Related papers: Unconstrained Facial Expression Transfer using Sty…
We propose a novel architecture for GAN inversion, which we call Feature-Style encoder. The style encoder is key for the manipulation of the obtained latent codes, while the feature encoder is crucial for optimal image reconstruction. Our…
Although Generative Adversarial Networks (GANs) have made significant progress in face synthesis, there lacks enough understanding of what GANs have learned in the latent representation to map a random code to a photo-realistic image. In…
The multi-domain image-to-image translation is a challenging task where the goal is to translate an image into multiple different domains. The target-only characteristics are desired for translated images, while the source-only…
Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven, requiring an extensive corpus of data not publicly…
In this paper we are concerned with the challenging problem of producing a full image sequence of a deformable face given only an image and generic facial motions encoded by a set of sparse landmarks. To this end we build upon recent…
Editing facial expressions by only changing what we want is a long-standing research problem in Generative Adversarial Networks (GANs) for image manipulation. Most of the existing methods that rely only on a global generator usually suffer…
Recent studies on face attribute transfer have achieved great success. A lot of models are able to transfer face attributes with an input image. However, they suffer from three limitations: (1) incapability of generating image by exemplars;…
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…
Recent studies have shown remarkable success in the unsupervised image to image (I2I) translation. However, due to the imbalance in the data, learning joint distribution for various domains is still very challenging. Although existing…
This paper presents a new problem of unpaired face translation between images and videos, which can be applied to facial video prediction and enhancement. In this problem there exist two major technical challenges: 1) designing a robust…
Seamlessly blending features from multiple images is extremely challenging because of complex relationships in lighting, geometry, and partial occlusion which cause coupling between different parts of the image. Even though recent work on…
Recent face generation methods have tried to synthesize faces based on the given contour condition, like a low-resolution image or sketch. However, the problem of identity ambiguity remains unsolved, which usually occurs when the contour is…
StyleGAN is a state-of-art generative adversarial network architecture that generates random 2D high-quality synthetic facial data samples. In this paper, we recap the StyleGAN architecture and training methodology and present our…
Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts…
Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…
Human video motion transfer has a wide range of applications in multimedia, computer vision and graphics. Recently, due to the rapid development of Generative Adversarial Networks (GANs), there has been significant progress in the field.…
While the quality of GAN image synthesis has improved tremendously in recent years, our ability to control and condition the output is still limited. Focusing on StyleGAN, we introduce a simple and effective method for making local,…
Facial expression synthesis has drawn much attention in the field of computer graphics and pattern recognition. It has been widely used in face animation and recognition. However, it is still challenging due to the high-level semantic…
We propose an image-based, facial reenactment system that replaces the face of an actor in an existing target video with the face of a user from a source video, while preserving the original target performance. Our system is fully automatic…
We present Face Swapping GAN (FSGAN) for face swapping and reenactment. Unlike previous work, we offer a subject agnostic swapping scheme that can be applied to pairs of faces without requiring training on those faces. We derive a novel…