekar , Pravin Varaiya

In the usual models of cooperative game theory, the outcome of a coalition formation process is either the grand coalition or a coalition structure that consists of disjoint coalitions. However, in many domains where coalitions are…

Computer Science and Game Theory · Computer Science 2014-01-17 Georgios Chalkiadakis , Edith Elkind , Evangelos Markakis , Maria Polukarov , Nicholas Robert Jennings

The multiple-input single-output interference channel is considered. Each transmitter is assumed to know the channels between itself and all receivers perfectly and the receivers are assumed to treat interference as additive noise. In this…

Information Theory · Computer Science 2015-06-18 Rami Mochaourab , Eduard Jorswieck

Task offloading is a key component in mobile edge computing. Offloading a task to a remote server takes communication and networking resources. An alternative is device-todevice (D2D) offloading, where a task of a device is offloaded to…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-01-10 Ghafour Ahani , Di Yuan

Classical cloud storage based on external data providers has been recognized to suffer from a number of drawbacks. This is due to its inherent centralized architecture which makes it vulnerable to external attacks, malware, technical…

Computer Science and Game Theory · Computer Science 2016-07-11 Fabio Fagnani , Barbara Franci , Ennio Grasso

Mobile edge computing (MEC), affords service to the vicinity of mobile devices (MDs), has become a key technology for future network. Offloading big data to the MEC server for preprocessing is a attractive choice of MDs. In the paper, we…

Computer Science and Game Theory · Computer Science 2017-09-14 Tian Zhang , Wei Chen , Feng Yang

We introduce a novel wireless device-to-device (D2D) collaboration architecture that exploits distributed storage of popular content to enable frequency reuse. We identify a fundamental conflict between collaboration distance and…

Information Theory · Computer Science 2012-06-01 Negin Golrezaei , Alexandros G. Dimakis , Andreas F. Molisch

In this paper, we propose a bilateral peer-to-peer (P2P) energy trading scheme under single-contract and multi-contract market setups, both as an assignment game, and a special class of coalitional games. {The proposed market formulation…

Computer Science and Game Theory · Computer Science 2023-01-31 Aitazaz Ali Raja , Sergio Grammatico

Vehicle-to-roadside (V2R) communications enable vehicular networks to support a wide range of applications for enhancing the efficiency of road transportation. While existing work focused on non-cooperative techniques for V2R communications…

Information Theory · Computer Science 2010-10-08 Walid Saad , Zhu Han , Are Hjørungnes , Dusit Niyato , Ekram Hossain

Collaboration may be understood as the execution of coordinated tasks (in the most general sense) by groups of users, who cooperate for achieving a common goal. Collaboration is a fundamental assumption and requirement for the correct…

Computer Science and Game Theory · Computer Science 2012-07-26 Agustín Santos Méndez , Antonio Fernández Anta , Luis López Fernández

Caching in wireless device-to-device (D2D) networks can be utilized to offload data traffic during peak times. However, the design of incentive mechanisms is challenging due to the heterogeneous preference and selfish nature of user…

Information Theory · Computer Science 2016-11-18 Zhuoqun Chen , Yangyang Liu , Bo Zhou , Meixia Tao