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Value-based reinforcement-learning algorithms provide state-of-the-art results in model-free discrete-action settings, and tend to outperform actor-critic algorithms. We argue that actor-critic algorithms are limited by their need for an…

Machine Learning · Computer Science 2019-06-13 Denis Steckelmacher , Hélène Plisnier , Diederik M. Roijers , Ann Nowé

A key question in reinforcement learning is how an intelligent agent can generalize knowledge across different inputs. By generalizing across different inputs, information learned for one input can be immediately reused for improving…

Machine Learning · Computer Science 2020-10-06 Lucas Lehnert , Michael L. Littman

We study the problem of model-free reinforcement learning, which is often solved following the principle of Generalized Policy Iteration (GPI). While GPI is typically an interplay between policy evaluation and policy improvement, most…

Machine Learning · Computer Science 2023-02-28 Changnan Xiao , Haosen Shi , Jiajun Fan , Shihong Deng , Haiyan Yin

An agent acquires a costly flexible signal before making a decision. We explore to what degree knowledge of the agent's information costs helps predict her behavior. We establish an impossibility result: learning costs alone generate no…

Theoretical Economics · Economics 2023-04-05 Elliot Lipnowski , Doron Ravid

Model based predictions of future trajectories of a dynamical system often suffer from inaccuracies, forcing model based control algorithms to re-plan often, thus being computationally expensive, suboptimal and not reliable. In this work,…

Machine Learning · Computer Science 2018-12-11 Norman Di Palo , Harri Valpola

Offline reinforcement learning (RL) Algorithms are often designed with environments such as MuJoCo in mind, in which the planning horizon is extremely long and no noise exists. We compare model-free, model-based, as well as hybrid offline…

Machine Learning · Computer Science 2022-01-17 Phillip Swazinna , Steffen Udluft , Daniel Hein , Thomas Runkler

Many active learning methods belong to the retraining-based approaches, which select one unlabeled instance, add it to the training set with its possible labels, retrain the classification model, and evaluate the criteria that we base our…

Machine Learning · Statistics 2017-03-01 Yazhou Yang , Marco Loog

We propose a new framework for imitation learning -- treating imitation as a two-player ranking-based game between a policy and a reward. In this game, the reward agent learns to satisfy pairwise performance rankings between behaviors,…

Machine Learning · Computer Science 2023-01-18 Harshit Sikchi , Akanksha Saran , Wonjoon Goo , Scott Niekum

Practical model building processes are often time-consuming because many different models must be trained and validated. In this paper, we introduce a novel algorithm that can be used for computing the lower and the upper bounds of model…

Machine Learning · Statistics 2014-02-11 Yoshiki Suzuki , Kohei Ogawa , Yuki Shinmura , Ichiro Takeuchi

An agent's ability to leverage past experience is critical for efficiently solving new tasks. Prior work has focused on using value function estimates to obtain zero-shot approximations for solutions to a new task. In soft Q-learning, we…

Machine Learning · Computer Science 2024-06-27 Jacob Adamczyk , Volodymyr Makarenko , Stas Tiomkin , Rahul V. Kulkarni

Prompt-injected memory can improve reasoning without updating model weights, but it also creates a control problem: retrieved content helps only when it is applied in the right state. We study this problem in a strict training-free setting…

Artificial Intelligence · Computer Science 2026-04-21 Yanzhen Lu , Muchen Jiang , Zhicheng Qian , Xingyu Zhou

Deep Reinforcement Learning has enabled the control of increasingly complex and high-dimensional problems. However, the need of vast amounts of data before reasonable performance is attained prevents its widespread application. We employ…

Machine Learning · Computer Science 2020-04-08 Jan Scholten , Daan Wout , Carlos Celemin , Jens Kober

A generalizable reward model is crucial in Reinforcement Learning from Human Feedback (RLHF) as it enables correctly evaluating unseen prompt-response pairs. However, existing reward models lack this ability, as they are typically trained…

Artificial Intelligence · Computer Science 2025-10-27 Liyuan Mao , Haoran Xu , Amy Zhang , Weinan Zhang , Chenjia Bai

All sequential decision-making agents explore so as to acquire knowledge about a particular target. It is often the responsibility of the agent designer to construct this target which, in rich and complex environments, constitutes a onerous…

Machine Learning · Computer Science 2021-10-28 Dilip Arumugam , Benjamin Van Roy

Recently, model-free reinforcement learning has attracted research attention due to its simplicity, memory and computation efficiency, and the flexibility to combine with function approximation. In this paper, we propose Exploration…

Machine Learning · Computer Science 2020-12-10 Mehdi Jafarnia-Jahromi , Chen-Yu Wei , Rahul Jain , Haipeng Luo

Designing agents capable of explaining complex sequential decisions remain a significant open problem in automated decision-making. Recently, there has been a lot of interest in developing approaches for generating such explanations for…

Artificial Intelligence · Computer Science 2019-03-19 Sarath Sreedharan , Alberto Olmo , Aditya Prasad Mishra , Subbarao Kambhampati

Knowledge constitutes the accumulated understanding and experience that humans use to gain insight into the world. In deep learning, prior knowledge is essential for mitigating shortcomings of data-driven models, such as data dependence,…

Machine Learning · Computer Science 2023-07-04 Hao Xu , Yuntian Chen , Dongxiao Zhang

Q-learning suffers from overestimation bias, because it approximates the maximum action value using the maximum estimated action value. Algorithms have been proposed to reduce overestimation bias, but we lack an understanding of how bias…

Machine Learning · Computer Science 2021-08-10 Qingfeng Lan , Yangchen Pan , Alona Fyshe , Martha White

Motivated by applications to online advertising and recommender systems, we consider a game-theoretic model with delayed rewards and asynchronous, payoff-based feedback. In contrast to previous work on delayed multi-armed bandits, we focus…

Computer Science and Game Theory · Computer Science 2020-06-22 Amélie Héliou , Panayotis Mertikopoulos , Zhengyuan Zhou

In complex real-world tasks such as robotic manipulation and autonomous driving, collecting expert demonstrations is often more straightforward than specifying precise learning objectives and task descriptions. Learning from expert data can…

Robotics · Computer Science 2025-05-05 Daulet Baimukashev , Gokhan Alcan , Kevin Sebastian Luck , Ville Kyrki
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