Related papers: RWNE: A Scalable Random-Walk-Based Network Embeddi…
This work is motivated by the study of some two-dimensional random walks in random environment (RWRE) with transition probabilities independent of one coordinate of the walk. These are non-reversible models and can not be treated by…
We propose the first return time distribution (FRTD) of a random walk as an interpretable and mathematically grounded node embedding. The FRTD assigns a probability mass function to each node, allowing us to define a distance between any…
This paper proposes an algorithm for increasing data persistency in large-scale sensor networks. In the scenario considered here, k out of n nodes sense the phenomenon and produced ? information packets. Due to usually hazardous environment…
In the information overloaded web, personalized recommender systems are essential tools to help users find most relevant information. The most heavily-used recommendation frameworks assume user interactions that are characterized by a…
Random scale-free overlay topologies provide a number of properties like for example high resilience against failures of random nodes, small (average) diameter as well as good expansion and congestion characteristics that make them…
Graphs are often used to organize data because of their simple topological structure, and therefore play a key role in machine learning. And it turns out that the low-dimensional embedded representation obtained by graph representation…
In this article, we first give a comprehensive description of random walk (RW) problem focusing on self-similarity, dynamic scaling and its connection to diffusion phenomena. One of the main goals of our work is to check how robust the RW…
This paper describes a general framework for learning Higher-Order Network Embeddings (HONE) from graph data based on network motifs. The HONE framework is highly expressive and flexible with many interchangeable components. The…
Network embedding is a very important method for network data. However, most of the algorithms can only deal with static networks. In this paper, we propose an algorithm Recurrent Neural Network Embedding (RNNE) to deal with dynamic…
Attributed network embedding has attracted plenty of interest in recent years. It aims to learn task-independent, low-dimensional, and continuous vectors for nodes preserving both topology and attribute information. Most of the existing…
We have witnessed the discovery of many techniques for network representation learning in recent years, ranging from encoding the context in random walks to embedding the lower order connections, to finding latent space representations with…
Random walk in random environment (RWRE) is a fundamental model of statistical mechanics, describing the movement of a particle in a highly disordered and inhomogeneous medium as a random walk with random jump probabilities. It has been…
Temporal network data are increasingly available in various domains, and often represent highly complex systems with intricate structural and temporal evolutions. Due to the difficulty of processing such complex data, it may be useful to…
Random walk sampling methods have been widely used in graph sampling in recent years, while it has bias towards higher degree nodes in the sample. To overcome this deficiency, classical methods such as MHRW design weighted walking by…
We study random walks with stochastic resetting to the initial position on arbitrary networks. We obtain the stationary probability distribution as well as the mean and global first passage times, which allow us to characterize the effect…
Community structures are critical for understanding the mesoscopic organization of networks, bridging local and global patterns. While methods such as DeepWalk and node2vec capture local positional information through random walks, they…
Increased attention has been paid over the last four years to dynamic network embedding. Existing dynamic embedding methods, however, consider the problem as limited to the evolution of a topology over a sequence of global, discrete states.…
The goal of network embedding is to transform nodes in a network to a low-dimensional embedding vectors. Recently, heterogeneous network has shown to be effective in representing diverse information in data. However, heterogeneous network…
We study discrete-time random walks on arbitrary networks with first-passage resetting processes. To the end, a set of nodes are chosen as observable nodes, and the walker is reset instantaneously to a given resetting node whenever it hits…
Graphs in many applications, such as social networks and IoT, are inherently streaming, involving continuous additions and deletions of vertices and edges at high rates. Constructing random walks in a graph, i.e., sequences of vertices…