Related papers: Grounding-Tracking-Integration
Textual grounding is an important but challenging task for human-computer interaction, robotics and knowledge mining. Existing algorithms generally formulate the task as selection from a set of bounding box proposals obtained from deep net…
Tracking has traditionally been the art of following interest points through space and time. This changed with the rise of powerful deep networks. Nowadays, tracking is dominated by pipelines that perform object detection followed by…
Zero-shot scene understanding in real-world settings presents major challenges due to the complexity and variability of natural scenes, where models must recognize new objects, actions, and contexts without prior labeled examples. This work…
Discrete motion tokenization has recently enabled Large Language Models (LLMs) to serve as versatile backbones for motion understanding and motion-language reasoning. However, existing pipelines typically decouple motion quantization from…
Natural Language Video Grounding (NLVG) aims to localize time segments in an untrimmed video according to sentence queries. In this work, we present a new paradigm named Explore-And-Match for NLVG that seamlessly unifies the strengths of…
In this paper, we address the problem of inferring the layout of complex road scenes from video sequences. To this end, we formulate it as a top-view road attributes prediction problem and our goal is to predict these attributes for each…
Temporal grounding aims to locate a target video moment that semantically corresponds to the given sentence query in an untrimmed video. However, recent works find that existing methods suffer a severe temporal bias problem. These methods…
Multi-Object Tracking (MOT) is a fundamental task in computer vision, aiming to track targets across video frames. Existing MOT methods perform well in general visual scenes, but face significant challenges and limitations when extended to…
Large vision language models (VLMs) increasingly claim reasoning skills, yet current benchmarks evaluate them in single-turn or question answering settings. However, grounding is an interactive process in which people gradually develop…
Referring Image Segmentation (RIS) is a challenging task that requires an algorithm to segment objects referred by free-form language expressions. Despite significant progress in recent years, most state-of-the-art (SOTA) methods still…
Single object tracking (SOT) heavily relies on the representation of the target object as a bounding box. However, due to the potential deformation and rotation experienced by the tracked targets, the genuine bounding box fails to capture…
Prior studies on 3D scene understanding have primarily developed specialized models for specific tasks or required task-specific fine-tuning. In this study, we propose Grounded 3D-LLM, which explores the potential of 3D large multi-modal…
Temporal language grounding in videos aims to localize the temporal span relevant to the given query sentence. Previous methods treat it either as a boundary regression task or a span extraction task. This paper will formulate temporal…
Vision-Language Models (VLMs) have advanced rapidly in multimodal perception and language understanding, yet it remains unclear whether they can reliably ground language into spatially coherent, plausibly executable actions in 3D digital…
Applying AI foundation models directly to geospatial datasets remains challenging due to their limited ability to represent and reason with geographical entities, specifically vector-based geometries and natural language descriptions of…
We introduce Groma, a Multimodal Large Language Model (MLLM) with grounded and fine-grained visual perception ability. Beyond holistic image understanding, Groma is adept at region-level tasks such as region captioning and visual grounding.…
Ground segmentation is crucial for terrestrial mobile platforms to perform navigation or neighboring object recognition. Unfortunately, the ground is not flat, as it features steep slopes; bumpy roads; or objects, such as curbs, flower…
We present a novel transformer-based architecture for global multi-object tracking. Our network takes a short sequence of frames as input and produces global trajectories for all objects. The core component is a global tracking transformer…
This paper investigates the principles of embedding learning to tackle the challenging semi-supervised video object segmentation. Unlike previous practices that focus on exploring the embedding learning of foreground object (s), we consider…
Multi-object 3D Grounding involves locating 3D boxes based on a given query phrase from a point cloud. It is a challenging and significant task with numerous applications in visual understanding, human-computer interaction, and robotics. To…