Related papers: A multi-resolution SPH method for fluid-structure …
This paper proposes an approach combining the Volume Penalization (VP) and the the Lattice Boltzmann method (LBM) to compute fluid structure interaction involving rigid bodies. The method consists in adding a force term in the LBM…
We present an implementation of Smoothed Particle Hydrodynamics (SPH) in an adaptive-mesh PPPM algorithm. The code evolves a mixture of purely gravitational particles and gas particles. The code retains the desirable properties of previous…
A new means of incorporating radiative transfer into smoothed particle hydrodynamics (SPH) is introduced, which builds on the success of two previous methods - the polytropic cooling approximation as devised by Stamatellos et al (2007), and…
Free surface flow problems including mixing processes in dam break flows and wave breaking phenomena are characterized by large deformation of the free surface. As such, they cannot be easily investigated by analytical and numerical mesh…
The interaction of liquid drops and heated surfaces is of great importance in many applications. This paper describes a numerical method, based on smoothed particle hydrodynamics (SPH), for simulating n-heptane drop impact on a heated…
Our recent study has shown that the representative phenomena of liquid helium-4 rotating in a cylinder could be simulated by solving the two-fluid model using smoothed-particle hydrodynamics (SPH) after reformulating the viscosity to…
For problems involving large deformations of thin structures, simulating fluid-structure interaction (FSI) remains challenging largely due to the need to balance computational feasibility, efficiency, and solution accuracy. Overlapping…
This paper deals with fast simulations of the haemodynamics in large arteries by considering a reduced model of the associated fluid-structure interaction problem, which in turn allows an additional reduction in terms of the numerical…
The numerical accuracy of particle-based approximations in Smoothed Particle Hydrodynamics (SPH) is significantly affected by the spatial uniformity of particle distributions, especially for second-order derivatives. This study aims to…
The axisymmetric form of the hydrodynamic equations within the smoothed particle hydrodynamics (SPH) formalism is presented and checked using idealized scenarios taken from astrophysics (free fall collapse, implosion and further pulsation…
Modeling and direct numerical simulation of particle-laden flows have a tremendous variety of applications in science and engineering across a vast spectrum of scales from pollution dispersion in the atmosphere, to fluidization in the…
We present a hydrodynamic simulation system using the GPU compute shaders of DirectX for simulating virtual agent behaviors and navigation inside a smoothed particle hydrodynamical (SPH) fluid environment with real-time water mesh surface…
The standard smoothed particle hydrodynamics (SPH) method suffers from tensile instability, resulting in particle clumping and void regions under negative pressure conditions. In this study, we extend the transport-velocity formulation of…
Elastic contact in hydrodynamic environments is a complex multiphysics phenomenon and can be found in applications ranging from engineering to biological systems. Understanding the intricacies of this coupled problem requires the…
Smoothed Particle Hydrodynamics is a multidimensional Lagrangian method of numerical hydrodynamics that has been used to tackle a wide variety of problems in astrophysics. Here we develop the basic equations of the SPH scheme, and we…
We present a multi-resolution approach for constructing model-based simulations of hydraulic fracturing, wherein flow through porous media is coupled with fluid-driven fracture. The approach consists of a hybrid scheme that couples a…
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids. However, finding the best method to address a particular physical problem is often highly non-trivial and depends on the properties of the…
The simulation of large open water surface is challenging using a uniform volumetric discretization of the Navier-Stokes equations. Simulating water splashes near moving objects, which height field methods for water waves cannot capture,…
In this paper the problem of consistency of smoothed particle hydrodynamics (SPH) is solved. A novel error analysis is developed in $n$-dimensional space using the Poisson summation formula, which enables the treatment of the kernel and…
This study proposes a generalized coordinates based smoothed particle hydrodynamics (GSPH) method with overset methods using a Total Lagrangian (TL) formulation for large deformation and crack propagation problems. In the proposed GSPH, the…