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Geometrical cross sections of dust aggregates determine their coupling with disk gas, which governs their motions in protoplanetary disks. Collisional outcomes also depend on geometrical cross sections of initial aggregates. In the previous…

Earth and Planetary Astrophysics · Physics 2015-06-05 Toru Suyama , Koji Wada , Hidekazu Tanaka , Satoshi Okuzumi

I begin with a brief history of N-body simulation and visualization and then go on to describe various methods for creating images and animations of modern simulations in cosmology and galactic dynamics. These techniques are incorporated…

Astrophysics · Physics 2008-12-18 John Dubinski

In a previous paper we introduced a new method for simulating collisional gravitational $N$-body systems with linear time scaling on $N$, based on the Multi-Particle Collision (MPC) approach. This allows us to simulate globular clusters…

Astrophysics of Galaxies · Physics 2022-03-04 Pierfrancesco Di Cintio , Mario Pasquato , Alicia Simon-Petit , Suk-Jin Yoon

This paper presents novel approaches to parallelizing particle interactions on a GPU when there are few particles per cell and the interactions are limited by a cutoff distance. The paper surveys classical algorithms and then introduces two…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-25 David Algis , Berenger Bramas , Emmanuelle Darles , Lilian Aveneau

We developed a new direct-tree hybrid N-body algorithm for fully self-consistent N-body simulations of star clusters in their parent galaxies. In such simulations, star clusters need high accuracy, while galaxies need a fast scheme because…

Astrophysics · Physics 2015-05-13 M. Fujii , M. Iwasawa , Y. Funato , J. Makino

The gravitational $N$-body problem, which is fundamentally important in astrophysics to predict the motion of $N$ celestial bodies under the mutual gravity of each other, is usually solved numerically because there is no known general…

Computational Physics · Physics 2021-12-10 Maxwell X. Cai , Simon Portegies Zwart , Damian Podareanu

We present the first detailed comparison between million-body globular cluster simulations computed with a H\'enon-type Monte Carlo code, CMC, and a direct $N$-body code, NBODY6++GPU. Both simulations start from an identical cluster model…

Instrumentation and Methods for Astrophysics · Physics 2016-08-31 Carl L. Rodriguez , Meagan Morscher , Long Wang , Sourav Chatterjee , Frederic A. Rasio , Rainer Spurzem

Preliminary results are presented about a fully self-consistent N-body simulation of a sample of four massive globular clusters in close interaction within the central region of a galaxy. The N-body representation (with N=1.5x10^6 particles…

Cosmology and Nongalactic Astrophysics · Physics 2009-02-04 P. Miocchi , R. Capuzzo-Dolcetta

Simulating large-scale articulated assemblies poses a significant challenge due to the numerical stiffness and geometric complexity of jointed structures. Conventional rigid body solvers struggle with the high nonlinearity induced by…

We study the motion of charged particles constrained to arbitrary two-dimensional curved surfaces but interacting in three-dimensional space via the Coulomb potential. To speed-up the interaction calculations, we use the parallel compute…

Classical Physics · Physics 2012-12-07 Thomas Müller , Jörg Frauendiener

We present an alternative GPU acceleration for plane waves pseudopotentials electronic structure codes designed for systems that have small unit cells but require a large number of k points to sample the Brillouin zone as happens, for…

Materials Science · Physics 2025-07-31 Xuejun Gong , Andrea Dal Corso

We investigate the performance gains from hyper-systolic implementations of n^2-loop problems on the massively parallel computer Quadrics, exploiting its 3-dimensional interprocessor connectivity. For illustration we study the communication…

High Energy Physics - Lattice · Physics 2015-06-25 Th. Lippert , G. Ritzenhöfer , U. Glässner , H. Hoeber , A. Seyfried , K. Schilling

We present our experience of porting the code used in the wave-packet convergent-close-coupling (WP-CCC) approach to run on NVIDIA V100 and AMD MI250X GPUs. The WP-CCC approach is a method used in the field of ion-atom collision physics to…

Computational Physics · Physics 2024-03-08 I. B. Abdurakhmanov , N. W. Antonio , M. Cytowski , A. S. Kadyrov

The stability of a galaxy model is most easily assessed through N-body simulation. Particle-mesh codes have been widely used for this purpose, since they enable the largest numbers of particles to be employed. We show that the functional…

Astrophysics · Physics 2009-10-28 David J. D. Earn , J. A. Sellwood

Preliminary results are presented about a fully self-consistent N-body simulation of a sample of four massive globular clusters in close interaction within the central region of a galaxy. The N-body representation (with N=1.5x10^6 particles…

Astrophysics of Galaxies · Physics 2009-02-02 R. Capuzzo-Dolcetta , P. Miocchi

The kd-tree is a fundamental tool in computer science. Among other applications, the application of kd-tree search (by the tree method) to the fast evaluation of particle interactions and neighbor search is highly important, since the…

Instrumentation and Methods for Astrophysics · Physics 2011-12-21 Naohito Nakasato

There is increasing evidence that many km-sized bodies in the Solar System are piles of rubble bound together by gravity. We present results from a project to map the parameter space of collisions between km-sized spherical rubble piles.…

Astrophysics · Physics 2009-10-31 Z. M. Leinhardt , D. C. Richardson , T. Quinn

A way to probe alternative theories of gravitation is to study if they could account for the structures of the universe. We then modified the well-known Gadget-2 code to probe alternative theories of gravitation through galactic dynamics.…

Cosmology and Nongalactic Astrophysics · Physics 2012-04-25 C. S. S. Brandao , J. C. N. de Araujo

The Tree-Particle-Mesh (TPM) N-body algorithm couples the tree algorithm for directly computing forces on particles in an hierarchical grouping scheme with the extremely efficient mesh based PM structured approach. The combined TPM…

Astrophysics · Physics 2009-10-31 Paul Bode , Jeremiah P. Ostriker , Guohong Xu

The most difficult aspect of the realistic modeling of granular materials is how to capture the real shape of the particles. Here we present a method to simulate granular materials with complex-shaped particles. The particle shape is…

Materials Science · Physics 2008-04-18 F. Alonso-Marroquin , Yucang Wang