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We present a domain adaption framework to address a domain mismatch between synthetic training and real-world testing data. We demonstrate our method on a challenging fine-grain classification problem: recognizing a font style from an image…

Computer Vision and Pattern Recognition · Computer Science 2015-04-03 Zhangyang Wang , Jianchao Yang , Hailin Jin , Eli Shechtman , Aseem Agarwala , Jonathan Brandt , Thomas S. Huang

We present a differentiable ray-tracing based novel face reconstruction approach where scene attributes - 3D geometry, reflectance (diffuse, specular and roughness), pose, camera parameters, and scene illumination - are estimated from…

Computer Vision and Pattern Recognition · Computer Science 2021-01-15 Abdallah Dib , Gaurav Bharaj , Junghyun Ahn , Cédric Thébault , Philippe-Henri Gosselin , Marco Romeo , Louis Chevallier

We present the RAW domain diffusion model (RDDM), an end-to-end diffusion model that restores photo-realistic images directly from the sensor RAW data. While recent sRGB-domain diffusion methods achieve impressive results, they are caught…

Image and Video Processing · Electrical Eng. & Systems 2026-02-03 Yan Chen , Yi Wen , Wei Li , Junchao Liu , Yong Guo , Jie Hu , Xinghao Chen

It is time-consuming to render high-resolution images in applications such as video games and virtual reality, and thus super-resolution technologies become increasingly popular for real-time rendering. However, it is challenging to…

Graphics · Computer Science 2024-03-12 Jia Li , Ziling Chen , Xiaolong Wu , Lu Wang , Beibei Wang , Lei Zhang

Differentiable rendering has received increasing interest for image-based inverse problems. It can benefit traditional optimization-based solutions to inverse problems, but also allows for self-supervision of learning-based approaches for…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Linjie Lyu , Marc Habermann , Lingjie Liu , Mallikarjun B R , Ayush Tewari , Christian Theobalt

For art investigations of paintings, multiple imaging technologies, such as visual light photography, infrared reflectography, ultraviolet fluorescence photography, and x-radiography are often used. For a pixel-wise comparison, the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Aline Sindel , Andreas Maier , Vincent Christlein

Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…

Graphics · Computer Science 2025-07-22 Yaru Liu , Derek Nowrouzezahri , Morgan Mcguire

Exploring and understanding efficient image representations is a long-standing challenge in computer vision. While deep learning has achieved remarkable progress across image understanding tasks, its internal representations are often…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Chenyuan Qu , Hao Chen , Jianbo Jiao

Previous attempts to integrate Neural Radiance Fields (NeRF) into the Simultaneous Localization and Mapping (SLAM) framework either rely on the assumption of static scenes or require the ground truth camera poses, which impedes their…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Chengyao Duan , Zhiliu Yang

The analysis of digital images using homological procedures is an outstanding topic in the area of Computational Algebraic Topology. In this paper, we describe a certified reduction strategy to deal with digital images, but preserving their…

Logic in Computer Science · Computer Science 2016-08-11 María Poza , César Domínguez , Jónathan Heras , Julio Rubio

Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images. Existing denoising…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Boyu Zhang , Hongliang Yuan , Mingyan Zhu , Ligang Liu , Jue Wang

Physically-based renderings contain Monte-Carlo noise, with variance that increases as the number of rays per pixel decreases. This noise, while zero-mean for good modern renderers, can have heavy tails (most notably, for scenes containing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Vaibhav Vavilala , Rahul Vasanth , David Forsyth

The search for specific objects or motifs is essential to art history as both assist in decoding the meaning of artworks. Digitization has produced large art collections, but manual methods prove to be insufficient to analyze them. In the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Nikolai Ufer , Sabine Lang , Björn Ommer

With the advent of Neural Radiance Fields (NeRF), neural networks can now render novel views of a 3D scene with quality that fools the human eye. Yet, generating these images is very computationally intensive, limiting their applicability…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Daniel Rebain , Wei Jiang , Soroosh Yazdani , Ke Li , Kwang Moo Yi , Andrea Tagliasacchi

In this work, we aim to reconstruct a time-varying 3D model, capable of rendering photo-realistic renderings with independent control of viewpoint, illumination, and time, from Internet photos of large-scale landmarks. The core challenges…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Haotong Lin , Qianqian Wang , Ruojin Cai , Sida Peng , Hadar Averbuch-Elor , Xiaowei Zhou , Noah Snavely

We present a novel approach for digitizing real-world objects by estimating their geometry, material properties, and environmental lighting from a set of posed images with fixed lighting. Our method incorporates into Neural Radiance Field…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jesus Zarzar , Bernard Ghanem

We present a light and fast, public available, ray-tracer {\tt Splotch} software tool which supports the effective visualization of cosmological simulations data. We describe the algorithm it relies on, which is designed in order to deal…

Astrophysics · Physics 2008-12-18 K. Dolag , M. Reinecke , C. Gheller , S. Imboden

Creating relightable and animatable human avatars from monocular videos is a rising research topic with a range of applications, e.g. virtual reality, sports, and video games. Previous works utilize neural fields together with physically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Zeren Jiang , Shaofei Wang , Siyu Tang

Dual-energy computed tomography (DECT) has shown great potential and promising applications in advanced imaging fields for its capabilities of material decomposition. However, image reconstructions and decompositions under sparse views…

Medical Physics · Physics 2016-08-01 Lei Li , Ailong Cai , Linyuan Wang , Bin Yan , Hanming Zhang , Zhizhong Zheng , Wenkun Zhang , Wanli Lu , Guoen Hu

Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real…

Graphics · Computer Science 2025-08-22 Hanwen Zhao , John Akers , Baback Elmieh , Ira Kemelmacher-Shlizerman