English
Related papers

Related papers: Learning a Neural 3D Texture Space from 2D Exempla…

200 papers

In this paper, we explore a critical yet under-investigated issue: how to learn robust and well-generalized 3D representation from pre-trained vision language models such as CLIP. Previous works have demonstrated that cross-modal…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Shuqing Luo , Bowen Qu , Wei Gao

We present a method to learn single-view reconstruction of the 3D shape, pose, and texture of objects from categorized natural images in a self-supervised manner. Since this is a severely ill-posed problem, carefully designing a training…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Hiroharu Kato , Tatsuya Harada

We present ShaDDR, an example-based deep generative neural network which produces a high-resolution textured 3D shape through geometry detailization and conditional texture generation applied to an input coarse voxel shape. Trained on a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Qimin Chen , Zhiqin Chen , Hang Zhou , Hao Zhang

While successful for various computer vision tasks, deep neural networks have shown to be vulnerable to texture style shifts and small perturbations to which humans are robust. In this work, we show that the robustness of neural networks…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Zhenlin Xu , Deyi Liu , Junlin Yang , Colin Raffel , Marc Niethammer

Transferring artistic styles onto everyday photographs has become an extremely popular task in both academia and industry. Recently, offline training has replaced on-line iterative optimization, enabling nearly real-time stylization. When…

Computer Vision and Pattern Recognition · Computer Science 2017-12-01 Xin Wang , Geoffrey Oxholm , Da Zhang , Yuan-Fang Wang

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chiyu Max Jiang , Avneesh Sud , Ameesh Makadia , Jingwei Huang , Matthias Nießner , Thomas Funkhouser

We present Neural Strands, a novel learning framework for modeling accurate hair geometry and appearance from multi-view image inputs. The learned hair model can be rendered in real-time from any viewpoint with high-fidelity view-dependent…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Radu Alexandru Rosu , Shunsuke Saito , Ziyan Wang , Chenglei Wu , Sven Behnke , Giljoo Nam

The convergence of generative artificial intelligence and advanced computer vision technologies introduces a groundbreaking approach to transforming textual descriptions into three-dimensional representations. This research proposes a fully…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Venkat Kumar R , Deepak Saravanan

Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and…

Graphics · Computer Science 2019-08-14 Stephen Lombardi , Tomas Simon , Jason Saragih , Gabriel Schwartz , Andreas Lehrmann , Yaser Sheikh

We present a deep learning-based method for propagating spatially-varying visual material attributes (e.g. texture maps or image stylizations) to larger samples of the same or similar materials. For training, we leverage images of the…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Carlos Rodriguez-Pardo , Elena Garces

Complex structures are typical in machine learning. Tailoring learning algorithms for every structure requires an effort that may be saved by defining a generic learning procedure adaptive to any complex structure. In this paper, we propose…

Machine Learning · Computer Science 2019-05-28 Pablo Strasser , Stephane Armand , Stephane Marchand-Maillet , Alexandros Kalousis

Solid texture synthesis (STS), an effective way to extend a 2D exemplar to a 3D solid volume, exhibits advantages in computational photography. However, existing methods generally fail to accurately learn arbitrary textures, which may…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Xin Zhao , Jifeng Guo , Lin Wang , Fanqi Li , Jiahao Li , Junteng Zheng , Bo Yang

This paper presents a light-weight, high-quality texture synthesis algorithm that easily generalizes to other applications such as style transfer and texture mixing. We represent texture features through the deep neural activation vectors…

Graphics · Computer Science 2020-10-29 Eric Risser

While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Zijian Dong , Xu Chen , Jinlong Yang , Michael J. Black , Otmar Hilliges , Andreas Geiger

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets. In this work, we depart from the conventional approach of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Yu , Ze Yuan , Yuan-Chen Guo , Ying-Tian Liu , JianHui Liu , Yangguang Li , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

Visual content creation has spurred a soaring interest given its applications in mobile photography and AR / VR. Style transfer and single-image 3D photography as two representative tasks have so far evolved independently. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Fangzhou Mu , Jian Wang , Yicheng Wu , Yin Li

Embedding 3D morphable basis functions into deep neural networks opens great potential for models with better representation power. However, to faithfully learn those models from an image collection, it requires strong regularization to…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Luan Tran , Feng Liu , Xiaoming Liu

Learning structures of 3D shapes is a fundamental problem in the field of computer graphics and geometry processing. We present a simple yet interpretable unsupervised method for learning a new structural representation in the form of 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Nenglun Chen , Lingjie Liu , Zhiming Cui , Runnan Chen , Duygu Ceylan , Changhe Tu , Wenping Wang

We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Chenfanfu Jiang , Siyuan Qi , Yixin Zhu , Siyuan Huang , Jenny Lin , Lap-Fai Yu , Demetri Terzopoulos , Song-Chun Zhu

Recent research on learnable neural representations has been widely adopted in the field of 3D scene reconstruction and neural rendering applications. However, traditional feature grid representations often suffer from substantial memory…

Graphics · Computer Science 2026-04-30 Rui Su , Honghao Dong , Haojie Jin , Yisong Chen , Guoping Wang , Sheng Li
‹ Prev 1 4 5 6 7 8 10 Next ›