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Mesh is an important and powerful type of data for 3D shapes and widely studied in the field of computer vision and computer graphics. Regarding the task of 3D shape representation, there have been extensive research efforts concentrating…

Computer Vision and Pattern Recognition · Computer Science 2018-11-29 Yutong Feng , Yifan Feng , Haoxuan You , Xibin Zhao , Yue Gao

3D reconstruction from a single RGB image is a challenging problem in computer vision. Previous methods are usually solely data-driven, which lead to inaccurate 3D shape recovery and limited generalization capability. In this work, we focus…

Computer Vision and Pattern Recognition · Computer Science 2020-06-18 Yichao Zhou , Shichen Liu , Yi Ma

We introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers…

Computer Vision and Pattern Recognition · Computer Science 2018-07-23 Thibault Groueix , Matthew Fisher , Vladimir G. Kim , Bryan C. Russell , Mathieu Aubry

Three-dimensional (3D) shape recognition has drawn much research attention in the field of computer vision. The advances of deep learning encourage various deep models for 3D feature representation. For point cloud and multi-view data, two…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Haoxuan You , Yifan Feng , Xibin Zhao , Changqing Zou , Rongrong Ji , Yue Gao

In this paper, we propose a novel approach, 3D-RecGAN++, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike existing work which typically requires…

Computer Vision and Pattern Recognition · Computer Science 2018-09-11 Bo Yang , Stefano Rosa , Andrew Markham , Niki Trigoni , Hongkai Wen

In this paper, we propose a novel multi-level aggregation network to regress the coordinates of the vertices of a 3D face from a single 2D image in an end-to-end manner. This is achieved by seamlessly combining standard convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2022-03-10 Yanda Meng , Xu Chen , Dongxu Gao , Yitian Zhao , Xiaoyun Yang , Yihong Qiao , Xiaowei Huang , Yalin Zheng

3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some…

Computer Vision and Pattern Recognition · Computer Science 2022-05-12 Mohsen Yavartanoo , Shih-Hsuan Hung , Reyhaneh Neshatavar , Yue Zhang , Kyoung Mu Lee

Existing methods for single-view 3D object reconstruction directly learn to transform image features into 3D representations. However, these methods are vulnerable to images containing noisy backgrounds and heavy occlusions because the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-05 Shuo Yang , Min Xu , Haozhe Xie , Stuart Perry , Jiahao Xia

We propose a novel approach for 3D shape completion by synthesizing multi-view depth maps. While previous work for shape completion relies on volumetric representations, meshes, or point clouds, we propose to use multi-view depth maps from…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Tao Hu , Zhizhong Han , Abhinav Shrivastava , Matthias Zwicker

Recent image restoration methods can be broadly categorized into two classes: (1) regression methods that recover the rough structure of the original image without synthesizing high-frequency details and (2) generative methods that…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Hwayoon Lee , Kyoungkook Kang , Hyeongmin Lee , Seung-Hwan Baek , Sunghyun Cho

High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Zi-Xin Zou , Shi-Sheng Huang , Yan-Pei Cao , Tai-Jiang Mu , Ying Shan , Hongbo Fu

A laser scanner can easily acquire the geometric data of physical environments in the form of a point cloud. Recognizing objects from a point cloud is often required for industrial 3D reconstruction, which should include not only geometry…

Computer Vision and Pattern Recognition · Computer Science 2020-07-01 Hyungki Kim , Moohyun Cha , Duhwan Mun

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Xiufeng Huang , Ka Chun Cheung , Runmin Cong , Simon See , Renjie Wan

We propose a novel framework for comprehensive indoor 3D reconstruction using Gaussian representations, called OmniIndoor3D. This framework enables accurate appearance, geometry, and panoptic reconstruction of diverse indoor scenes captured…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Xiaobao Wei , Xiaoan Zhang , Hao Wang , Qingpo Wuwu , Ming Lu , Wenzhao Zheng , Shanghang Zhang

In this work, we tackle the task of learning 3D human Gaussians from a single image, focusing on recovering detailed appearance and geometry including unobserved regions. We introduce a single-view generalizable Human Gaussian Model (HGM),…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Jinnan Chen , Chen Li , Jianfeng Zhang , Lingting Zhu , Buzhen Huang , Hanlin Chen , Gim Hee Lee

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

3D Gaussian Splatting (3DGS) integrates the strengths of primitive-based representations and volumetric rendering techniques, enabling real-time, high-quality rendering. However, 3DGS models typically overfit to single-scene training and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Yichen Zhang , Zihan Wang , Jiali Han , Peilin Li , Jiaxun Zhang , Jianqiang Wang , Lei He , Keqiang Li

In document image rectification, there exist rich geometric constraints between the distorted image and the ground truth one. However, such geometric constraints are largely ignored in existing advanced solutions, which limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Hao Feng , Wengang Zhou , Jiajun Deng , Yuechen Wang , Houqiang Li

3D object detection and dense depth estimation are one of the most vital tasks in autonomous driving. Multiple sensor modalities can jointly attribute towards better robot perception, and to that end, we introduce a method for jointly…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Shubham Shrivastava