Related papers: Unsupervised Representation Learning for Gaze Esti…
Current 3D gaze estimation methods struggle to generalize across diverse data domains, primarily due to i) the scarcity of annotated datasets, and ii) the insufficient diversity of labeled data. In this work, we present OmniGaze, a…
This paper introduces a novel neural network-based reinforcement learning approach for robot gaze control. Our approach enables a robot to learn and to adapt its gaze control strategy for human-robot interaction neither with the use of…
In this paper, we propose a self-supervised learningmethod for multi-object pose estimation. 3D object under-standing from 2D image is a challenging task that infers ad-ditional dimension from reduced-dimensional information.In particular,…
We propose a novel 3D gaze estimation approach that learns spatial relationships between the subject and objects in the scene, and outputs 3D gaze direction. Our method targets unconstrained settings, including cases where close-up views of…
The labeled data required to learn pose estimation for articulated objects is difficult to provide in the desired quantity, realism, density, and accuracy. To address this issue, we develop a method to learn representations, which are very…
We explore techniques for eye gaze estimation using machine learning. Eye gaze estimation is a common problem for various behavior analysis and human-computer interfaces. The purpose of this work is to discuss various model types for eye…
Appearance-based gaze estimation has been very successful with the use of deep learning. Many following works improved domain generalization for gaze estimation. However, even though there has been much progress in domain generalization for…
In this paper, we propose a method for improving the angular accuracy and photo-reality of gaze and head redirection in full-face images. The problem with current models is that they cannot handle redirection at large angles, and this…
Personal variations severely limit the performance of appearance-based gaze tracking. Adapting to these variations using standard neural network model adaptation methods is difficult. The problems range from overfitting, due to small…
Estimation of 3D gaze is highly relevant to multiple fields, including but not limited to interactive systems, specialized human-computer interfaces, and behavioral research. Although recently deep learning methods have boosted the accuracy…
Representation learning has overcome the often arduous and manual featurization of networks through (unsupervised) feature learning as it results in embeddings that can apply to a variety of downstream learning tasks. The focus of…
Appearance-based gaze estimation provides relatively unconstrained gaze tracking. However, subject-independent models achieve limited accuracy partly due to individual variations. To improve estimation, we propose a novel gaze decomposition…
Unsupervised representation learning aims at finding methods that learn representations from data without annotation-based signals. Abstaining from annotations not only leads to economic benefits but may - and to some extent already does -…
Although gaze estimation methods have been developed with deep learning techniques, there has been no such approach as aim to attain accurate performance in low-resolution face images with a pixel width of 50 pixels or less. To solve a…
Gaze estimation, the task of predicting where an individual is looking, is a critical task with direct applications in areas such as human-computer interaction and virtual reality. Estimating the direction of looking in unconstrained…
Appearance-based gaze estimation (AGE) has achieved remarkable performance in constrained settings, yet we reveal a significant generalization gap where existing AGE models often fail in practical, unconstrained scenarios, particularly…
RGB-based 3D pose estimation methods have been successful with the development of deep learning and the emergence of high-quality 3D pose datasets. However, most existing methods do not operate well for testing images whose distribution is…
Introduction: In the realm of human-computer interaction and behavioral research, accurate real-time gaze estimation is critical. Traditional methods often rely on expensive equipment or large datasets, which are impractical in many…
We present a novel multistream network that learns robust eye representations for gaze estimation. We first create a synthetic dataset containing eye region masks detailing the visible eyeball and iris using a simulator. We then perform eye…
With contemporary advancements of graphics engines, recent trend in deep learning community is to train models on automatically annotated simulated examples and apply on real data during test time. This alleviates the burden of manual…