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Populations have often been perceived as a structuring component for language to emerge and evolve: the larger the population, the more structured the language. While this observation is widespread in the sociolinguistic literature, it has…

Multiagent Systems · Computer Science 2022-04-28 Mathieu Rita , Florian Strub , Jean-Bastien Grill , Olivier Pietquin , Emmanuel Dupoux

To build agents that can collaborate effectively with others, recent research has trained artificial agents to communicate with each other in Lewis-style referential games. However, this often leads to successful but uninterpretable…

Computation and Language · Computer Science 2022-01-11 Jesse Mu , Noah Goodman

In this work, our goal is to train agents that can coordinate with seen, unseen as well as human partners in a multi-agent communication environment involving natural language. Previous work using a single set of agents has shown great…

Machine Learning · Computer Science 2022-10-25 Abhinav Gupta , Marc Lanctot , Angeliki Lazaridou

Compositionality is a hallmark of human language that not only enables linguistic generalization, but also potentially facilitates acquisition. When simulating language emergence with neural networks, compositionality has been shown to…

Computation and Language · Computer Science 2023-05-23 Emily Cheng , Mathieu Rita , Thierry Poibeau

The recent proliferation of research into transformer based natural language processing has led to a number of studies which attempt to detect the presence of human-like cognitive behavior in the models. We contend that, as is true of human…

Computation and Language · Computer Science 2024-04-01 Jesse Roberts , Kyle Moore , Drew Wilenzick , Doug Fisher

Lewis signaling games are a class of simple communication games for simulating the emergence of language. In these games, two agents must agree on a communication protocol in order to solve a cooperative task. Previous work has shown that…

Multiagent Systems · Computer Science 2022-10-18 Mathieu Rita , Corentin Tallec , Paul Michel , Jean-Bastien Grill , Olivier Pietquin , Emmanuel Dupoux , Florian Strub

Languages are shaped by the inductive biases of their users. Using a classical referential game, we investigate how artificial languages evolve when optimised for inductive biases in humans and large language models (LLMs) via Human-Human,…

Computation and Language · Computer Science 2025-05-29 Tom Kouwenhoven , Max Peeperkorn , Roy de Kleijn , Tessa Verhoef

In order to communicate, humans flatten a complex representation of ideas and their attributes into a single word or a sentence. We investigate the impact of representation learning in artificial agents by developing graph referential…

Computation and Language · Computer Science 2021-07-28 Agnieszka Słowik , Abhinav Gupta , William L. Hamilton , Mateja Jamnik , Sean B. Holden , Christopher Pal

Understanding the evolutionary dynamics of reinforcement learning under multi-agent settings has long remained an open problem. While previous works primarily focus on 2-player games, we consider population games, which model the strategic…

Multiagent Systems · Computer Science 2020-06-30 Shuyue Hu , Chin-Wing Leung , Ho-fung Leung , Harold Soh

Recent work (Xu et al., 2020) has suggested that numeral systems in different languages are shaped by a functional need for efficient communication in an information-theoretic sense. Here we take a learning-theoretic approach and show how…

Computation and Language · Computer Science 2024-05-01 Emil Carlsson , Devdatt Dubhashi , Fredrik D. Johansson

The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

Artificial Intelligence · Computer Science 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

The iterated learning model is an agent-based model of language evolution notable for demonstrating the emergence of compositional language. In its original form, it modelled language evolution along a single chain of teacher-pupil…

Multiagent Systems · Computer Science 2023-05-23 George Sains , Conor Houghton , Seth Bullock

The ability of algorithms to evolve or learn (compositional) communication protocols has traditionally been studied in the language evolution literature through the use of emergent communication tasks. Here we scale up this research by…

Artificial Intelligence · Computer Science 2018-04-12 Angeliki Lazaridou , Karl Moritz Hermann , Karl Tuyls , Stephen Clark

Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement: A collection of anonymous agents, modeled by finite automata, interact in pairs…

Computer Science and Game Theory · Computer Science 2009-06-18 Olivier Bournez , Jérémie Chalopin , Johanne Cohen , Xavier Koegler

We propose a mathematical model for collective sensing in a population growing in a stochastically varying environment. In the population, individuals use an information channel for sensing the environment, and two channels for signal…

Populations and Evolution · Quantitative Biology 2018-02-13 Mohammad Salahshour , Shahin Rouhani

Referential games offer a grounded learning environment for neural agents which accounts for the fact that language is functionally used to communicate. However, they do not take into account a second constraint considered to be fundamental…

Computation and Language · Computer Science 2021-02-02 Gautier Dagan , Dieuwke Hupkes , Elia Bruni

Human languages have evolved to be structured through repeated language learning and use. These processes introduce biases that operate during language acquisition and shape linguistic systems toward communicative efficiency. In this paper,…

Computation and Language · Computer Science 2024-12-16 Tom Kouwenhoven , Max Peeperkorn , Tessa Verhoef

We use Monte Carlo simulations and assumptions from evolutionary game theory in order to study the evolution of words and the population dynamics of a system comprising two interacting species which initially speak two different languages.…

Statistical Mechanics · Physics 2009-11-11 Kosmas Kosmidis , John M. Halley , Panos Argyrakis

Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…

Artificial Intelligence · Computer Science 2025-08-22 Yibo Liu , Liam Shatzel , Brandon Haworth , Teseo Schneider

A promising approach for teaching artificial agents to use natural language involves using human-in-the-loop training. However, recent work suggests that current machine learning methods are too data inefficient to be trained in this way…

Computation and Language · Computer Science 2020-06-24 Ryan Lowe , Abhinav Gupta , Jakob Foerster , Douwe Kiela , Joelle Pineau
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