Related papers: On the Age of Information in Multi-Source Queueing…
In this paper, we examine a system where status updates are generated by a source and are forwarded in a First-Come-First-Served (FCFS) manner to the monitor. We consider the case where the server has other tasks to fulfill, a simple…
We consider a system consisting of $N$ source nodes communicating with a common receiver. Each source node has a buffer of infinite capacity to store incoming bursty traffic in the form of status updates transmitted in packets, which should…
This paper considers a large-scale wireless network consisting of source-destination (SD) pairs, where the sources send time-sensitive information, termed status updates, to their corresponding destinations in a time-slotted fashion. We…
We consider the age-of-information in a multi-class $M/G/1$ queueing system, where each class generates packets containing status information. Age of information is a relatively new metric that measures the amount of time that elapsed…
Age of information (AoI) is an effective performance metric measuring the freshness of information and is particularly suitable for applications involving status update. In this paper, using the age violation probability as the metric,…
Stringent demands for timely information delivery, driven by the widespread adoption of real-time applications and the Internet of Things, have established the age of information (AoI) as a critical metric for quantifying data freshness.…
In this paper, we consider a point-to-point wireless communication system. The source monitors a physical process and generates status update packets according to a Poisson process. The packets are transmitted to the destination by using…
In this paper, we explore the potential of server waiting before packet transmission in improving the Age of Information (AoI) in status update systems. We consider a non-preemptive queue with Poisson arrivals and independent general…
We consider a G/G/1 queueing system with a single server, where updates arrive from different sources stochastically with possibly different update inter-generation time distributions. The server can transmit/serve at most one update at any…
This work studies the average age of information (AoI) of a monitoring system in which two sensors are sensing the same physical process and update status to a common monitor using their dedicated channels. Generally, using redundant…
Age of information (AoI) has been widely accepted as a measure quantifying freshness of status information in real-time status update systems. In many of such systems, multiple sources share a limited network resource and therefore the AoIs…
We consider a scenario where a monitor is interested in being up to date with respect to the status of some system which is not directly accessible to this monitor. However, we assume a source node has access to the status and can send…
A new timeliness metric, called Age-of-Information (AoI), has recently attracted a lot of research interests for real-time applications with information updates. It has been extensively studied for various queueing models based on the…
The freshness of status updates is imperative in mission-critical Internet of things (IoT) applications. Recently, Age of Information (AoI) has been proposed to measure the freshness of updates at the receiver. However, AoI only…
In this paper, we consider a single-source multi-server generate-at-will discrete-time non-preemptive status update system where update packets are transmitted using {\em only one} of the available servers, according to a server selection…
We consider an M/M/1 update-and-decide system where Poisson distributed decisions are made based on the received updates. We propose to characterize the freshness of the received updates at decision epochs with Age upon Decisions (AuD).…
Characterizing Age of Information (AoI) in status updating systems with general arrival and service processes has great significance considering that the interarrival and service time of updates can possibly be arbitrary in a real world.…
Age of Information (AoI), namely the time that has elapsed since the most recently delivered packet was generated, is receiving increasing attention with the emergence of many real-time applications that rely on the exchange of…
We study age of information (AoI) in a single-source dual-server status update system for the generate at will (GAW) scenario, consisting of an information source, dual servers, and a monitor. For this system, the method of stochastic…
We consider a wireless network with a base station serving multiple traffic streams to different destinations. Packets from each stream arrive to the base station according to a stochastic process and are enqueued in a separate (per stream)…