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Currently, there is a lack of practical, real-world projects on Computer Science (CS) courses at Maynooth University. Generally CS undergraduate modules are composed of 24 hours of lectures and 24 hours of labs where students learn…

Computers and Society · Computer Science 2016-09-27 Susan Bergin , Aidan Mooney

The objective of our study is to ascertain the present learning behaviors, driving forces, and assessment techniques as perceived by first-year students, and to examine them through the lens of the most recent developments (pandemic, shift…

Computers and Society · Computer Science 2024-07-16 Manuela Andreea Petrescu , Tudor Dan Mihoc

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

Collaborative group projects are integral to computer science education, fostering teamwork, problem-solving, and industry-relevant skills. However, assessing individual contributions within group settings remains challenging. Traditional…

Human-Computer Interaction · Computer Science 2026-03-13 Songmei Yu , Andrew Zagula

Developing competency in artificial intelligence is becoming increasingly crucial for computer science (CS) students at all levels of the CS curriculum. However, most previous research focuses on advanced CS courses, as traditional…

Computers and Society · Computer Science 2025-03-26 Tahiya Chowdhury

This work presents a structured systematic process for undergraduate capstone research projects embodying computational thinking (CT) practices. Students learn to conduct research with a decision support system utilizing CT. The system is…

Physics Education · Physics 2022-03-31 Graham Wild

Understanding student perceptions of assessment is vital for designing inclusive and effective learning environments, especially in technical education. This study explores engineering students' perceptions of assessment practices in an…

Students enrolled in software engineering degrees are generally required to undertake a research project in their final year through which they demonstrate the ability to conduct research, communicate outcomes, and build in-depth expertise…

Software Engineering · Computer Science 2023-02-14 Chetan Arora , Laura Tubino , Andrew Cain , Kevin Lee , Vasudha Malhotra

This paper presents data analysis from a course on Software Engineering in an effort to identify metrics and techniques that would allow instructor to act proactively and identify patterns of low engagement and inefficient peer…

Computers and Society · Computer Science 2013-06-11 Daniel Dietsch , Andreas Podelski , Jaechang Nam , Pantelis M. Papadopoulos , Martin Schäf

Team projects in Computer Science (CS) help students build collaboration skills, apply theory, and prepare for real-world software development. Online classes present unique opportunities to transform the accessibility of CS education at…

Computer science (CS) capstone courses offer students a valuable opportunity to gain hands-on experience in software development, practice essential soft skills, and enhance their employability prospects. They are a core component in many…

Computers and Society · Computer Science 2024-04-05 Asma Shakil , Paul Denny

Understanding collaboration patterns in introductory programming courses is essential, as teamwork is a critical skill in computer science. In professional environments, software development relies on effective teamwork, navigating diverse…

Software Engineering · Computer Science 2024-10-29 Santiago Berrezueta-Guzman , Patrick Bassner , Stefan Wagner , Stephan Krusche

Soft skills are critical for academic and professional success, but are often neglected in early-stage technical curricula. This paper presents a semi-isolated teaching intervention aimed at fostering study ability and key soft…

Computers and Society · Computer Science 2026-02-17 Kerstin Andree , Santiago Berrezueta-Guzman , Stephan Krusche , Luise Pufahl , Stefan Wagner

We describe a project-based introduction to reproducible and collaborative neuroimaging analysis. Traditional teaching on neuroimaging usually consists of a series of lectures that emphasize the big picture rather than the foundations on…

Other Statistics · Statistics 2018-10-23 K. Jarrod Millman , Matthew Brett , Ross Barnowski , Jean-Baptiste Poline

As generative AI becomes embedded in higher education, it increasingly shapes how students complete academic tasks. While these systems offer efficiency and support, concerns persist regarding over-automation, diminished student agency, and…

Human-Computer Interaction · Computer Science 2026-03-16 Nifu Dan

Group work, where students work on projects to overcome challenges together, has numerous advantages, including learning of important transferable skills, better learning experience and increased motivation. However, in many academic…

Computers and Society · Computer Science 2018-11-09 Hugh Harvey , James Keen , Chester Robinson , James Roff , Thilo Gross

In this world of the digital era, in which we are living, one of the fundamental competences that students must acquire is the competence in Computational Thinking (CT). Although there is no general consensus on a formal definition, there…

Computers and Society · Computer Science 2024-02-08 Concepcion Varela , Carolina Rebollar , Olatz Garcia , Eugenio Bravo , Javier Bilbao

Collaboration skills are important for future software engineers. In computer science education, these skills are often practiced through group assignments, where students develop software collaboratively. The approach that students take in…

Computers and Society · Computer Science 2021-03-17 Anna van der Meulen , Efthimia Aivaloglou

The growing number of students enrolling in Computer Science (CS) programmes is pushing CS educators to their limits. This poses significant challenges to computing education, particularly the teaching of introductory programming and…

Software Engineering · Computer Science 2024-12-19 Zhiyu Fan , Yannic Noller , Ashish Dandekar , Abhik Roychoudhury

Quantum computing is a rapidly evolving field encompassing various disciplines such as physics, mathematics, computer engineering, and computer science. Teaching quantum computing in a concise and effective manner can be challenging,…

Physics Education · Physics 2025-10-07 Leonel Sousa
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