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The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe

We consider the following well-studied problem of metric distortion in social choice. Suppose we have an election with $n$ voters and $m$ candidates located in a shared metric space. We would like to design a voting rule that chooses a…

Computer Science and Game Theory · Computer Science 2024-11-07 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang , Hongxun Wu

Metric distortion in social choice is a framework for evaluating how well voting rules minimize social cost when both voters and candidates exist in a shared metric space, with a voter's cost defined by their distance to a candidate. Voters…

Computer Science and Game Theory · Computer Science 2025-02-14 Mohak Goyal , Sahasrajit Sarmasarkar

Distortion-based analysis has established itself as a fruitful framework for comparing voting mechanisms. m voters and n candidates are jointly embedded in an (unknown) metric space, and the voters submit rankings of candidates by…

Computer Science and Game Theory · Computer Science 2019-12-17 David Kempe

In this work we study the metric distortion problem in voting theory under a limited amount of ordinal information. Our primary contribution is threefold. First, we consider mechanisms which perform a sequence of pairwise comparisons…

Computer Science and Game Theory · Computer Science 2021-07-07 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

Consider the following social choice problem. Suppose we have a set of $n$ voters and $m$ candidates that lie in a metric space. The goal is to design a mechanism to choose a candidate whose average distance to the voters is as small as…

Computer Science and Game Theory · Computer Science 2021-11-09 Moses Charikar , Prasanna Ramakrishnan

We consider models for social choice where voters rank a set of choices (or alternatives) by deliberating in small groups of size at most $k$, and these outcomes are aggregated by a social choice rule to find the winning alternative. We…

Computer Science and Game Theory · Computer Science 2025-03-21 Ashish Goel , Mohak Goyal , Kamesh Munagala

One way of evaluating social choice (voting) rules is through a utilitarian distortion framework. In this model, we assume that agents submit full rankings over the alternatives, and these rankings are generated from underlying, but…

Computer Science and Game Theory · Computer Science 2018-10-03 Ashish Goel , Reyna Hulett , Anilesh K. Krishnaswamy

We study the design of voting rules in the metric distortion framework. It is known that any deterministic rule suffers distortion of at least $3$, and that randomized rules can achieve distortion strictly less than $3$, often at the cost…

Computer Science and Game Theory · Computer Science 2026-02-10 Ziyi Cai , D. D. Gao , Prasanna Ramakrishnan , Kangning Wang

We study social choice rules under the utilitarian distortion framework, with an additional metric assumption on the agents' costs over the alternatives. In this approach, these costs are given by an underlying metric on the set of all…

Computer Science and Game Theory · Computer Science 2021-01-15 Ashish Goel , Anilesh Kollagunta Krishnaswamy , Kamesh Munagala

In this paper, we study the metric distortion of deterministic social choice rules that choose a winning candidate from a set of candidates based on voter preferences. Voters and candidates are located in an underlying metric space. A voter…

Computer Science and Game Theory · Computer Science 2019-05-07 Kamesh Munagala , Kangning Wang

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

In the well-studied metric distortion problem in social choice, we have voters and candidates located in a shared metric space, and the objective is to design a voting rule that selects a candidate with minimal total distance to the voters.…

Computer Science and Game Theory · Computer Science 2025-05-21 Moses Charikar , Prasanna Ramakrishnan , Zihan Tan , Kangning Wang

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

We provide mechanisms and new metric distortion bounds for line-up elections. In such elections, a set of $n$ voters, $m$ candidates, and $\ell$ positions are all located in a metric space. The goal is to choose a set of candidates and…

Computer Science and Game Theory · Computer Science 2025-02-25 Christopher Jerrett , Yue Han , Elliot Anshelevich

Suppose that we have $n$ agents and $n$ items which lie in a shared metric space. We would like to match the agents to items such that the total distance from agents to their matched items is as small as possible. However, instead of having…

Computer Science and Game Theory · Computer Science 2023-05-23 Nima Anari , Moses Charikar , Prasanna Ramakrishnan

In the metric distortion problem, a set of voters and candidates lie in a common metric space, and a committee of $k$ candidates must be elected. The objective is to minimize a social cost, defined as a function of the distances between…

Computer Science and Game Theory · Computer Science 2025-10-16 Javier Cembrano , Golnoosh Shahkarami

In this paper, we study the distortion bounds for voting mechanisms in multi-winner elections in general metric spaces. Our study pertains to the case in which each voter only reports her favorite candidate amongst $m$ possible choices.…

Computer Science and Game Theory · Computer Science 2025-05-29 Gennaro Auricchio , Zeyu Ren , Zihe Wang , Jie Zhang

We revisit the recent breakthrough result of Gkatzelis et al. on (single-winner) metric voting, which showed that the optimal distortion of 3 can be achieved by a mechanism called Plurality Matching. The rule picks an arbitrary candidate…

Computer Science and Game Theory · Computer Science 2025-02-05 Fatih Erdem Kizilkaya , David Kempe

We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…

Computer Science and Game Theory · Computer Science 2023-01-10 Aris Filos-Ratsikas , Alexandros A. Voudouris
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