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We study how electoral rules shape polarization dynamics when voters and candidates both adapt to repeated election outcomes. We introduce two geometric primitives for comparing rules under this feedback: the \emph{winner radius} $R_t =…

Computer Science and Game Theory · Computer Science 2026-04-23 Sumit Mukherjee

Low isometric distortion is often required for mesh parameterizations. A configuration of some vertices, where the distortion is concentrated, provides a way to mitigate isometric distortion, but determining the number and placement of…

Graphics · Computer Science 2019-11-05 Shuangming Chai , Xiao-Ming Fu , Ligang Liu

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

We initiate the study of distortion in stable matching. Concretely, we aim to design algorithms that have limited access to the agents' cardinal preferences and compute stable matchings of high quality with respect to some aggregate…

Computer Science and Game Theory · Computer Science 2026-02-17 Aris Filos-Ratsikas , Georgios Kalantzis

Winner selection by majority, in an election between two candidates, is the only rule compatible with democratic principles. Instead, when the candidates are three or more and the voters rank candidates in order of preference, there are no…

Physics and Society · Physics 2016-04-19 Pierluigi Contucci , Emanuele Panizzi , Federico Ricci-Tersenghi , Alina Sîrbu

A key promise of democratic voting is that, by accounting for all constituents' preferences, it produces decisions that benefit the constituency overall. It is alarming, then, that all deterministic voting rules have unbounded distortion:…

Computer Science and Game Theory · Computer Science 2023-05-22 Bailey Flanigan , Ariel D. Procaccia , Sven Wang

We study social choice mechanisms in an implicit utilitarian framework with a metric constraint, where the goal is to minimize \textit{Distortion}, the worst case social cost of an ordinal mechanism relative to underlying cardinal…

Computer Science and Game Theory · Computer Science 2020-07-03 Brandon Fain , Ashish Goel , Kamesh Munagala , Nina Prabhu

Here we present \texttt{electoral\_sim}, an open-source Python framework for simulating and comparing electoral systems across diverse voter preference distributions. The framework represents voters and candidates as points in a…

Computer Science and Game Theory · Computer Science 2026-03-11 Sumit Mukherjee

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

We conjecture that Borda count is the ranked choice voting method that best preserves the outcome of an election with randomly corrupted votes, among all fair voting methods with small influences satisfying the Condorcet Loser Criterion.…

Computer Science and Game Theory · Computer Science 2022-09-23 Steven Heilman

We study higher statistical moments of Distortion for randomized social choice in a metric implicit utilitarian model. The Distortion of a social choice mechanism is the expected approximation factor with respect to the optimal utilitarian…

Computer Science and Game Theory · Computer Science 2020-04-29 Brandon Fain , William Fan , Kamesh Munagala

Social decision schemes (SDSs) map the preferences of a group of voters over some set of $m$ alternatives to a probability distribution over the alternatives. A seminal characterization of strategyproof SDSs by Gibbard implies that there…

Theoretical Economics · Economics 2022-01-26 Felix Brandt , Patrick Lederer , René Romen

We consider a voting problem in which a set of agents have metric preferences over a set of alternatives, and are also partitioned into disjoint groups. Given information about the preferences of the agents and their groups, our goal is to…

Computer Science and Game Theory · Computer Science 2024-04-23 Georgios Amanatidis , Elliot Anshelevich , Christopher Jerrett , Alexandros A. Voudouris

We consider the problem of matching a metric space $(X,d_X)$ of size $k$ with a subspace of a metric space $(Y,d_Y)$ of size $n \geq k$, assuming that these two spaces have constant doubling dimension $\delta$. More precisely, given an…

Data Structures and Algorithms · Computer Science 2020-12-22 Corentin Allair , Antoine Vigneron

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

Maximum likelihood estimation furnishes powerful insights into voting theory, and the design of voting rules. However the MLE can usually be badly corrupted by a single outlying sample. This means that a single voter or a group of colluding…

Data Structures and Algorithms · Computer Science 2022-07-19 Allen Liu , Ankur Moitra

We study electoral campaign management scenarios in which an external party can buy votes, i.e., pay the voters to promote its preferred candidate in their preference rankings. The external party's goal is to make its preferred candidate a…

Computer Science and Game Theory · Computer Science 2010-11-29 Edith Elkind , Piotr Faliszewski

We consider a simple model of imprecise comparisons: there exists some $\delta>0$ such that when a subject is given two elements to compare, if the values of those elements (as perceived by the subject) differ by at least $\delta$, then the…

Data Structures and Algorithms · Computer Science 2015-01-14 Miklos Ajtai , Vitaly Feldman , Avinatan Hassidim , Jelani Nelson

An important aspect of AI design and ethics is to create systems that reflect aggregate preferences of the society. To this end, the techniques of social choice theory are often utilized. We propose a new social choice function motivated by…

Multiagent Systems · Computer Science 2021-03-02 Gergei Bana , Wojciech Jamroga , David Naccache , Peter Y. A. Ryan

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov