Related papers: Navigating Planar Topologies in Near-Optimal Space…
Let G be an embedded planar undirected graph that has n vertices, m edges, and f faces but has no self-loop or multiple edge. If G is triangulated, we can encode it using {4/3}m-1 bits, improving on the best previous bound of about 1.53m…
The Planar Graph Metric Compression Problem is to compactly encode the distances among $k$ nodes in a planar graph of size $n$. Two na\"ive solutions are to store the graph using $O(n)$ bits, or to explicitly store the distance matrix with…
Existing planar map encodings neglect maps with loops. The presented scheme encodes any connected planar map in 4 bits/edge. Encoding and decoding time is O(edges). Implicit face/edge/vertex orderings and canonical encodings are discussed.
Let G be a plane graph of n nodes, m edges, f faces, and no self-loop. G need not be connected or simple (i.e., free of multiple edges). We give three sets of coding schemes for G which all take O(m+n) time for encoding and decoding. Our…
There are many representations of planar graphs, but few are as elegant as Tur\'an's (1984): it is simple and practical, uses only 4 bits per edge, can handle self-loops and multi-edges, and can store any specified embedding. Its main…
We consider the problem of encoding two-dimensional arrays, whose elements come from a total order, for answering \topk{} queries. The aim is to obtain encodings that use space close to the information-theoretic lower bound, which can be…
A planar orthogonal drawing $\Gamma$ of a planar graph $G$ is a geometric representation of $G$ such that the vertices are drawn as distinct points of the plane, the edges are drawn as chains of horizontal and vertical segments, and no two…
The enormous amount of data to be represented using large graphs exceeds in some cases the resources of a conventional computer. Edges in particular can take up a considerable amount of memory as compared to the number of nodes. However,…
We describe an algorithm for compressing a partially ordered set, or \emph{poset}, so that it occupies space matching the information theory lower bound (to within lower order terms), in the worst case. Using this algorithm, we design a…
We present space-efficient algorithms for computing cut vertices in a given graph with $n$ vertices and $m$ edges in linear time using $O(n+\min\{m,n\log \log n\})$ bits. With the same time and using $O(n+m)$ bits, we can compute the…
In the area of beyond-planar graphs, i.e. graphs that can be drawn with some local restrictions on the edge crossings, the recognition problem is prominent next to the density question for the different graph classes. For 1-planar graphs,…
Let $G$ be an unlabeled planar and simple $n$-vertex graph. Unlabeled graphs are graphs where the label-information is either not given or lost during the construction of data-structures. We present a succinct encoding of $G$ that provides…
It was conjectured by Gupta et al. [Combinatorica04] that every planar graph can be embedded into $\ell_1$ with constant distortion. However, given an $n$-vertex weighted planar graph, the best upper bound on the distortion is only…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let $\mathcal{P}$ be a set of $n$ weighted points in the plane. Let $D$ represent a planar object, such as a rectangle, or a disk. We…
We show that there are $O(n \cdot 4^{n/11})$ planar graphs on $n$ vertices which do not admit a simultaneous straight-line embedding on any $n$-point set in the plane. In particular, this improves the best known bound $O(n!)$ significantly.
We show that finding orthogonal grid-embeddings of plane graphs (planar with fixed combinatorial embedding) with the minimum number of bends in the so-called Kandinsky model (which allows vertices of degree $> 4$) is NP-complete, thus…
Motivated by finding planar embeddings that lead to drawings with favorable aesthetics, we study the problems MINMAXFACE and UNIFORMFACES of embedding a given biconnected multi-graph such that the largest face is as small as possible and…
We develop an efficient parallel algorithm for answering shortest-path queries in planar graphs and implement it on a multi-node CPU/GPU clusters. The algorithm uses a divide-and-conquer approach for decomposing the input graph into small…
We consider the massively parallel computation (MPC) model, which is a theoretical abstraction of large-scale parallel processing models such as MapReduce. In this model, assuming the widely believed 1-vs-2-cycles conjecture, solving many…
We discuss the problem of embedding graphs in the plane with restrictions on the vertex mapping. In particular, we introduce a technique for drawing planar graphs with a fixed vertex mapping that bounds the number of times edges bend. An…