Related papers: E0102-VR: exploring the scientific potential of Vi…
This work-in-progress paper discusses the use of student-centered pedagogy to teach clinical oculomotor examination via Virtual Reality (VR). Traditional methods, such as PowerPoint slides and lab activities, are often insufficient for…
Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…
We review some of the scientific opportunities and technical challenges posed by the exploration of the large digital sky surveys, in the context of a Virtual Observatory (VO). The VO paradigm will profoundly change the way observational…
Virtual Observatories (VOs) are online hubs of scientific knowledge. They encompass a collection of platforms dedicated to the storage and dissemination of astronomical data, from simple data archives to e-research platforms offering…
The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users…
The Virtual Observatory (VO) will revolutionise the way we do Astronomy by allowing easy access to all astronomical data and by making the handling and analysis of datasets at various locations across the globe much simpler and faster. I…
Visualizing and navigating through large astronomy images from a remote location with current astronomy display tools can be a frustrating experience in terms of speed and ergonomics, especially on mobile devices. In this paper, we present…
A virtual observatory will not only enhance many current scientific investigations, but it will also enable entirely new scientific explorations due to both the federation of vast amounts of multiwavelength data and the new archival…
The IDIA Visualisation Laboratory based at the University of Cape Town is exploring the use of virtual reality technology to visualise and analyse astronomical data. The iDaVIE software suite currently under development reads from both…
We report on our ongoing efforts to develop, implement, and test VR activities for the introductory astronomy course and laboratory. Specifically, we developed immersive activities for two challenging "3D" concepts: Moon phases, and stellar…
The next decade of survey astronomy has the potential to transform our knowledge of variable stars. Stellar variability underpins our knowledge of the cosmological distance ladder, and provides direct tests of stellar formation and…
The boom of commercial social virtual reality (VR) platforms in recent years has signaled the growth and wide-spread adoption of consumer VR. Social VR platforms draw aspects from traditional 2D virtual worlds where users engage in various…
The knowledge discovery potential of the new large astronomical databases is vast. When these are used in conjunction with the rich legacy data archives, the opportunities for scientific discovery multiply rapidly. A Virtual Observatory…
The virtual observatory (VO) is a collection of interoperable data archives, tools and applications that together form an environment in which original astronomical research can be carried out. The VO is opening up new ways of exploiting…
Low-mass objects are ubiquitous in our Galaxy. Their low temperature provides them with complex atmospheres characterised by the presence of strong molecular absorption bands which, together with their faintness, have made their accurate…
Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…
The field of augmented reality (AR) has undergone substantial growth, finding diverse applications in the medical industry. This paper delves into various techniques employed in medical surgeries, scrutinizing factors such as cost,…
Facing the severe global dementia problem, an exploration was conducted adopting the technology of virtual reality (VR). This report lays a technical foundation for further research project "Early Detection of Dementia Using Testing Tools…
As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a technology that bridges the gap between traditional face-to-face and online communication. Unlike traditional screen-based applications, Social VR…
Whether aimed for the study of the planetary systems, the distribution of the stars in the galaxies or the formation of the large-scale structures in the Universe, the sizes of numerical simulations are becoming increasingly important in…