Related papers: All It Takes is 20 Questions!: A Knowledge Graph B…
Question answering over temporal knowledge graphs (TKGQA) has recently found increasing interest. TKGQA requires temporal reasoning techniques to extract the relevant information from temporal knowledge bases. The only existing TKGQA…
Multi-hop Knowledge Base Question Answering(KBQA) aims to find the answer entity in a knowledge base which is several hops from the topic entity mentioned in the question. Existing Retrieval-based approaches first generate instructions from…
Two types of knowledge, triples from knowledge graphs and texts from documents, have been studied for knowledge aware open-domain conversation generation, in which graph paths can narrow down vertex candidates for knowledge selection…
Knowledge Graph Question Answering (KGQA) systems are based on machine learning algorithms, requiring thousands of question-answer pairs as training examples or natural language processing pipelines that need module fine-tuning. In this…
Question Answering (QA) is a task that entails reasoning over natural language contexts, and many relevant works augment language models (LMs) with graph neural networks (GNNs) to encode the Knowledge Graph (KG) information. However, most…
In a parallel with the 20 questions game, we present a method to determine whether two large language models (LLMs), placed in a black-box context, are the same or not. The goal is to use a small set of (benign) binary questions, typically…
Community Question Answering (CQA) is a well-defined task that can be used in many scenarios, such as E-Commerce and online user community for special interests. In these communities, users can post articles, give comment, raise a question…
Knowledge Graph Question Answering (KGQA) involves retrieving facts from a Knowledge Graph (KG) using natural language queries. A KG is a curated set of facts consisting of entities linked by relations. Certain facts include also temporal…
We propose a two-agent game wherein a questioner must be able to conjure discerning questions between sentences, incorporate responses from an answerer, and keep track of a hypothesis state. The questioner must be able to understand the…
Large Language Models (LLMs) are increasingly deployed in real-world scenarios where they may lack sufficient information to complete a given task. In such settings, the ability to actively seek out missing information becomes a critical…
The goal of Question Answering over Knowledge Graphs (KGQA) is to find answers for natural language questions over a knowledge graph. Recent KGQA approaches adopt a neural machine translation (NMT) approach, where the natural language…
We investigate the following version of the well-known R\'enyi-Ulam game. Two players - the Questioner and the Responder - play against each other. The Responder thinks of a number from the set $\{1,\ldots,n\}$, and the Questioner has to…
Question answering over knowledge graphs (KGQA) has evolved from simple single-fact questions to complex questions that require graph traversal and aggregation. We propose a novel approach for complex KGQA that uses unsupervised message…
We consider the problem of 20 questions with noise for multiple players under the minimum entropy criterion in the setting of stochastic search, with application to target localization. Each player yields a noisy response to a binary query…
In this paper, we propose a novel method for question answering over knowledge graphs based on graph-to-segment mapping, designed to improve the understanding of natural language questions. Our approach is grounded in semantic parsing, a…
Video question answering aims at answering a question about the video content by reasoning the alignment semantics within them. However, since relying heavily on human instructions, i.e., annotations or priors, current contrastive…
Natural language question answering over knowledge graphs is an important and interesting task as it enables common users to gain accurate answers in an easy and intuitive manner. However, it remains a challenge to bridge the gap between…
Twenty20 cricket, sometimes written Twenty-20, and often abbreviated to T20, is a short form of cricket. In a Twenty20 game the two teams of 11 players have a single innings each, which is restricted to a maximum of 20 overs. This version…
Generating multiple-choice questions (MCQs) with difficulty estimation remains challenging in automated MCQ-generation systems used in adaptive, AI-assisted education. This study proposes a novel methodology for generating MCQs with…
The intelligent question answering (IQA) system can accurately capture users' search intention by understanding the natural language questions, searching relevant content efficiently from a massive knowledge-base, and returning the answer…