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This work aims to investigate the problem of 3D modeling using single free-hand sketches, which is one of the most natural ways we humans express ideas. Although sketch-based 3D modeling can drastically make the 3D modeling process more…

Multimedia · Computer Science 2023-12-08 Tianrun Chen , Chenglong Fu , Lanyun Zhu , Papa Mao , Jia Zhang , Ying Zang , Lingyun Sun

Video generation and editing conditioned on text prompts or images have undergone significant advancements. However, challenges remain in accurately controlling global layout and geometry details solely by texts, and supporting motion…

Graphics · Computer Science 2025-04-01 Feng-Lin Liu , Hongbo Fu , Xintao Wang , Weicai Ye , Pengfei Wan , Di Zhang , Lin Gao

Capturing real-world 3D spaces as point clouds is efficient and descriptive, but it comes with sensor errors and lacks object parametrization. These limitations render point clouds unsuitable for various real-world applications, such as…

Human-Computer Interaction · Computer Science 2024-10-02 Krzysztof Zieliński , Bruce Blumberg , Mikkel Baun Kjærgaard

Normal map is an important and efficient way to represent complex 3D models. A designer may benefit from the auto-generation of high quality and accurate normal maps from freehand sketches in 3D content creation. This paper proposes a deep…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Yi He , Haoran Xie , Chao Zhang , Xi Yang , Kazunori Miyata

Affordance modeling plays an important role in visual understanding. In this paper, we aim to predict affordances of 3D indoor scenes, specifically what human poses are afforded by a given indoor environment, such as sitting on a chair or…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Xueting Li , Sifei Liu , Kihwan Kim , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz

Sketching is a natural and effective visual communication medium commonly used in creative processes. Recent developments in deep-learning models drastically improved machines' ability in understanding and generating visual content. An…

Human-Computer Interaction · Computer Science 2021-11-22 Forrest Huang , Eldon Schoop , David Ha , Jeffrey Nichols , John Canny

Despite the recent success of modern imitation learning methods in robot manipulation, their performance is often constrained by geometric variations due to limited data diversity. Leveraging powerful 3D generative models and vision…

Robotics · Computer Science 2026-04-14 Jiawei Zhang , Kaizhe Hu , Yingqian Huang , Yuanchen Ju , Zhengrong Xue , Huazhe Xu

Understanding the nature of human sketches is challenging because of the wide variation in how they are created. Recognizing complex structural patterns improves both the accuracy in recognizing sketches and the fidelity of the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Giulio Federico , Giuseppe Amato , Fabio Carrara , Claudio Gennaro , Marco Di Benedetto

We investigate the problem of generating 3D meshes from single free-hand sketches, aiming at fast 3D modeling for novice users. It can be regarded as a single-view reconstruction problem, but with unique challenges, brought by the variation…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Song-Hai Zhang , Yuan-Chen Guo , Qing-Wen Gu

Translating high-level linguistic instructions into precise robotic actions in the physical world remains challenging, particularly when considering the feasibility of interacting with 3D objects. In this paper, we introduce 3D-TAFS, a…

Robotics · Computer Science 2025-04-08 Meng Chu , Xuan Zhang , Zhedong Zheng , Tat-Seng Chua

Head shapes play an important role in 3D character design. In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Zhongjin Luo , Jie Zhou , Heming Zhu , Dong Du , Xiaoguang Han , Hongbo Fu

The rapid development of AR/VR brings tremendous demands for 3D content. While the widely-used Computer-Aided Design (CAD) method requires a time-consuming and labor-intensive modeling process, sketch-based 3D modeling offers a potential…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Tianrun Chen , Chenglong Fu , Ying Zang , Lanyun Zhu , Jia Zhang , Papa Mao , Lingyun Sun

Future service robots working in human environments, such as kitchens, will face situations where they need to improvise. The usual tool for a given task might not be available and the robot will have to use some substitute tool. The robot…

Robotics · Computer Science 2017-10-16 Paulo Abelha , Frank Guerin

Despite increasing research efforts on household robotics, robots intended for deployment in domestic settings still struggle with more complex tasks such as interacting with functional elements like drawers or light switches, largely due…

Robotics · Computer Science 2024-09-19 Tim Engelbracht , René Zurbrügg , Marc Pollefeys , Hermann Blum , Zuria Bauer

Affordance Templates (ATs) are a method for parameterizing objects for autonomous robot manipulations. In this approach, instances of an object are registered by positioning a model in a 3D environment, which requires a large amount of user…

Robotics · Computer Science 2021-09-29 Michael Hagenow , Michael Zinn , Terrence Fong , Evan Laske , Kimberly Hambuchen

Inferring the affordance of an object and grasping it in a task-oriented manner is crucial for robots to successfully complete manipulation tasks. Affordance indicates where and how to grasp an object by taking its functionality into…

Robotics · Computer Science 2025-03-04 Yingbo Tang , Shuaike Zhang , Xiaoshuai Hao , Pengwei Wang , Jianlong Wu , Zhongyuan Wang , Shanghang Zhang

Controlling hand exoskeletons for assisting impaired patients in grasping tasks is challenging because it is difficult to infer user intent. We hypothesize that majority of daily grasping tasks fall into a small set of categories or modes…

Robotics · Computer Science 2024-11-14 Jackson M. Steinkamp , Laura J. Brattain , Conor J. Walsh , Robert D. Howe

In this paper, we present an approach for robot learning of social affordance from human activity videos. We consider the problem in the context of human-robot interaction: Our approach learns structural representations of human-human (and…

Robotics · Computer Science 2016-04-22 Tianmin Shu , M. S. Ryoo , Song-Chun Zhu

Interactions with articulated objects are a challenging but important task for mobile robots. To tackle this challenge, we propose a novel closed-loop control pipeline, which integrates manipulation priors from affordance estimation with…

Robotics · Computer Science 2023-02-07 Giulio Schiavi , Paula Wulkop , Giuseppe Rizzi , Lionel Ott , Roland Siegwart , Jen Jen Chung

Dexterous robotic manipulation remains a longstanding challenge in robotics due to the high dimensionality of control spaces and the semantic complexity of object interaction. In this paper, we propose an object affordance-guided…

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