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When collaborating relative to a shared 3D virtual object in mixed reality (MR), users may experience communication issues arising from differences in perspective. These issues include occlusion (e.g., one user not being able to see what…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Nels Numan , Anthony Steed , Gerd Bruder , Gregory F. Welch , Steve Feiner

Robots assist in many areas that are considered unsafe for humans to operate. For instance, in handling pandemic diseases such as the recent Covid-19 outbreak and other outbreaks like Ebola, robots can assist in reaching areas dangerous for…

Robotics · Computer Science 2021-06-08 Yuan Tian , Lianjun Li , Andrea Fumagalli , Yonas Tadesse , Balakrishnan Prabhakaran

With the continuous advancement of robot teleoperation technology, shared control is used to reduce the physical and mental load of the operator in teleoperation system. This paper proposes an alternating shared control framework for object…

Robotics · Computer Science 2023-08-01 Qibin Chen , Yaonan Zhu , Kay Hansel , Tadayoshi Aoyama , Yasuhisa Hasegawa

While Unmanned Aerial Vehicles (UAVs) are increasingly deployed in several missions, their inability of reliable and consistent autonomous landing poses a major setback for deploying such systems truly autonomously. In this paper we present…

Robotics · Computer Science 2022-10-18 Michalis Piponidis , Panayiotis Aristodemou , Theocharis Theocharides

LinkRing is a novel wearable tactile display for providing multi-contact and multi-modal stimuli at the finger. The system of two five-bar linkage mechanisms is designed to operate with two independent contact points, which combined can…

Human-Computer Interaction · Computer Science 2020-09-01 Aysien Ivanov , Daria Trinitatova , Dzmitry Tsetserukou

Teaching robots dexterous manipulation skills often requires collecting hundreds of demonstrations using wearables or teleoperation, a process that is challenging to scale. Videos of human-object interactions are easier to collect and…

Robotics · Computer Science 2025-08-19 Tyler Ga Wei Lum , Olivia Y. Lee , C. Karen Liu , Jeannette Bohg

The rapid proliferation of drones requires balancing innovation with regulation. To address security and privacy concerns, techniques for drone detection have attracted significant attention.Passive solutions, such as frame camera-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Kuan Dai , Hongxin Zhang , Sheng Zhong , Yi Zhou

Effective physical human-robot interaction requires systems that are not only adaptable to user preferences but also transparent about their actions. This paper introduces BRIDGE, a system for bidirectional human-robot communication in…

Robotics · Computer Science 2026-01-19 Junxiang Wang , Cindy Wang , Rana Soltani Zarrin , Zackory Erickson

Teleoperation tasks with multi-agent systems have a high potential in supporting human-swarm collaborative teams in exploration and rescue operations. However, it requires an intuitive and adaptive control approach to ensure swarm stability…

This work presents FlyHaptics, an aerial haptic interface tracked via a Vicon optical motion capture system and built around six five-bar linkage assemblies enclosed in a lightweight protective cage. We predefined five static tactile…

Dynamic in air handover is a fundamental challenge for dual-arm robots, requiring accurate perception, precise coordination, and natural motion. Prior methods often rely on dynamics models, strong priors, or depth sensing, limiting…

Robotics · Computer Science 2025-09-26 Haoran Zhou , Yangwei You , Shuaijun Wang

The main motivation of this work is to propose a simulation approach for a specific task within the Unmanned Aerial Vehicle (UAV) field, i.e., the visual detection and tracking of arbitrary moving objects. In particular, it is described…

Robotics · Computer Science 2021-03-11 Giuseppe Silano , Luigi Iannelli

Visual object navigation using learning methods is one of the key tasks in mobile robotics. This paper introduces a new representation of a scene semantic map formed during the embodied agent interaction with the indoor environment. It is…

Robotics · Computer Science 2023-11-08 Tatiana Zemskova , Aleksei Staroverov , Kirill Muravyev , Dmitry Yudin , Aleksandr Panov

We introduce DreamControl, a novel methodology for learning autonomous whole-body humanoid skills. DreamControl leverages the strengths of diffusion models and Reinforcement Learning (RL): our core innovation is the use of a diffusion prior…

During collaboration in XR (eXtended Reality), users typically share and interact with virtual objects in a common, shared virtual environment. Specifically, collaboration among users in Mixed Reality (MR) requires knowing their position,…

Human-Computer Interaction · Computer Science 2023-10-10 Hung-Jui Guo , Omeed Eshaghi Ashtiani , Balakrishnan Prabhakaran

In this work, a control scheme for human-robot collaborative object transportation is proposed, considering a quadruped robot equipped with the MIGHTY suction cup that serves both as a gripper for holding the object and a force/torque…

Visual servoing is a well-known task in robotics. However, there are still challenges when multiple visual sources are combined to accurately guide the robot or occlusions appear. In this paper we present a novel visual servoing approach…

Computer Vision and Pattern Recognition · Computer Science 2018-08-03 Hanz Cuevas-Velasquez , Nanbo Li , Radim Tylecek , Marcelo Saval-Calvo , Robert B. Fisher

Grasping an unknown object is difficult for robot hands. When the characteristics of the object are unknown, knowing how to plan the speed at and width to which the fingers are narrowed is difficult. In this paper, we propose a method to…

Robotics · Computer Science 2024-10-23 Shunsuke Tokiwa , Hikaru Arita , Yosuke Suzuki , Kenji Tahara

Designing and evaluating in-vehicle interfaces requires experimental platforms that combine ecological validity with experimental control. Driving simulators are widely used for this purpose. However, they face a fundamental trade-off:…

Human-Computer Interaction · Computer Science 2026-03-10 Patrick Ebel , Michał Patryk Miazga , Martin Lorenz , Timur Getselev , Pavlo Bazilinskyy , Celine Conzen

We introduce VR-Doh, an open-source, hands-on 3D modeling system that enables intuitive creation and manipulation of elastoplastic objects in Virtual Reality (VR). By customizing the Material Point Method (MPM) for real-time simulation of…

Graphics · Computer Science 2025-06-25 Zhaofeng Luo , Zhitong Cui , Shijian Luo , Mengyu Chu , Minchen Li