Related papers: Generative Audio Synthesis with a Parametric Model
3D data that contains rich geometry information of objects and scenes is valuable for understanding 3D physical world. With the recent emergence of large-scale 3D datasets, it becomes increasingly crucial to have a powerful 3D generative…
In this paper, we aim at improving the performance of synthesized speech in statistical parametric speech synthesis (SPSS) based on a generative adversarial network (GAN). In particular, we propose a novel architecture combining the…
Existing automatic music generation approaches that feature deep learning can be broadly classified into two types: raw audio models and symbolic models. Symbolic models, which train and generate at the note level, are currently the more…
It is perhaps no longer surprising that machine learning models, especially deep neural networks, are particularly vulnerable to attacks. One such vulnerability that has been well studied is model extraction: a phenomenon in which the…
Audio coding is an essential module in the real-time communication system. Neural audio codecs can compress audio samples with a low bitrate due to the strong modeling and generative capabilities of deep neural networks. To address the poor…
Extracting individual elements from music mixtures is a valuable tool for music production and practice. While neural networks optimized to mask or transform mixture spectrograms into the individual source(s) have been the leading approach,…
We study possibilities for automated invariant generation in parametric systems. We use (a refinement of) an algorithm for symbol elimination in theory extensions to devise a method for iteratively strengthening certain classes of safety…
In this paper we propose a novel model for unconditional audio generation based on generating one audio sample at a time. We show that our model, which profits from combining memory-less modules, namely autoregressive multilayer…
While several self-supervised approaches for learning discrete speech representation have been proposed, it is unclear how these seemingly similar approaches relate to each other. In this paper, we consider a generative model with discrete…
This paper describes a preliminary approach to algorithmically reproduce the archetypical structure adopted by humans to classify sounds. In particular, we propose an approach to predict the human perceived chaos/order level in a sound and…
Realistic fine-grained multi-agent simulation of real-world complex systems is crucial for many downstream tasks such as reinforcement learning. Recent work has used generative models (GANs in particular) for providing high-fidelity…
Supervised training of speech recognition models requires access to transcribed audio data, which often is not possible due to confidentiality issues. Our approach to this problem is to generate synthetic audio from a text-only corpus using…
Deep neural networks have shown promise for music audio signal processing applications, often surpassing prior approaches, particularly as end-to-end models in the waveform domain. Yet results to date have tended to be constrained by low…
The development of generative Machine Learning (ML) models in creative practices, enabled by the recent improvements in usability and availability of pre-trained models, is raising more and more interest among artists, practitioners and…
Language models pretrained on text-only corpora often struggle with tasks that require auditory commonsense knowledge. Previous work addresses this problem by augmenting the language model to retrieve knowledge from external audio…
In video game design, audio (both environmental background music and object sound effects) play a critical role. Sounds are typically pre-created assets designed for specific locations or objects in a game. However, user-generated content…
This paper presents a novel paradigm in simulation-based engineering sciences by introducing a new framework called Generative Parametric Design (GPD). The GPD framework enables the generation of new designs along with their corresponding…
Deep generative models are able to suggest new organic molecules by generating strings, trees, and graphs representing their structure. While such models allow one to generate molecules with desirable properties, they give no guarantees…
This paper proposes a method to improve the quality delivered by statistical parametric speech synthesizers. For this, we use a codebook of pitch-synchronous residual frames, so as to construct a more realistic source signal. First a…
Developing fully parametric building models for performance-based generative design tasks often requires proficiency in many advanced 3D modeling and visual programming, limiting its use for many building designers. Moreover, iterations of…