Related papers: Action Recognition via Pose-Based Graph Convolutio…
In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…
Pose recognition deals with designing algorithms to locate human body joints in a 2D/3D space and run inference on the estimated joint locations for predicting the poses. Yoga poses consist of some very complex postures. It imposes various…
Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…
In this paper we propose a technique for obtaining coarse pose estimation of humans in an image that does not require any manual supervision. While a general unsupervised technique would fail to estimate human pose, we suggest that…
We propose a new learning-based method for estimating 2D human pose from a single image, using Dual-Source Deep Convolutional Neural Networks (DS-CNN). Recently, many methods have been developed to estimate human pose by using pose priors…
Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…
We propose a deep convolutional neural network (CNN) for face detection leveraging on facial attributes based supervision. We observe a phenomenon that part detectors emerge within CNN trained to classify attributes from uncropped face…
Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…
Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is an appearance…
Fine-grained action localization in untrimmed sports videos presents a significant challenge due to rapid and subtle motion transitions over short durations. Existing supervised and weakly supervised solutions often rely on extensive…
We present convolutional neural networks for the tasks of keypoint (pose) prediction and action classification of people in unconstrained images. Our approach involves training an R-CNN detector with loss functions depending on the task…
Recent works on pose-based gait recognition have demonstrated the potential of using such simple information to achieve results comparable to silhouette-based methods. However, the generalization ability of pose-based methods on different…
We present a novel Multi-Relational Graph Convolutional Network (MRGCN) based framework to model on-road vehicle behaviors from a sequence of temporally ordered frames as grabbed by a moving monocular camera. The input to MRGCN is a…
Action recognition is a key algorithmic part of emerging on-the-edge smart video surveillance and security systems. Skeleton-based action recognition is an attractive approach which, instead of using RGB pixel data, relies on human pose…
Graph convolutional networks (GCNs) achieved promising performance in skeleton-based human action recognition by modeling a sequence of skeletons as a spatio-temporal graph. Most of the recently proposed GCN-based methods improve the…
Automatic Micro-Expression (ME) spotting in long videos is a crucial step in ME analysis but also a challenging task due to the short duration and low intensity of MEs. When solving this problem, previous works generally lack in considering…
Skeleton-based action recognition has gained considerable traction thanks to its utilization of succinct and robust skeletal representations. Nonetheless, current methodologies often lean towards utilizing a solitary backbone to model…
Human interaction recognition is a challenging problem in computer vision and has been researched over the years due to its important applications. With the development of deep models for the human pose estimation problem, this work aims to…
RGB-D based 6D pose estimation has recently achieved remarkable progress, but still suffers from two major limitations: (1) ineffective representation of depth data and (2) insufficient integration of different modalities. This paper…
Human-object interaction segmentation is a fundamental task of daily activity understanding, which plays a crucial role in applications such as assistive robotics, healthcare, and autonomous systems. Most existing learning-based methods…