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Related papers: Time-inconsistent Planning: Simple Motivation Is H…

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In this paper we investigate the computational complexity of motivating time-inconsistent agents to complete long term projects. We resort to an elegant graph-theoretic model, introduced by Kleinberg and Oren, which consists of a task graph…

Computational Complexity · Computer Science 2016-01-05 Susanne Albers , Dennis Kraft

Time-inconsistency refers to a paradox in decision making where agents exhibit inconsistent behaviors over time. Examples are procrastination where agents tends to costly postpone easy tasks, and abandonments where agents start a plan and…

Computer Science and Game Theory · Computer Science 2015-04-03 Pingzhong Tang , Yifeng Teng , Zihe Wang , Shenke Xiao , Yichong Xu

In many settings, people exhibit behavior that is inconsistent across time --- we allocate a block of time to get work done and then procrastinate, or put effort into a project and then later fail to complete it. An active line of research…

Computer Science and Game Theory · Computer Science 2014-05-07 Jon Kleinberg , Sigal Oren

Coordinating agents through hazardous environments, such as aid-delivering drones navigating conflict zones or field robots traversing deployment areas filled with obstacles, poses fundamental planning challenges. We introduce and analyze…

Computer Science and Game Theory · Computer Science 2026-03-20 Andrzej Kaczmarczyk , Šimon Schierreich , Nicholas Axel Tanujaya , Haifeng Xu

Individuals working towards a goal often exhibit time inconsistent behavior, making plans and then failing to follow through. One well-known model of such behavioral anomalies is present-bias discounting: individuals over-weight present…

Computer Science and Game Theory · Computer Science 2016-06-10 Nick Gravin , Nicole Immorlica , Brendan Lucier , Emmanouil Pountourakis

Time-inconsistent behavior, such as procrastination or abandonment of long-term goals, arises when agents evaluate immediate outcomes disproportionately higher than future ones. This leads to globally suboptimal behavior, where plans are…

Computer Science and Game Theory · Computer Science 2026-01-13 Tatiana Belova , Yuriy Dementiev , Artur Ignatiev , Danil Sagunov

We consider the task of allocating indivisible items to agents, when the agents' preferences over the items are identical. The preferences are captured by means of a directed acyclic graph, with vertices representing items and an edge…

Discrete Mathematics · Computer Science 2024-02-02 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

We consider the problem of fairly dividing a set of heterogeneous divisible resources among agents with different preferences. We focus on the setting where the resources correspond to the edges of a connected graph, every agent must be…

Data Structures and Algorithms · Computer Science 2023-12-13 Argyrios Deligkas , Eduard Eiben , Robert Ganian , Thekla Hamm , Sebastian Ordyniak

Given a connected graph on whose edges we can build roads to connect the nodes, a number of agents hold possibly different perspectives on which edges should be selected by assigning different edge weights. Our task is to build a minimum…

Computer Science and Game Theory · Computer Science 2022-12-02 Bo Li , Xiaowei Wu , Chenyang Xu , Ruilong Zhang

Everyone puts things off sometimes. How can we combat this tendency to procrastinate? A well-known technique used by instructors is to break up a large project into more manageable chunks. But how should this be done best? Here we study the…

Computer Science and Game Theory · Computer Science 2023-09-26 Joe Halpern , Aditya Saraf

The present bias is a well-documented behavioral trait that significantly influences human decision-making, with present-biased agents often prioritizing immediate rewards over long-term benefits, leading to suboptimal outcomes in various…

Computer Science and Game Theory · Computer Science 2024-08-27 Tatiana Belova , Yuriy Dementiev , Fedor V. Fomin , Petr A. Golovach , Artur Ignatiev

People tend to behave inconsistently over time due to an inherent present bias. As this may impair performance, social and economic settings need to be adapted accordingly. Common tools to reduce the impact of time-inconsistent behavior are…

Data Structures and Algorithms · Computer Science 2017-02-07 Susanne Albers , Dennis Kraft

Allocating indivisible items among a set of agents is a frequently studied discrete optimization problem. In the setting considered in this work, the agents' preferences over the items are assumed to be identical. We consider a very recent…

Computer Science and Game Theory · Computer Science 2025-09-08 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

Many combinatorial optimization problems can be formulated as the search for a subgraph that satisfies certain properties and minimizes the total weight. We assume here that the vertices correspond to points in a metric space and can take…

Data Structures and Algorithms · Computer Science 2024-12-25 Marin Bougeret , Jérémy Omer , Michael Poss

For the task of moving a group of indistinguishable agents on a connected graph with unit edge lengths into an arbitrary goal formation, it was previously shown that distance optimal paths can be scheduled to complete with a tight…

Robotics · Computer Science 2015-03-20 Jingjin Yu

We introduce a new bilevel version of the classic shortest path problem and completely characterize its computational complexity with respect to several problem variants. In our problem, the leader and the follower each control a subset of…

Data Structures and Algorithms · Computer Science 2026-02-19 Dorothee Henke , Lasse Wulf

Interdiction problems are leader-follower games in which the leader is allowed to delete a certain number of edges from the graph in order to maximally impede the follower, who is trying to solve an optimization problem on the impeded…

Data Structures and Algorithms · Computer Science 2013-10-02 Feng Pan , Aaron Schild

We present three new complexity results for classes of planning problems with simple causal graphs. First, we describe a polynomial-time algorithm that uses macros to generate plans for the class 3S of planning problems with binary state…

Artificial Intelligence · Computer Science 2011-11-02 Omer Giménez , Anders Jonsson

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…

Artificial Intelligence · Computer Science 2021-04-15 Konstantin Yakovlev , Anton Andreychuk

Graph planning gives rise to fundamental algorithmic questions such as shortest path, traveling salesman problem, etc. A classical problem in discrete planning is to consider a weighted graph and construct a path that maximizes the sum of…

Artificial Intelligence · Computer Science 2018-02-13 Krishnendu Chatterjee , Laurent Doyen
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