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Tactile sensing is of great importance during human hand usage such as object exploration, grasping and manipulation. Different types of tactile sensors have been designed during the past decades, which are mainly focused on either the…

Robotics · Computer Science 2023-08-11 Fuqiang Zhao , Bidan Huang , Mingchang Li , Mengde Li , Zhongtao Fu , Ziwei Lei , Miao Li

Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

Quantitative Methods · Quantitative Biology 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian

In the pursuit of deeper immersion in human-machine interaction, achieving higher-dimensional tactile input and output on a single interface has become a key research focus. This study introduces the Visual-Electronic Tactile (VET) System,…

Robotics · Computer Science 2025-04-02 Cong Zhang , Yisheng Yang , Shilong Mu , Chuqiao Lyu , Shoujie Li , Xinyue Chai , Wenbo Ding

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

This work investigates how weight and pressure can function as haptic metaphors to support user interface notifications in Virtual Reality (VR). While prior research has explored ungrounded weight simulation and pneumatic feedback, their…

Graphics · Computer Science 2026-01-28 Joffrey Guilmet , Suzanne Sorli , Diego Vilela Monteiro

Research in virtual reality and haptic technologies has consistently aimed to enhance immersion. While advanced head-mounted displays are now commercially available, kinesthetic haptic interfaces still face challenges such as limited…

Robotics · Computer Science 2025-08-14 Michael Fennel , Markus Walker , Dominik Pikos , Uwe D. Hanebeck

Existing methods of haptic feedback for virtual fluids are challenging to scale, lack durability for long-term rough use, and fail to fully capture the expressive haptic qualities of fluids. To overcome these limitations, we present…

Human-Computer Interaction · Computer Science 2025-02-03 Frank Wencheng Liu , Ryan Wirjadi , Yanjun Lyu , Shiling Dai , Byron Lahey , Assegid Kidane , Robert LiKamWa

Tactile sensing is an essential perception for robots to complete dexterous tasks. As a promising tactile sensing technique, vision-based tactile sensors have been developed to improve robot performance in manipulation and grasping. Here we…

Robotics · Computer Science 2022-06-01 Guanlan Zhang , Yipai Du , Hongyu Yu , Michael Yu Wang

We introduce VR-Doh, an open-source, hands-on 3D modeling system that enables intuitive creation and manipulation of elastoplastic objects in Virtual Reality (VR). By customizing the Material Point Method (MPM) for real-time simulation of…

Graphics · Computer Science 2025-06-25 Zhaofeng Luo , Zhitong Cui , Shijian Luo , Mengyu Chu , Minchen Li

Vision-Language-Action (VLA) models have shown remarkable generalization by mapping web-scale knowledge to robotic control, yet they remain blind to physical contact. Consequently, they struggle with contact-rich manipulation tasks that…

Robotics · Computer Science 2026-05-07 Guo Ye , Zexi Zhang , Xu Zhao , Shang Wu , Haoran Lu , Shihan Lu , Han Liu

Improving object manipulation skills through hand-object interaction exercises is crucial for rehabilitation. Despite limited healthcare resources, physical therapists propose remote exercise routines followed up by remote monitoring.…

Human-Computer Interaction · Computer Science 2023-12-13 Trudi Di Qi , LouAnne Boyd , Scott Fitzpatrick , Meghna Raswan , Farnceli Cibrian

The paper introduces Hands-Free VR, a voice-based natural-language interface for VR. The user gives a command using their voice, the speech audio data is converted to text using a speech-to-text deep learning model that is fine-tuned for…

Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during real-life interactions, such as the sensation of texture during lateral movement on a surface. Adding realistic haptic textures to VR…

Robotics · Computer Science 2024-03-26 Negin Heravi , Heather Culbertson , Allison M. Okamura , Jeannette Bohg

We present ETHOS (Encountered-Type Haptics for On-demand Social Interaction), a dynamic encountered-type haptic display (ETHD) that enables natural physical contact in virtual reality (VR) during social interactions such as handovers, fist…

Robotics · Computer Science 2026-02-13 Eric Godden , Jacquie Groenewegen , Matthew K. X. J. Pan

The most common sensing modalities found in a robot perception system are vision and touch, which together can provide global and highly localized data for manipulation. However, these sensing modalities often fail to adequately capture the…

Robotics · Computer Science 2022-04-20 Jessica Yin , Gregory M. Campbell , James Pikul , Mark Yim

Haptic feedback is critical in a broad range of human-machine/computer-interaction applications. However, the high cost and low portability/wearability of haptic devices remain unresolved issues, severely limiting the adoption of this…

Human-Computer Interaction · Computer Science 2024-10-28 Panagiotis Kourtesis , Ferran Argelaguet , Sebastian Vizcay , Maud Marchal , Claudio Pacchierotti

In this paper, we present a low-cost virtual reality (VR) collaborative system equipped with a haptic feedback sensation system. This system is composed of a Kinect sensor for bodies and gestures detection, a microcontroller and vibrators…

Human-Computer Interaction · Computer Science 2019-03-05 Samir Benbelkacem , Abdelkader Bellarbi , Nadia Zenati-Henda , Ahmed Bentaleb , Ahmed Bellabaci , Samir Otmane

Since wearable technology was first conceptualized in 1960, it has become a crucial aspect of our daily life. People's daily lives have been made better and their health and well-being have improved because of its convenience, real-time,…

Human-Computer Interaction · Computer Science 2023-11-17 Li He

Integrated VR (IVR) systems consist of a head-mounted display (HMD) and body-tracking capabilities. They enable users to translate their physical movements into corresponding avatar movements in real-time, allowing them to perceive their…

Human-Computer Interaction · Computer Science 2026-01-15 Marie Luisa Fiedler , Christian Merz , Jonathan Tschanter , Carolin Wienrich , Marc Erich Latoschik

This paper introduces HapticVLM, a novel multimodal system that integrates vision-language reasoning with deep convolutional networks to enable real-time haptic feedback. HapticVLM leverages a ConvNeXt-based material recognition module to…

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