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We achieve 3D semantic scene labeling by exploring semantic relation between each point and its contextual neighbors through edges. Besides an encoder-decoder branch for predicting point labels, we construct an edge branch to hierarchically…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Li Jiang , Hengshuang Zhao , Shu Liu , Xiaoyong Shen , Chi-Wing Fu , Jiaya Jia

Implicit generative models have been widely employed to model 3D data and have recently proven to be successful in encoding and generating high-quality 3D shapes. This work builds upon these models and alleviates current limitations by…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Tejaswini Medi , Jawad Tayyub , Muhammad Sarmad , Frank Lindseth , Margret Keuper

We proposed a novel graph convolutional neural network that could construct a coarse, sparse latent point cloud from a dense, raw point cloud. With a novel non-isotropic convolution operation defined on irregular geometries, the model then…

Machine Learning · Computer Science 2019-10-08 Zhang Yuhui , Greg Gutmann , Konagaya Akihiko

Many problems in engineering, chemistry and physics require the representation of solutions in complex geometries. In the paper we deal with a problem of unstructured mesh generation for the control volume method. We propose an algorithm…

Computational Geometry · Computer Science 2007-05-23 Leszczynski Jacek , Pluta Sebastian

Urban wind flow modeling and simulation play an important role in air quality assessment and sustainable city planning. A key challenge for modeling and simulation is handling the complex geometries of the urban landscape. Low order models…

Machine Learning · Computer Science 2025-12-18 Francisco Giral , Álvaro Manzano , Ignacio Gómez , Petros Koumoutsakos , Soledad Le Clainche

Understanding dynamic 3D environment is crucial for robotic agents and many other applications. We propose a novel neural network architecture called $MeteorNet$ for learning representations for dynamic 3D point cloud sequences. Different…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Xingyu Liu , Mengyuan Yan , Jeannette Bohg

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Dharma KC , Clayton T. Morrison

Recently normalizing flows (NFs) have demonstrated state-of-the-art performance on modeling 3D point clouds while allowing sampling with arbitrary resolution at inference time. However, these flow-based models still require long training…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Janis Postels , Mengya Liu , Riccardo Spezialetti , Luc Van Gool , Federico Tombari

Dense point cloud generation from a sparse or incomplete point cloud is a crucial and challenging problem in 3D computer vision and computer graphics. So far, the existing methods are either computationally too expensive, suffer from…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Abol Basher , Jani Boutellier

To enhance the ability of neural networks to extract local point cloud features and improve their quality, in this paper, we propose a multiscale graph generation method and a self-adaptive graph convolution method. First, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Bo Wu , Bo Lang

Point cloud is the most fundamental representation of 3D geometric objects. Analyzing and processing point cloud surfaces is important in computer graphics and computer vision. However, most of the existing algorithms for surface analysis…

Computational Geometry · Computer Science 2020-02-10 Gary Pui-Tung Choi , Kin Tat Ho , Lok Ming Lui

Point clouds are an increasingly relevant data type but they are often corrupted by noise. We propose a deep neural network based on graph-convolutional layers that can elegantly deal with the permutation-invariance problem encountered by…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Francesca Pistilli , Giulia Fracastoro , Diego Valsesia , Enrico Magli

In this work, we focus on synthesizing high-quality textures on 3D meshes. We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with UV mapping to generate 3D consistent and high-quality…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xin Yu , Peng Dai , Wenbo Li , Lan Ma , Zhengzhe Liu , Xiaojuan Qi

Generative models aim to learn the distribution of observed data by generating new instances. With the advent of neural networks, deep generative models, including variational autoencoders (VAEs), generative adversarial networks (GANs), and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Zifan Shi , Sida Peng , Yinghao Xu , Andreas Geiger , Yiyi Liao , Yujun Shen

Generating high-quality meshes with complex structures and realistic surfaces is the primary goal of 3D generative models. Existing methods typically employ sequence data or deformable tetrahedral grids for mesh generation. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Ruowei Wang , Jiaqi Li , Dan Zeng , Xueqi Ma , Zixiang Xu , Jianwei Zhang , Qijun Zhao

Topological insulators show important properties, such as topological phase transitions and topological edge states. Although these properties and phenomena can be simulated by well-designed circuits, it is undoubtedly difficult to design…

Applied Physics · Physics 2024-07-19 Xi Chen , Jinyang Sun , Xiumei Wang , Maoxin Chen , Qingyuan Lin , Minggang Xia , Xingping Zhou

The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating triangle meshes and then merging triangles into…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Jian Liu , Chunshi Wang , Song Guo , Haohan Weng , Zhen Zhou , Zhiqi Li , Jiaao Yu , Yiling Zhu , Jing Xu , Biwen Lei , Zhuo Chen , Chunchao Guo

3D shape models are naturally parameterized using vertices and faces, \ie, composed of polygons forming a surface. However, current 3D learning paradigms for predictive and generative tasks using convolutional neural networks focus on a…

Computer Vision and Pattern Recognition · Computer Science 2017-03-14 Ayan Sinha , Asim Unmesh , Qixing Huang , Karthik Ramani

We study how to generate molecule conformations (i.e., 3D structures) from a molecular graph. Traditional methods, such as molecular dynamics, sample conformations via computationally expensive simulations. Recently, machine learning…

Machine Learning · Computer Science 2021-04-01 Minkai Xu , Shitong Luo , Yoshua Bengio , Jian Peng , Jian Tang

Point cloud processing is very challenging, as the diverse shapes formed by irregular points are often indistinguishable. A thorough grasp of the elusive shape requires sufficiently contextual semantic information, yet few works devote to…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Yongcheng Liu , Bin Fan , Gaofeng Meng , Jiwen Lu , Shiming Xiang , Chunhong Pan
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