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This paper presents the quantile cube, a novel three-dimensional summary representation designed to analyze external load using GPS-derived movement data. While broadly applicable, we demonstrate its utility through an application to data…

Methodology · Statistics 2025-09-03 Kendall L. Thomas , Jan Hannig

Video understanding requires models to continuously track and update world state during playback. While existing benchmarks have advanced video understanding evaluation across multiple dimensions, the observation of how models maintain…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Pengyiang Liu , Zhongyue Shi , Hongye Hao , Qi Fu , Xueting Bi , Siwei Zhang , Xiaoyang Hu , Zitian Wang , Linjiang Huang , Si Liu

Assembly101 is a new procedural activity dataset featuring 4321 videos of people assembling and disassembling 101 "take-apart" toy vehicles. Participants work without fixed instructions, and the sequences feature rich and natural variations…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Fadime Sener , Dibyadip Chatterjee , Daniel Shelepov , Kun He , Dipika Singhania , Robert Wang , Angela Yao

Multi-object tracking in sports scenes plays a critical role in gathering players statistics, supporting further analysis, such as automatic tactical analysis. Yet existing MOT benchmarks cast little attention on the domain, limiting its…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Yutao Cui , Chenkai Zeng , Xiaoyu Zhao , Yichun Yang , Gangshan Wu , Limin Wang

Soccer is undeniably the most popular sport world-wide and everyone from general managers and coaching staff to fans and media are interested in evaluating players' performance. Metrics applied successfully in other sports, such as the…

Applications · Statistics 2020-12-04 Konstantinos Pelechrinis , Wayne Winston

In this study, we introduce LoopDB, which is a challenging loop closure dataset comprising over 1000 images captured across diverse environments, including parks, indoor scenes, parking spaces, as well as centered around individual objects.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Mohammad-Maher Nakshbandi , Ziad Sharawy , Dorian Cojocaru , Sorin Grigorescu

In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms…

Computer Vision and Pattern Recognition · Computer Science 2020-11-23 Samuel Hurault , Coloma Ballester , Gloria Haro

Sports analytics has become both more professional and sophisticated, driven by the growing availability of detailed performance data. This progress enables applications such as match outcome prediction, player scouting, and tactical…

Machine Learning · Computer Science 2025-02-07 Calvin Yeung , Kenjiro Ide , Taiga Someya , Keisuke Fujii

We present a modular, interactive system, SPORTSQL, for natural language querying and visualization of dynamic sports data, with a focus on the English Premier League (EPL). The system translates user questions into executable SQL over a…

Computation and Language · Computer Science 2025-08-26 Sebastian Martinez , Naman Ahuja , Fenil Bardoliya , Chris Bryan , Vivek Gupta

The paper describes a deep network based object detector specialized for ball detection in long shot videos. Due to its fully convolutional design, the method operates on images of any size and produces \emph{ball confidence map} encoding…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas

Recently, data mining studies are being successfully conducted to estimate several parameters in a variety of domains. Data mining techniques have attracted the attention of the information industry and society as a whole, due to a large…

Artificial Intelligence · Computer Science 2018-10-31 Robson P. Bonidia , Luiz A. L. Rodrigues , Anderson P. Avila-Santos , Danilo S. Sanches , Jacques D. Brancher

To understand human behaviors, action recognition based on videos is a common approach. Compared with image-based action recognition, videos provide much more information. Reducing the ambiguity of actions and in the last decade, many works…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Fei Wu , Qingzhong Wang , Jian Bian , Haoyi Xiong , Ning Ding , Feixiang Lu , Jun Cheng , Dejing Dou

In problems such as sports video analytics, it is difficult to obtain accurate frame level annotations and exact event duration because of the lengthy videos and sheer volume of video data. This issue is even more pronounced in fast-paced…

Computer Vision and Pattern Recognition · Computer Science 2020-04-15 Kanav Vats , Mehrnaz Fani , Pascale Walters , David A. Clausi , John Zelek

In team-based invasion sports such as soccer and basketball, analytics is important for teams to understand their performance and for audiences to understand matches better. The present work focuses on performing visual analytics to…

Artificial Intelligence · Computer Science 2019-07-03 Kun Zhao , Takayuki Osogami , Tetsuro Morimura

This paper introduces SoccerDiffusion, a transformer-based diffusion model designed to learn end-to-end control policies for humanoid robot soccer directly from real-world gameplay recordings. Using data collected from RoboCup competitions,…

Robotics · Computer Science 2025-07-04 Florian Vahl , Jörn Griepenburg , Jan Gutsche , Jasper Güldenstein , Jianwei Zhang

Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Anurag Ghosh , Suriya Singh , C. V. Jawahar

We present a parameterized approach to produce personalized variable length summaries of soccer matches. Our approach is based on temporally segmenting the soccer video into 'plays', associating a user-specifiable 'utility' for each type of…

Computer Vision and Pattern Recognition · Computer Science 2017-06-29 Mohak Sukhwani , Ravi Kothari

We present SoccerGuard, a novel framework for predicting injuries in women's soccer using Machine Learning (ML). This framework can ingest data from multiple sources, including subjective wellness and training load reports from players,…

Human-Computer Interaction · Computer Science 2024-11-15 Finn Bartels , Lu Xing , Cise Midoglu , Matthias Boeker , Toralf Kirsten , Pål Halvorsen

In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…

Human-Computer Interaction · Computer Science 2021-03-09 Silvio Barra , Salvatore M. Carta , Alessandro Giuliani , Alessia Pisu , Alessandro Sebastian Podda , DanieleRiboni

Using deep learning methods to detect the classroom behaviors of both students and teachers is an effective way to automatically analyze classroom performance and enhance teaching effectiveness. Then, there is still a scarcity of publicly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Fan Yang
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