Related papers: Pyramid Multi-view Stereo Net with Self-adaptive V…
The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling…
We propose a learning-based multi-view stereo (MVS) method in scattering media, such as fog or smoke, with a novel cost volume, called the dehazing cost volume. Images captured in scattering media are degraded due to light scattering and…
In this work, we enhance a professional end-to-end volumetric video production pipeline to achieve high-fidelity human body reconstruction using only passive cameras. While current volumetric video approaches estimate depth maps using…
In this work we present a novel multi-view photometric stereo (MVPS) method. Like many works in 3D reconstruction we are leveraging neural shape representations and learnt renderers. However, our work differs from the state-of-the-art…
We present a method to capture both 3D shape and spatially varying reflectance with a multi-view photometric stereo (MVPS) technique that works for general isotropic materials. Our algorithm is suitable for perspective cameras and nearby…
In this paper, we present a new method for multi-view geometric reconstruction. In recent years, large vision models have rapidly developed, performing excellently across various tasks and demonstrating remarkable generalization…
Recent advances in deep learning have shown promising results in many low-level vision tasks. However, solving the single-image-based view synthesis is still an open problem. In particular, the generation of new images at parallel camera…
In this paper, we explore the problem of 3D point cloud representation-based view synthesis from a set of sparse source views. To tackle this challenging problem, we propose a new deep learning-based view synthesis paradigm that learns a…
Building upon the recent progress in novel view synthesis, we propose its application to improve monocular depth estimation. In particular, we propose a novel training method split in three main steps. First, the prediction results of a…
This paper introduces a learnable Deformable Hypothesis Sampler (DeformSampler) to address the challenging issue of noisy depth estimation for accurate PatchMatch Multi-View Stereo (MVS). We observe that the heuristic depth hypothesis…
Existing two-stream models, such as CLIP, encode images and text through independent representations, showing good performance while ensuring retrieval speed, have attracted attention from industry and academia. However, the single…
3D object recognition has attracted wide research attention in the field of multimedia and computer vision. With the recent proliferation of deep learning, various deep models with different representations have achieved the…
A 3D point cloud is often synthesized from depth measurements collected by sensors at different viewpoints. The acquired measurements are typically both coarse in precision and corrupted by noise. To improve quality, previous works denoise…
Multiview photometric stereo (MVPS) seeks to recover high-fidelity surface shapes and reflectances from images captured under varying views and illuminations. However, existing MVPS methods often require controlled darkroom settings for…
In this paper, we present TransMVSNet, based on our exploration of feature matching in multi-view stereo (MVS). We analogize MVS back to its nature of a feature matching task and therefore propose a powerful Feature Matching Transformer…
The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…
Recent multi-view multimedia applications struggle between high-resolution (HR) visual experience and storage or bandwidth constraints. Therefore, this paper proposes a Multi-View Image Super-Resolution (MVISR) task. It aims to increase the…
Reliable omnidirectional depth estimation from multi-fisheye stereo matching is pivotal to many applications, such as embodied robotics. Existing approaches either rely on spherical sweeping with heuristic fusion strategies to build the…
Stereo matching is a fundamental building block for many vision and robotics applications. An informative and concise cost volume representation is vital for stereo matching of high accuracy and efficiency. In this paper, we present a novel…
Multi-view depth estimation methods typically require the computation of a multi-view cost-volume, which leads to huge memory consumption and slow inference. Furthermore, multi-view matching can fail for texture-less surfaces, reflective…