Related papers: Online Vector Balancing and Geometric Discrepancy
We introduce and study a family of online metric problems with long-term constraints. In these problems, an online player makes decisions $\mathbf{x}_t$ in a metric space $(X,d)$ to simultaneously minimize their hitting cost…
In the problem of online unweighted interval selection, the objective is to maximize the number of non-conflicting intervals accepted by the algorithm. In the conventional online model of irrevocable decisions, there is an Omega(n) lower…
Following a line of work that takes advantage of vast machine-learned data to enhance online algorithms with (possibly erroneous) information about future inputs, we consider predictions in the context of deterministic algorithms for the…
Online algorithms with predictions is a popular and elegant framework for bypassing pessimistic lower bounds in competitive analysis. In this model, online algorithms are supplied with future predictions, and the goal is for the competitive…
We study the complexity of the Channel Assignment problem. By applying the meet-in-the-middle approach we get an algorithm for the $\ell$-bounded Channel Assignment (when the edge weights are bounded by $\ell$) running in time…
We are given a set $P$ of $n$ points in the plane, and a sequence of axis-aligned squares that arrive in an online fashion. The online hitting set problem consists of maintaining, by adding new points if necessary, a set $H\subseteq P$ that…
As the network slicing is one of the critical enablers in communication networks, one anomalous physical node (PN) or physical link (PL) in substrate networks that carries multiple virtual network elements can cause significant performance…
This paper defines the notion of class discrepancy for families of functions. It shows that low discrepancy classes admit small offline and streaming coresets. We provide general techniques for bounding the class discrepancy of machine…
Within the context of stochastic probing with commitment, we consider the online stochastic matching problem; that is, the one sided online bipartite matching problem where edges adjacent to an online node must be probed to determine if…
The problem of network-constrained averaging is to compute the average of a set of values distributed throughout a graph G using an algorithm that can pass messages only along graph edges. We study this problem in the noisy setting, in…
In this paper, we investigate the framework of Online Convex Optimization (OCO) for online learning. OCO offers a very powerful online learning framework for many applications. In this context, we study a specific framework of OCO called…
We investigate $k$-means clustering in the online no-substitution setting when the input arrives in \emph{arbitrary} order. In this setting, points arrive one after another, and the algorithm is required to instantly decide whether to take…
Existing high-dimensional online learning methods often face the challenge that their error bounds, or per-batch sample sizes, diverge as the number of data batches increases. To address this issue, we propose an asynchronous decomposition…
In numerous online selection problems, decision-makers (DMs) must allocate on the fly limited resources to customers with uncertain values. The DM faces the tension between allocating resources to currently observed values and saving them…
In the online checkpointing problem, the task is to continuously maintain a set of k checkpoints that allow to rewind an ongoing computation faster than by a full restart. The only operation allowed is to replace an old checkpoint by the…
This paper is devoted to the online dominating set problem and its variants. We believe the paper represents the first systematic study of the effect of two limitations of online algorithms: making irrevocable decisions while not knowing…
Recent work of Klivans, Stavropoulos, and Vasilyan initiated the study of testable learning with distribution shift (TDS learning), where a learner is given labeled samples from training distribution $\mathcal{D}$, unlabeled samples from…
We propose two strategies for Presenter in the on-line interval graph coloring games. Specifically, we consider a setting in which each interval is associated with a $d$-dimensional vector of weights and the coloring needs to satisfy the…
We present algorithms that create coresets in an online setting for clustering problems according to a wide subset of Bregman divergences. Notably, our coresets have a small additive error, similar in magnitude to the lightweight coresets…
We study probabilistic protocols for concurrent threshold-based load balancing in networks. There are n resources or machines represented by nodes in an undirected graph and m >> n users that try to find an acceptable resource by moving…