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Current approximate Coarse Correlated Equilibria (CCE) algorithms struggle with equilibrium approximation for games in large stochastic environments but are theoretically guaranteed to converge to a strong solution concept. In contrast,…

Machine Learning · Computer Science 2024-12-04 Ryan Yu , Mateusz Nowak , Qintong Xie , Michelle Yilin Feng , Peter Chin

In typical reinforcement learning (RL), the environment is assumed given and the goal of the learning is to identify an optimal policy for the agent taking actions through its interactions with the environment. In this paper, we extend this…

Artificial Intelligence · Computer Science 2019-10-25 Haifeng Zhang , Jun Wang , Zhiming Zhou , Weinan Zhang , Ying Wen , Yong Yu , Wenxin Li

Different from what happens for most types of software systems, testing video games has largely remained a manual activity performed by human testers. This is mostly due to the continuous and intelligent user interaction video games…

Software Engineering · Computer Science 2022-01-19 Rosalia Tufano , Simone Scalabrino , Luca Pascarella , Emad Aghajani , Rocco Oliveto , Gabriele Bavota

Research in deep reinforcement learning (RL) has coalesced around improving performance on benchmarks like the Arcade Learning Environment. However, these benchmarks conspicuously miss important characteristics like abrupt context-dependent…

Machine Learning · Computer Science 2018-09-10 Akshat Agarwal , Ryan Hope , Katia Sycara

We introduce a novel reinforcement learning framework of LLM agents named AGILE (AGent that Interacts and Learns from Environments) designed to perform complex conversational tasks with users, leveraging LLMs, memory, tools, and…

Machine Learning · Computer Science 2024-11-06 Peiyuan Feng , Yichen He , Guanhua Huang , Yuan Lin , Hanchong Zhang , Yuchen Zhang , Hang Li

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more,…

The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…

Artificial Intelligence · Computer Science 2018-11-14 Mikuláš Zelinka

Large Language Models (LLMs) are rapidly saturating existing benchmarks, necessitating new open-ended evaluations. We introduce the Factorio Learning Environment (FLE), based on the game of Factorio, that tests agents in long-term planning,…

Multiagent Systems · Computer Science 2025-03-14 Jack Hopkins , Mart Bakler , Akbir Khan

Reinforcement learning (RL) offers a general approach for modeling and training AI agents, including human-AI interaction scenarios. In this paper, we propose SHARPIE (Shared Human-AI Reinforcement Learning Platform for Interactive…

In this paper VisualEnv, a new tool for creating visual environment for reinforcement learning is introduced. It is the product of an integration of an open-source modelling and rendering software, Blender, and a python module used to…

Machine Learning · Computer Science 2021-12-02 Andrea Scorsoglio , Roberto Furfaro

Advances in reinforcement learning (RL) have resulted in recent breakthroughs in the application of artificial intelligence (AI) across many different domains. An emerging landscape of development environments is making powerful RL…

Machine Learning · Computer Science 2021-03-11 Edward W. Staley , Corban G. Rivera , Ashley J. Llorens

This paper introduces the Behaviour Suite for Reinforcement Learning, or bsuite for short. bsuite is a collection of carefully-designed experiments that investigate core capabilities of reinforcement learning (RL) agents with two…

Recent advances in artificial intelligence have been driven by the presence of increasingly realistic and complex simulated environments. However, many of the existing environments provide either unrealistic visuals, inaccurate physics, low…

We introduce Arena, a toolkit for multi-agent reinforcement learning (MARL) research. In MARL, it usually requires customizing observations, rewards and actions for each agent, changing cooperative-competitive agent-interaction, and playing…

Machine Learning · Computer Science 2019-07-24 Qing Wang , Jiechao Xiong , Lei Han , Meng Fang , Xinghai Sun , Zhuobin Zheng , Peng Sun , Zhengyou Zhang

We present a novel reinforcement learning (RL) environment designed to both optimize industrial sorting systems and study agent behavior in evolving spaces. In simulating material flow within a sorting process our environment follows the…

Machine Learning · Computer Science 2025-03-14 Tom Maus , Nico Zengeler , Tobias Glasmachers

We propose Pgx, a suite of board game reinforcement learning (RL) environments written in JAX and optimized for GPU/TPU accelerators. By leveraging JAX's auto-vectorization and parallelization over accelerators, Pgx can efficiently scale to…

Artificial Intelligence · Computer Science 2024-01-17 Sotetsu Koyamada , Shinri Okano , Soichiro Nishimori , Yu Murata , Keigo Habara , Haruka Kita , Shin Ishii

Advances in artificial intelligence (AI) have led to its application in many areas of everyday life. In the context of control engineering, reinforcement learning (RL) represents a particularly promising approach as it is centred around the…

Machine Learning · Computer Science 2024-06-28 Kevin Badalian , Lucas Koch , Tobias Brinkmann , Mario Picerno , Marius Wegener , Sung-Yong Lee , Jakob Andert

Offline Reinforcement Learning (ORL) is a promising approach to reduce the high sample complexity of traditional Reinforcement Learning (RL) by eliminating the need for continuous environmental interactions. ORL exploits a dataset of…

Artificial Intelligence · Computer Science 2024-07-15 Girolamo Macaluso , Alessandro Sestini , Andrew D. Bagdanov

Electric motors are used in many applications and their efficiency is strongly dependent on their control. Among others, PI approaches or model predictive control methods are well-known in the scientific literature and industrial practice.…

Systems and Control · Electrical Eng. & Systems 2019-10-22 Arne Traue , Gerrit Book , Wilhelm Kirchgässner , Oliver Wallscheid

Text-based games are a popular testbed for language-based reinforcement learning (RL). In previous work, deep Q-learning is commonly used as the learning agent. Q-learning algorithms are challenging to apply to complex real-world domains…

Machine Learning · Computer Science 2023-06-28 Weichen Li , Rati Devidze , Sophie Fellenz