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Related papers: Optimal Taxes in Atomic Congestion Games

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Are rewards or penalties more effective in influencing user behavior? This work compares the effectiveness of subsidies and tolls in incentivizing user behavior in congestion games. The predominantly studied method of influencing user…

Computer Science and Game Theory · Computer Science 2022-04-15 Bryce L. Ferguson , Philip N. Brown , Jason R. Marden

The congestion pricing is an efficient allocation approach to mediate demand and supply of network resources. Different from the previous pricing using Affine Marginal Cost (AMC), we focus on studying the game between network coding and…

Networking and Internet Architecture · Computer Science 2011-10-20 Wang Gang , Dai Xia

We consider a largely untapped potential for the improvement of traffic networks that is rooted in the inherent uncertainty of travel times. Travel times are subject to stochastic uncertainty resulting from various parameters such as…

Computer Science and Game Theory · Computer Science 2025-10-22 Svenja M. Griesbach , Martin Hoefer , Max Klimm , Tim Koglin

Road congestion induces significant costs across the world, and road network disturbances, such as traffic accidents, can cause highly congested traffic patterns. If a planner had control over the routing of all vehicles in the network,…

Optimization and Control · Mathematics 2021-06-07 Daniel A. Lazar , Erdem Bıyık , Dorsa Sadigh , Ramtin Pedarsani

Are rewards or penalties more effective in influencing user behavior? This work compares the effectiveness of subsidies and tolls in incentivizing users in congestion games. The predominantly studied method of influencing user behavior in…

Computer Science and Game Theory · Computer Science 2019-10-08 Bryce L. Ferguson , Philip N. Brown , Jason R. Marden

We consider the following question: in a nonatomic routing game, can the tolls that induce the minimum latency flow be computed without knowing the latency functions? Since the latency functions are unknown, we assume we are given an oracle…

Computer Science and Game Theory · Computer Science 2015-05-20 Siddharth Barman , Umang Bhaskar , Chaitanya Swamy

In this paper, we investigate Nash-regret minimization in congestion games, a class of games with benign theoretical structure and broad real-world applications. We first propose a centralized algorithm based on the optimism in the face of…

Computer Science and Game Theory · Computer Science 2023-01-24 Qiwen Cui , Zhihan Xiong , Maryam Fazel , Simon S. Du

An universal primal-dual approach of description equilibriums in large class of hierarchical congestion population games is proposed. At the very core of the approach is hierarchy of enclosed to each other transport networks. In different…

Optimization and Control · Mathematics 2016-03-09 Alexander Gasnikov , Evgenia Gasnikova , Sergey Matsievsky , Inna Usik

A central goal in algorithmic game theory is to analyze the performance of decentralized multiagent systems, like communication and information networks. In the absence of a central planner who can enforce how these systems are utilized,…

Computer Science and Game Theory · Computer Science 2022-05-10 Vasilis Gkatzelis , Kostas Kollias , Alkmini Sgouritsa , Xizhi Tan

In this paper we introduce a capacity allocation game which models the problem of maximizing network utility from the perspective of distributed noncooperative agents. Motivated by the idea of self-managed networks, in the developed…

Computer Science and Game Theory · Computer Science 2013-07-23 Dariusz Gcasior , Maciej Drwal

We propose a mechanism to allocate slots fairly at congested airports. This mechanism: (a) ensures that the slots are allocated according to the true valuations of airlines, (b) provides fair opportunities to the flights connecting remote…

Computer Science and Game Theory · Computer Science 2021-04-27 Aasheesh Dixit , Garima Shakya , Suresh Kumar Jakhar , Swaprava Nath

In this paper, we reveal the relationship between entropy rate and the congestion in complex network and solve it analytically for special cases. Finding maximizing entropy rate will lead to an improvement of traffic efficiency, we propose…

Physics and Society · Physics 2017-09-15 Yuhang Fan , Hanyuan Liu , Shibo He

In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. In this paper, we explore the concept of equilibrium design, where incentives are designed to obtain a…

Logic in Computer Science · Computer Science 2024-12-18 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

Coordinating the movement of multiple autonomous agents over a shared network is a fundamental challenge in algorithmic robotics, intelligent transportation, and distributed systems. The dominant approach, Multi-Agent Path Finding, relies…

Multiagent Systems · Computer Science 2026-02-04 Tesshu Hanaka , Nikolaos Melissinos , Hirotaka Ono

The distributed task allocation problem, as one of the most interesting distributed optimization challenges, has received considerable research attention recently. Previous works mainly focused on the task allocation problem in a population…

Computer Science and Game Theory · Computer Science 2023-08-22 Chunxia Liu , Kaihong Lu , Xiaojie Chen , Attila Szolnoki

This paper provides a comprehensive convergence analysis of the PoA of both pure and mixed Nash equilibria in atomic congestion games with unsplittable demands.

Computer Science and Game Theory · Computer Science 2022-06-24 Zijun Wu , Rolf H. Moehring , Chunying Ren , Dachuan Xu

Teaming is the process of establishing connections among agents within a system to enable collaboration toward achieving a collective goal. This paper examines teaming in the context of a network of agents learning to coordinate with…

Systems and Control · Electrical Eng. & Systems 2025-04-08 Zhewei Wang , Olugbenga Moses Anubi , Marcos M. Vasconcelos

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

Computer Science and Game Theory · Computer Science 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

We study a game-theoretic variant of the maximum circulation problem. In a flow allocation game, we are given a directed flow network. Each node is a rational agent and can strategically allocate any incoming flow to the outgoing edges.…

Computer Science and Game Theory · Computer Science 2023-12-22 Nils Bertschinger , Martin Hoefer , Daniel Schmand

We analyze the behavior of a large number of strategic drivers traveling over an urban traffic network using the mean-field game framework. We assume an incentive mechanism for congestion mitigation under which each driver selecting a…

Optimization and Control · Mathematics 2018-08-17 Takashi Tanaka , Ehsan Nekouei , Karl Henrik Johansson