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Related papers: Towards a complete 3D morphable model of the human…

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3D spatial understanding is essential in real-world applications such as robotics, autonomous vehicles, virtual reality, and medical imaging. Recently, Large Language Models (LLMs), having demonstrated remarkable success across various…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Jirong Zha , Yuxuan Fan , Xiao Yang , Chen Gao , Xinlei Chen

While current talking head models are capable of generating photorealistic talking head videos, they provide limited pose controllability. Most methods require specific video sequences that should exactly contain the head pose desired,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Kwangho Lee , Patrick Kwon , Myung Ki Lee , Namhyuk Ahn , Junsoo Lee

Eyeglasses play an important role in the perception of identity. Authentic virtual representations of faces can benefit greatly from their inclusion. However, modeling the geometric and appearance interactions of glasses and the face of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Junxuan Li , Shunsuke Saito , Tomas Simon , Stephen Lombardi , Hongdong Li , Jason Saragih

Recent advances in 3D human shape estimation build upon parametric representations that model very well the shape of the naked body, but are not appropriate to represent the clothing geometry. In this paper, we present an approach to model…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Albert Pumarola , Jordi Sanchez , Gary P. T. Choi , Alberto Sanfeliu , Francesc Moreno-Noguer

High-quality reconstruction of controllable 3D head avatars from 2D videos is highly desirable for virtual human applications in movies, games, and telepresence. Neural implicit fields provide a powerful representation to model 3D head…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Chuhan Chen , Matthew O'Toole , Gaurav Bharaj , Pablo Garrido

Ears are a particularly difficult region of the human face to model, not only due to the non-rigid deformations existing between shapes but also to the challenges in processing the retrieved data. The first step towards obtaining a good…

Computer Vision and Pattern Recognition · Computer Science 2022-02-07 Filipa Valdeira , Ricardo Ferreira , Alessandra Micheletti , Cláudia Soares

Three-dimensional models of craniofacial variation over the general population are useful for assessing pre- and post-operative head shape when treating various craniofacial conditions, such as craniosynostosis. We present a new method of…

Computer Vision and Pattern Recognition · Computer Science 2016-01-22 Nick Pears , Christian Duncan

Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Bin Liu , Zhixiang Xiong , Zhifen He , Bo Li

Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Yiyu Zhuang , Yuxiao He , Jiawei Zhang , Yanwen Wang , Jiahe Zhu , Yao Yao , Siyu Zhu , Xun Cao , Hao Zhu

Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of facial deformations into identity geometry, expressions and skin reflectance. These models are typically learned from a limited number of 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Mallikarjun B R , Ayush Tewari , Hans-Peter Seidel , Mohamed Elgharib , Christian Theobalt

We present DreamLLM-3D, a composite multimodal AI system behind an immersive art installation for dream re-experiencing. It enables automated dream content analysis for immersive dream-reliving, by integrating a Large Language Model (LLM)…

Human-Computer Interaction · Computer Science 2025-03-24 Pinyao Liu , Keon Ju Lee , Alexander Steinmaurer , Claudia Picard-Deland , Michelle Carr , Alexandra Kitson

Numerous methods have been proposed to detect, estimate, and analyze properties of people in images, including 3D pose, shape, contact, human-object interaction, and emotion. While widely applicable in vision and other areas, such methods…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jing Lin , Yao Feng , Weiyang Liu , Michael J. Black

Head generation with diverse identities is an important task in computer vision and computer graphics, widely used in multimedia applications. However, current full head generation methods require a large number of 3D scans or multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuhao Cheng , Yichao Yan , Wenhan Zhu , Ye Pan , Bowen Pan , Xiaokang Yang

Although multimodal large language models (MLLMs) have achieved promising results on a wide range of vision-language tasks, their ability to perceive and understand human faces is rarely explored. In this work, we comprehensively evaluate…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Haomiao Sun , Mingjie He , Tianheng Lian , Hu Han , Shiguang Shan

We introduce a novel, data-driven approach for reconstructing temporally coherent 3D motion from unstructured and potentially partial observations of non-rigidly deforming shapes. Our goal is to achieve high-fidelity motion reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Aymen Merrouche , Stefanie Wuhrer , Edmond Boyer

Text-guided human body animation has advanced rapidly, yet facial animation lags due to the scarcity of well-annotated, text-paired facial corpora. To close this gap, we leverage foundation generative models to synthesize a large, balanced…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Luchuan Song , Pinxin Liu , Haiyang Liu , Zhenchao Jin , Yolo Yunlong Tang , Zichong Xu , Susan Liang , Jing Bi , Jason J Corso , Chenliang Xu

Current advances in human head modeling allow the generation of plausible-looking 3D head models via neural representations, such as NeRFs and SDFs. Nevertheless, constructing complete high-fidelity head models with explicitly controlled…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Artem Sevastopolsky , Philip-William Grassal , Simon Giebenhain , ShahRukh Athar , Luisa Verdoliva , Matthias Niessner

In this paper, we bring together two divergent strands of research: photometric face capture and statistical 3D face appearance modelling. We propose a novel lightstage capture and processing pipeline for acquiring ear-to-ear, truly…

Computer Vision and Pattern Recognition · Computer Science 2020-06-22 William A. P. Smith , Alassane Seck , Hannah Dee , Bernard Tiddeman , Joshua Tenenbaum , Bernhard Egger

Traditional methods for image-based 3D face reconstruction and facial motion retargeting fit a 3D morphable model (3DMM) to the face, which has limited modeling capacity and fail to generalize well to in-the-wild data. Use of deformation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Bindita Chaudhuri , Noranart Vesdapunt , Linda Shapiro , Baoyuan Wang

In this paper, we present an end-to-end learning framework for detailed 3D face reconstruction from a single image. Our approach uses a 3DMM-based coarse model and a displacement map in UV-space to represent a 3D face. Unlike previous work…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Yajing Chen , Fanzi Wu , Zeyu Wang , Yibing Song , Yonggen Ling , Linchao Bao