Related papers: DASZL: Dynamic Action Signatures for Zero-shot Lea…
Fine-grained human action recognition is a core research topic in computer vision. Inspired by the recently proposed hierarchy representation of fine-grained actions in FineGym and SlowFast network for action recognition, we propose a novel…
Zero-shot classification (ZSC) is the task of learning predictors for classes not seen during training. Although the different methods in the literature are evaluated using the same class splits, little is known about their stability under…
One of important areas of machine learning research is zero-shot learning. It is applied when properly labeled training data set is not available. A number of zero-shot algorithms have been proposed and experimented with. However, none of…
Fine-grained action detection is an important task with numerous applications in robotics and human-computer interaction. Existing methods typically utilize a two-stage approach including extraction of local spatio-temporal features…
Compositional zero-shot learning (CZSL) refers to recognizing unseen compositions of known visual primitives, which is an essential ability for artificial intelligence systems to learn and understand the world. While considerable progress…
Active localization is the problem of generating robot actions that allow it to maximally disambiguate its pose within a reference map. Traditional approaches to this use an information-theoretic criterion for action selection and…
Fine-grained action recognition (FGAR) aims to identify subtle and distinctive differences among fine-grained action categories. However, current recognition methods often capture coarse-grained motion patterns but struggle to identify…
Zero-shot human skeleton-based action recognition aims to construct a model that can recognize actions outside the categories seen during training. Previous research has focused on aligning sequences' visual and semantic spatial…
As we move towards large-scale object detection, it is unrealistic to expect annotated training data, in the form of bounding box annotations around objects, for all object classes at sufficient scale, and so methods capable of unseen…
The extensive ubiquitous availability of sensors in smart devices and the Internet of Things (IoT) has opened up the possibilities for implementing sensor-based activity recognition. As opposed to traditional sensor time-series processing…
Zero-shot learning (ZSL) makes object recognition in images possible in absence of visual training data for a part of the classes from a dataset. When the number of classes is large, classes are usually represented by semantic class…
This paper provides a framework to hash images containing instances of unknown object classes. In many object recognition problems, we might have access to huge amount of data. It may so happen that even this huge data doesn't cover the…
Leveraging class semantic descriptions and examples of known objects, zero-shot learning makes it possible to train a recognition model for an object class whose examples are not available. In this paper, we propose a novel zero-shot…
The Contrastive Language-Image Pre-training (CLIP) has recently shown remarkable generalization on "zero-shot" training and has applied to many downstream tasks. We explore the adaptation of CLIP to achieve a more efficient and generalized…
Zero-shot learning extends the conventional object classification to the unseen class recognition by introducing semantic representations of classes. Existing approaches predominantly focus on learning the proper mapping function for…
We propose a new method for fine-grained few-shot recognition via deep object parsing. In our framework, an object is made up of K distinct parts and for each part, we learn a dictionary of templates, which is shared across all instances…
The paper provides a survey of the development of machine-learning techniques for video analysis. The survey provides a summary of the most popular deep learning methods used for human activity recognition. We discuss how popular…
Hand gesture recognition plays a significant role in human-computer interaction for understanding various human gestures and their intent. However, most prior works can only recognize gestures of limited labeled classes and fail to adapt to…
The objective of this paper is to evaluate "human action recognition without human". Motion representation is frequently discussed in human action recognition. We have examined several sophisticated options, such as dense trajectories (DT)…
Zero-Shot Learning (ZSL) promises to scale visual recognition by bypassing the conventional model training requirement of annotated examples for every category. This is achieved by establishing a mapping connecting low-level features and a…