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Person re-identification (person Re-Id) aims to retrieve the pedestrian images of a same person that captured by disjoint and non-overlapping cameras. Lots of researchers recently focuse on this hot issue and propose deep learning based…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Chengyuan Zhang , Lei Zhu , Shichao Zhang

We tackle the human motion imitation, appearance transfer, and novel view synthesis within a unified framework, which means that the model once being trained can be used to handle all these tasks. The existing task-specific methods mainly…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Wen Liu , Zhixin Piao , Jie Min , Wenhan Luo , Lin Ma , Shenghua Gao

We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Huiwen Luo , Koki Nagano , Han-Wei Kung , Mclean Goldwhite , Qingguo Xu , Zejian Wang , Lingyu Wei , Liwen Hu , Hao Li

Convolutional neural network (CNN) have proven its success for semantic segmentation, which is a core task of emerging industrial applications such as autonomous driving. However, most progress in semantic segmentation of urban scenes is…

Computer Vision and Pattern Recognition · Computer Science 2021-07-01 Jiawei Chen , Yuexiang Li , Kai Ma , Yefeng Zheng

GANs are able to perform generation and manipulation tasks, trained on a single video. However, these single video GANs require unreasonable amount of time to train on a single video, rendering them almost impractical. In this paper we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Niv Haim , Ben Feinstein , Niv Granot , Assaf Shocher , Shai Bagon , Tali Dekel , Michal Irani

This paper is on face/head reenactment where the goal is to transfer the facial pose (3D head orientation and expression) of a target face to a source face. Previous methods focus on learning embedding networks for identity and pose…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Stella Bounareli , Vasileios Argyriou , Georgios Tzimiropoulos

Fake face detection is a significant challenge for intelligent systems as generative models become more powerful every single day. As the quality of fake faces increases, the trained models become more and more inefficient to detect the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Hadi Mansourifar , Weidong Shi

We present a generalizable novel view synthesis method which enables modifying the visual appearance of an observed scene so rendered views match a target weather or lighting condition without any scene specific training or access to…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Josef Bengtson , David Nilsson , Che-Tsung Lin , Marcel Büsching , Fredrik Kahl

Technological developments have produced methods that can generate educational videos from input text or sound. Recently, the use of deep learning techniques for image and video generation has been widely explored, particularly in…

Multimedia · Computer Science 2026-01-27 M. E. ElAlami , S. M. Khater , M. El. R. Rehan

Facial attribute editing aims to manipulate attributes on the human face, e.g., adding a mustache or changing the hair color. Existing approaches suffer from a serious compromise between correct attribute generation and preservation of the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Zhenliang He , Meina Kan , Jichao Zhang , Shiguang Shan

Generative Adversarial Networks (GANs) have shown great performance on super-resolution problems since they can generate more visually realistic images and video frames. However, these models often introduce side effects into the outputs,…

Image and Video Processing · Electrical Eng. & Systems 2024-03-19 Xijun Wang , Santiago López-Tapia , Alice Lucas , Xinyi Wu , Rafael Molina , Aggelos K. Katsaggelos

Video generation is a challenging task that requires modeling plausible spatial and temporal dynamics in a video. Inspired by how humans perceive a video by grouping a scene into moving and stationary components, we propose a method that…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Arti Keshari , Sonam Gupta , Sukhendu Das

Generative Adversarial Networks (GANs) have shown remarkable successes in generating realistic images and interpolating changes between images. Existing models, however, do not take into account physical contexts behind images in generating…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Hayato Futase , Tomoki Tsujimura , Tetsuya Kajimoto , Hajime Kawarazaki , Toshiyuki Suzuki , Makoto Miwa , Yutaka Sasaki

Active Appearance Models (AAMs) are a well-established technique for fitting deformable models to images, but they are limited by linear appearance assumptions and can struggle with complex variations. In this paper, we explore if the AAM…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Anurag Awasthi

Pose-driven human-image animation diffusion models have shown remarkable capabilities in realistic human video synthesis. Despite the promising results achieved by previous approaches, challenges persist in achieving temporally consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Jeongho Kim , Min-Jung Kim , Junsoo Lee , Jaegul Choo

We are interested in learning visual representations which allow for 3D manipulations of visual objects based on a single 2D image. We cast this into an image-to-image transformation task, and propose Iterative Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Ysbrand Galama , Thomas Mensink

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…

Graphics · Computer Science 2021-10-04 Qianhui Men , Hubert P. H. Shum , Edmond S. L. Ho , Howard Leung

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

The field of video generation has expanded significantly in recent years, with controllable and compositional video generation garnering considerable interest. Most methods rely on leveraging annotations such as text, objects' bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Aram Davtyan , Sepehr Sameni , Björn Ommer , Paolo Favaro

Unsupervised image-to-image translation is the task of translating an image from one domain to another in the absence of any paired training examples and tends to be more applicable to practical applications. Nevertheless, the extension of…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Yang Chen , Yingwei Pan , Ting Yao , Xinmei Tian , Tao Mei